Show Us Your Bryce Renders Part 12

17677798182100

Comments

  • benbr11benbr11 Posts: 23

    Mermaid, Hansmar, adbc, Horo, S Ray, nvllcasting, Elvis :  Great works! I haven't visited the forum for a few weeks and enjoyed catching up on everyone's posts.

    I've been busier with work so haven't Bryce'd as much this month but here are a few sci-fi-y scenes from the last couple of days of fiddling. It seems I will never get over the mirror material :)

     

    Hope all are well !

    Icy Grain Mountains 3.png
    1920 x 1080 - 3M
    Icy Water Fields 4.png
    1920 x 1080 - 4M
    Icy Grain Mountains 2.png
    1920 x 1080 - 5M
  • huberthubert Posts: 414

    adbc:
    - A dystopian building with cool texture work, just perfect for that Biker from Hell. :)
    - A pretty landscape with beautiful moody lighting.

    Horo: Great landscape work. Wonderful terrain and water mats.

    Hansmar: Another set of fantastic landscapes.


    Now I feel the sudden urge to play with some Hubisms for creating bizarre terrains. I'll keep you updated about possible results.

     

  • mermaid010mermaid010 Posts: 5,485
    edited May 2023

    @Hansmar - I'm going to borrow both your paintings to run them thru the TE-Filter, hopefully you don't mind.

    Benbr11- a lovely set of sci-fi renders, well done, the 2nd is my fav. Thanks

    Post edited by mermaid010 on
  • adbcadbc Posts: 3,115

    benbr11 : Thank you. You made a wonderful set of scifi images, well done.

    hubert : thank you.

  • Yellow PenYellow Pen Posts: 920

    benbr11 - well done, yes.

  • HoroHoro Posts: 10,636

    benbr11 - thanks. Three nice sci-fi renders, the second one is ma favorite.

    hubert - thank you.

  • mermaid010mermaid010 Posts: 5,485
    edited May 2023

    Images of a rock, clouds and flower were manipulated in the TE Filter Program by Horo, after changing the resolutions and making them into a 16bit tiffs. Lighting from Inclement weather and material from Terrain stacking, not a very exciting result but I had fun with it.

     

    rock-cloud-flower-te-inclem.jpg
    1000 x 667 - 644K
    Post edited by mermaid010 on
  • HoroHoro Posts: 10,636

    mermaid - that came out very nice, the biplane is a good addition.

  • mermaid010mermaid010 Posts: 5,485

    Thanks Horo

  • NGartplayNGartplay Posts: 3,109

    mermaid, the terrain is super interesting as I can't do that at all.  The lighting is realistic and the biplane is perfect in the scene.

  • huberthubert Posts: 414

    benbr11: Three cool images. Great mats and lighting.

    Mermaid: Your terrain work...... "rocks"! Just awesome. Well put into scene with that plane and the POV.

  • mermaid010mermaid010 Posts: 5,485

    Thanks NGartplay and Hubert

  • Fencepost52Fencepost52 Posts: 509

    Hey, all.  I hope everyone is doing well.  I doing ok, just busier than a one-legged man in a butt kicking contest! Whew!  I hate to post and run without commenting, but I only have a few minutes, but will come back soon.  Here's a few abstracts I have been working on.  I love 'em and am enjoying making variations of these themes.

    See you soon.

    Art

     

     

    SRA 25A1.jpg
    800 x 450 - 101K
    SR8.jpg
    800 x 450 - 88K
    CA2C.jpg
    800 x 450 - 147K
  • huberthubert Posts: 414
    edited May 2023

    Fencepost: Fascinating abstracts with intricate details and beautiful coloring! My favorite is the third (sorta caleidoscopic) one.

    Post edited by hubert on
  • huberthubert Posts: 414

    And now for s.th. completely different from my side, a....... landscape.   ;)

    "Luxuriant oasis":

    Luxuriant Oasis

    A Bryce7 render with one 4k-sized terrain. -- I used an old Hubism image from 2012 to create this terrain. The mat is a slightly tweaked Bryce7 default mat. The palm tree is an imported mesh ('3D-Cafe' freestuff from 1998).
     

  • HoroHoro Posts: 10,636
    edited May 2023

    Fencepost - always good to see you here, Art. Three really great abstracts. The first looks a bit like a butterfly, the second is a beautiful shape, nice shiny colours contrasting to the dark backdrop and the third looks like a lot of flowers, an outstanding image.

    hubert - very luxuriant oasis with a palm. Looks a bit like a town. Nicely done.

    Two spheres with self made textures with which the spheres were displaced, made transparent and coloured. In each sphere is a white radial light. Spheres and camera are within a dark white cylinder with cast shadows disabled so that the HDRI can illuminate the scene from the outside.

    Sphere Patterns

    Just for fun, the same render as above, but the textures also used as Gel on the radials.

    Sphere Patterns C

     

    SpherePatterns.jpg
    1200 x 675 - 290K
    SpherePatternsC.jpg
    800 x 450 - 128K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,485
    edited May 2023

    Fencepost  its always a pleasure to see your work, three  outstanding abstracts, awesome materials and lighting.

    Hubert very nice render looks like a medieval village, so cool

    Horo wow fantastic work, the reflections are awesome. 

    Post edited by mermaid010 on
  • NGartplayNGartplay Posts: 3,109

    Fencepost, you have a right to think your images are beautiful because they are.  The intricasy of the first and last are mind boggling.  The second is like liquid silk.

    hubert, love the lone palm tree in your cityscape, what a fun image.

    Horo, amazing materials and also that your computer has no trouble rendering them.  So pretty.

