Carrara Non Photo Realistic Works
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Another Alien critter.
thanks Bunyip02, PhilW et Diomede :")
wow this is a superb piece congrats!
also this one, very painterly, lots of glow!
greetiongs Diomede, the first is my favourite, that's a classic cover! you have the style all worked out ! could be the cob=ver of a 50's novel.
terrific effect on the background
the Cezzanne is beautiful
alien works really well in this one - it has good appearence of roundness and goes with the background stylistically - what method did you use pray tell? :)
. This is the Helmeted Bird out of one of Bosch's works - The Garden of Earthly Delights.
He appears in my homage to another work by Bosch - Removing the Stone of Madness which will be soon hanging at Maitland Regional Art Gallery (NSW, Australia).
Opens Feb 3rd 2018 and goes to April 29th. Of course I'd love it if you came to the show :) MRAG website is here.
you'll find him bottom right on the right panel of this triptych https://en.wikipedia.org/wiki/The_Garden_of_Earthly_Delights
alien works really well in this one - it has good appearence of roundness and goes with the background stylistically - what method did you use pray tell? :)
Thanks Headwax. Method used for the last one was Dynamic Auto Painter using the Aqua-Real filter, also adjusted some more of the additional settings with the Aqua-Real filter.
And I thought some of my morph dialing was a little crazy !!!!!
Very nice version, again the colour variant catches my eyes.
wow crazy stuff going on......
love it
Pleasure Bunyip02, thanks for the headsup on DAP
thanks again Bunyip02, nice to have feedback. !
Stezza, now that's one scary creature - the hair around the mouth - gruesome :)
Here's one I did the other day - m4 holding an imaginary baby.... as you do.
I rendered out a normal map (attached) of the scene then used that as a black and white base for the image
then rendered out a shadow pass and combined that with the diffuse pass and a few different toonpro renders to get the line work
nice stuff
not sure if this will work
the first render is Dartanbeck's badlands product via Carrara in three d Spherical - if you click the link it gives you a VR image - it takes a while to come to full res
http://2vr.in/V-1F3O
hmm link won't work :(
Great set thanks Dart
Thats a nice critter Stezza !!!!
Love your work methods !!!!
Dart's Badlands rocks (as does all his work), nice renders btw !!!!!
thanks Bunyip02 :) this is what I was trying to post yesterday a virtual 3d render of that bad lands NPR
http://2vr.in/V-1FVN
have to wait a minute while the correct resolution gets reached
HW - that works really well - and great render of a great set!
HW - wonderful job creating a 360 NPR image of badlands. I love that set. More often kitbashing pieces than using the whole set, but I had never thought to make a 360 NPR. Do you then apply an NPR render with the 360 in the background? Would the background get a double NPR?
Thanks for giving me a lot to ponder and experiment with.
In the fighting pits of Vikbria, the Earthman Darsel decks Brash.
Was that an NPR image, or was it a low-res PR image? Whatever the label, it looked very cool!
Ah, very nice. Good to see a couple of guys warming up for the next Challenge.
thanks PhilW - yes Dart is the goods :)
thanks Diomede :) I just rendered out spherical camera shot and did the same type of render passes as per usual - then worked them up in Topaz and Filter Forge and Waterlogue . Also used the photoshop art filters stacked that I learnt about in that poser video I posted a while back. Just a little of each. Then I uploadede the result to that 3d viewere website. The stacked filters work very well! The only difference was the toon!Pro render was crammed together along the horisontal meridian and didn't fit with the others - maybe if I stretched it out it would?
looking forward to seeing what you make!!
thanks UB it's a spherical PR render worked up in the same way as usual :) 3000 by 1500 pixels approx
wonderful Diomede, its terrific seeing how Brash has come along. ! Now the adventure begins!!!
@Ub looking forward to seeing what the challenge may bring :) hopefully we can lure some studio users from their npr thread when they see what carrara can do (I ave been bashing their ears for a while :) )
Thanks for the comments, UB and HW. For NPR images, I really do feel that the Carrara-rigged Brash figure can hold its own. Now just need to fine tune the Moxie figure a little more.
looking forward to it :)
oh no!................ could Brash be down for the count!
The first image is Carrara NPR, the second one is Carrara native render and FotoScetcher post work.
Dragons! Excellent. Love it when renders don't look like computer output.
Although I like the way Carrara NPR builds images through brushstrokes, it does have some disadvantages. I think there is a patch of reversed normals (blank white) where the underside of the left wing is visible in the top image.
You've really mastered the different features and render engines of Carrara quickly. I am so jealous.
Don't worry, Brash always perseveres.
Thank you a lot, Diomede. Yes, I also think that the reason of blank areas is the normals. But I don't know if it's possible to use double sided normals in Carrara.
Your Brash rocks! Why don't you want to rig him in DS for more wide usage?
very nice once more Veronica - really like the fotosketcher one -!
Andrew, thank you very much!