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I too have tons of Poser content from over the years that just lives on an old exteral drive. I'd love to be able to use that stuff again.
Bought this, tried with a scene, it was fast to convert everything, had to delete my iray lights after though but it looked good in 3delight
Wow, great script! It keeps the This will help me a lot doing backgrounds in 3DL and focussing on Iray for the characters.
The only not-so-cool thing is that it kills all your lights in the scene, so you best use it on things before you throw something into an already lit scene. (EDIT: User error. Tried again and the lights remained. No idea what I did earlier to get them deleted.)
For thos wanting to see an Iray to 3DL comparision... you really can't compare them. But I think it's looking pretty good, even with the basic conversion, no change in the selected 3DL shader preset. As with all conversions, you'll probably have to tweak (*remembers 3DL to Iray conversions when Iray came out*), but the out of the box result is already amazing!
It's easy to use, so for this product. Well done!
I’ve been fond of the free script but so thrilled to see a more expansive commercial approach.
I’m particularly eager for the follow up for 3dl -> Iray!
If you are converting to 3DL surely the conversions is the other way, ie BSI first, and then this new script second, or am I missing something?
...that's the comparison I saw because I've tried fixing Iray shaders in 3DL manually and it is a real pain in the bum (gave up because it felt like diminishing returns time wise).
Just one thing to add to SickleYield's explanation; normal maps give the illusion of depth, and do it very well, with one exception.
Anywhere it is possible to see an edge of the mesh or at acute angles, the illusion fails.
i have never used 3DL, so i'm not sure this converter is for me. the deal , which seems to have been answered, is speed. I use CPU only now with Iray, and if using 3DL is not a speed boost, it probably will not matter to me.
or what are the advantage of 3DL over Iray .. or is it overall the opposiute effect.?
You need to increase the number of bounces to make the liquid visible. For each surface enter, you need a bounce, and then one for leave as well.
Although I have yet to find a good way to do 'cloudy liquid' in 3DL, because refractive liquid doesn't seem to mesh with SSS in anything I've tried.
I figured that's what you meant, so I grabbed both products. Now, a quick question (because it's the weekend and my brain shut down after a very long work week): if I apply the BSI settings to get a lovely green or blue skin, how do I convert it and maintain the same hue? I'm ovsiously missing right in front of me, but I keep getting caucasian 3DL characters afterwards...
Thanks,
Walt Sterdan
@wsterdan: I think in that case you might need to apply BSI, apply the script, and then apply the blue or green Diffuse Tint from the BSI Mapless folder (hopefully if it's just a diffuse tint it won't change the shader back to Iray).
Ok... so I bought this and and am using the PDF as a tutorial... Load the suggested scene, and hit scan after starting the script.. Nothing happens, no shaders ars selected.. Installed manually , and am running the current version of Studio.. What could I be doing wrong?
Did you click "find matches" after that?
well.. I found out the problem.. I had disabled the iray renderer plugin (as I don't render in iray).. re-enabled the iray plugin and the script now works as shown in the manual... who knew?
ok, curiosity has been perked up a tad. This looks cool, especially given how I've seen some shader too shader conversions just drop maps altogether (like the opacity maps for eyelashes on people for example, lol). At the same time, I'm also aware that not all things are so good in 3DL given how the maps for the item are. I'm not sure why only products with the hand-thing-icon on them or really old stuff that predates Iray are the only ones with "3Delight Material Presets" listed as an option, even for stuff I know to have 3DL mats. As for the rest, this may be very helpful. I'll need to tinker some I guess, to see what products are more 3DL friendly than others.
ok, first order of business, I guess, is to locate and read said PDF, I'm assuming DIM didn't put it somewhere off in the blue yonder, lol. (My-daz-something/ReadMe's?) Or is there a PDF at all?
The PDF in the same folder with the script - there's an icon you can click from DS, even!
ok, thanks. Idle Q. I read someone saying something about needing to remove Iray lights, do I need to have an Iray light in the scene, or can the script run fine in an all 3DL scene with some stuff being Iray surfaces?
OMG a 3dl to Iray converter! Can't wait!
Found one interesting thing about this script, is that it has an interesting side effect.. If the item being converted uses solid colour say gold or silver metallic Iray shader, or any solid colour, this script just rips it right out and leaves the item in a plain white state.. Where as the freebie script will leave the colour behind but zero out the specular and glossiness settings, case of weird..
Either way loving the product as will make those scenes I have that are iray only so much faster to convert..
So here is a comparison I did, need to look at the pdf haven’t had a chance yet, the 1st is iray the second is the 3Delight concerted image, the only difference in scene is I had to up the headlamp from .25 to .75 for 3Delifht because it was too dark with 3Delight at .25
...oh the AoA lights work fine in 4.10 (at least the beta). If the y don't, simply uninstall and reinstall them.
OK, keeping in mind, this was the first ever quick run of the script for me, and I probably messed many things up, I didn't get any error messages and it did convert the Iray shader over.
I am well aware that not everything will "Just happen by itself" without further tweaking of each surface for the best results. Overall, I am impressed, this is a lot better than just applying an AoA or Omni surface over an Iray shader and needing to hunt down every single map again. I think at this point, it's just a matter of plugging in some color values for some parts of the necklace.
OK, went through the Iray shader one, copied (written down and entered in the RGB values on the other one) the base color from the Iray shader over to the 3DL diffuse color. And I set the tiling of the band back to 3x3. I probably could fuss with it more, tho I think I understand the simple quick conversion from the beginning of the PDF, I have a lot more to go through still. Overall, this is working really well. Thanks.
It might of been my comment about deleting iray lights, I converted an older scene to 3Delight. I have actually have quite a few lights for 3Delight, a lot I never used Only because once iRay came along and I started using that more I eventually stopped using 3Delight all together for the most part
Help needed: The manuell Zip is not to open, the date Name is too long. What can I do?