  • huberthubert Posts: 414
    edited May 2023

    Horo:
    - Thanks for the comment.
    - Cool Spheres/Mats! The structure reminds me of early satellites. My favorite is the less blurry first one. Whereas I like the colored lighting on the ground in the second image.

    Mermaid, NGartplay: Thanks for the nice comment. That terrain made me immediately think of a city too (kinda ancient African desert city).

    About that lonely palm: There existed more than 10.000 palms there..... before the city grew rapidly. ;)


    Here's another bizarre landscape.

    "Ringworld":

    Ringworld

    Bryce7 with one 4k-sized terrain, created from an old "DTE-Hubism" bitmap, which I also used for the coloring. (The terrain object is set to be not anti-aliased.) -- That "Classic Rocket" model is a free Bryce-OBP (from around 2001) created by Kim Lenz. I adde three astronauts made from Bryce primitives ("Loooowres rulez!")

    FYI: Two more such landscapes will follow. Then I'll have to recover from making "landscapes" and will play with Hubisms. ;)

    Post edited by hubert on
  • adbcadbc Posts: 3,115

    mermaid : beautiful terrain landscape, great terrain material.

    Fencepost : very interesting abstracts, all very well done.

    hubert : amazing (desert) city and ring world, very inventive.

    Horo : Beautiful renders, love the reflection and the colours.

  • HoroHoro Posts: 10,636

    Thank you mermaid and NGartplay.

    hubert - thank you. Interesting Ringworld and very nicely done.

    adbc - thank you.

  • mermaid010mermaid010 Posts: 5,485
    edited May 2023

    Hubert interesting idea the ringworld, very nicely done

    Adbc thanks

    Post edited by mermaid010 on
  • Fencepost52Fencepost52 Posts: 509
    edited May 2023

    Thanks, all.  The fun thing about these abstracts is they only require a sphere, cube, or other simple object (maybe 2 or 3), a bump map that drives the design, and sometimes a slightly positive hyper texture on the reflections for added control.  They render fast and variations can be made quickly.  You've heard people saying that something is just smoke and mirrors?  Well, these are all mirrors. LOL  I used David B's abstract videos on YouTube as a starting point: https://www.youtube.com/results?search_query=david+brinnen+abstract  Generally the 3 related to super reflection.

    Horo, I love your renders and the 2nd best, just because I like the added color.  I was recently trying to use the displace tool in Bryce and couldn't manage it with a default sphere and then tried a sphere I created in Wings, and nothing happened.  I even had the priority set to low.  How did you pull this off?  I know you have magic powers, so please share! LOL  

    And here's three more...

    Super Reflection

     

    Super Reflection


    Basic Mirrored Box Recipe

     

     

    SRA 8.jpg
    1920 x 1080 - 2M
    SRA 8A.jpg
    1920 x 1080 - 2M
    BMB3.jpg
    1920 x 1080 - 3M
    Post edited by Fencepost52 on
  • NullcastingNullcasting Posts: 40

    oooh, cool renders fencepost!

    i'm working on a new scene to test out hdris for the first time (y'all are inspiring me haha), but i'm not sure what to put in the scene. :P consider this a sneak peek and also a cry for help for objects to add lol

  • HoroHoro Posts: 10,636

    Fencepost - thank you. Three beautiful abstract, the first is my favorite. My problem with abstracts is that I never know which variation is the best.
    Concerning Displacement. All Bryce primitives work, except Metaballs. You have to put a texture, alpha only, to Displacement and move it a bit up to check the result. Mine above have it at 20. Nothing magic as long as you stay at Low Priority.

    nvllcasting - landscape looks nice. Maybe a bit more contrast would be good IMO. Experiment with Sun Shadow at 100, Sky Dome black, no Ambience and no Gamma Correction. If you are happy with the look of it now, then it is also correct - the artist is always right. An object - well, I also struggle with that. What about a sail ship?

  • mermaid010mermaid010 Posts: 5,485

    Fencepost - three fantastic abstracts, I like then all, like Horo I also have a problem which variant is best, so I upload most of them to my Pinterest board.

    Nvllcasting - lovely landscape, you could add a sailing boat or even an monument.

  • NGartplayNGartplay Posts: 3,109

    hubert, you called it...bizzare indeed.  I love all the curls. 

    Art, the metallic play is cool but that last, colorful one is beautiful.

    nvilcasting, wonderful landscape. Has perfect depth.

  • adbcadbc Posts: 3,115

    Fencepost : three cool renders, love the colours and reflections.

    nvllcasting : wonderful landscape.

  • huberthubert Posts: 414
    edited May 2023

    Horo, Mermaid, NGartplay: Thanks.

    Fencepost52: Gorgeous! My favorites are the two at the top. Wonderful metal mats!

    nvllcasting: I cannot see any image in your post??

    (quote) "but i'm not sure what to put in the scene. :P"
    I suggest a big Shiny Sphere™... whereas I am possibly biased regarding this specific topic. ;)


    @ all: And yet another bizarre landscape.

    "The Grander Canyon"!  (Only recently discovered 500 yards to the east of the Grand Canyon.)

    The Grander Canyon

    (A Bryce7 4k terrain made from an old Bryce4 DTE-Hubism image. The Terrain is not antialised to keep the crisp look. The "Leonardo planes" are free 3DS models, downloaded around 2007 at "archive3d.net".)

     

    Post edited by hubert on
  • mermaid010mermaid010 Posts: 5,485

    Hubert another interesting hubism landscape, nice addition of the planes

This discussion has been closed.