Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Oh... and I use Arki's EYEdeas3+
These eyes are awesome, and I can pick between the version that has her custom UVs or the V4 or M4 UV mapped versions she's included.
So I use the V4 mapped version because I have a HUGE collection of textures for Gen4 females (all use V4 mapping), and I still get more eye maps as I see fit. They're even really cheap now!!! :)
My character is also using the Base Female (Genesis 1) preset so that she's mapped to V4 mapping. But the beauty of working with Genesis 1 is that there is an absolute plethora of UV options available. Want to use Troll skin maps? Apply the Troll preset! LOL
Meh I have to do something on Genesis is part of my bucketlist this year. Thanks for sharing that info Dartabeck and a happy new year !
Not trying to push Genesis, mind you... I'm just excited to have my figures animating (with dynamic hair and great shapes) as well as they are.
I just built a new Ryzen computer that renders Carrara animations really well (Rosie 5 mid shot @ 16 seconds per frame), so I decided to start a whole new workflow. Feels good. Finally getting somewhere!
You too! Wonderful thread! I have a LOT of reading to do in here! :)
I see you are a Carrara user, Im one too but I dont hang at the Carrara Forum parts. I'd like to see your anime character once feel free to place her here.
Manga Heroine
Intergalactic Angel Jyuna 2.0 is
A mixture of Aiko 1.0 and Aiko 3.0
Rendered in Carrara
Superb!!! And she works brilliantly in Carrara too, I bet!
She's Awesome!
Thanks
In Carrara you can use Formulas to color hair, the highlight on the character is actually a formula not a texture.
@3dcgx Those renders of the original Aiko inspired me to have a go at remaking her with Genesis 8 Female using some of the pictures you posted as a reference. I used Girl 8 as a base along with Rarestone's Girl 8 face morphs and toon eyebrows, as well as a couple of the standard G8F face morphs. I ended up having to translate the eyeballs downwards a little bit, as otherwise it would look like she was staring upwards when she was supposed to be looking forwards.
Cool! I have to try that!
@TheNathanParable Wow!
I decided to load the original Aiko. Using an image editor, I played with the bump maps for the included robot motif, making so that the "gtooves" could "glow". Then I applied the included "Boom!" pose, added a "plasma" energy prop, some appropriate lights and Coflek-Gnorg's "Space Sphere".
Sincerely,
Bill
Yes I've seen this texture in the mats but you have improved it a thousand folds great job !
Miku Hatsune's Cantarella is made with Aiko 1 and Aiko 3
click image below for the video on this one
Thanks! Originally, I made those "seams" glow neon blue, but then I added the "plasma" that was tinted orange, I added a point light of an appropriate color centered within the prop, but that clashed with the body grooves. So I changed them to orange as well.
Sincerely,
Bill
@Redfern That's awesome! Nice job with the shaders and lights.
@3dcgx Awesome!!!
Aiko 3 Baseball
Genesis 1 has a lot of anime style options. Hiro 5 and Hitomi are definitely something you want to invest in, if you go the Genesis route.
Too heavy in Carrara for my PC but once I get a better system I'll try it.
Aiko 3 as Nanika Mayura Witch
It'll be a good investment if you ever do, and thanks to how Genesis works, you can import Aiko3/Hiro3 clothes and hair over to D|S via one of the legacy morph packs.
I'm more of a Carrara user than Daz studios I have to see the compatibility of the legacy morph pack in carrara from a Carrara user perspective. Thanks for the information though @vrba79
I haven't been using Generation 3 figures, but I absolutely love working with Generation 4 in Carrara! Took a long ime for me to adopt Genesis 1 for my main characters. Villains, monsters, background people etc., sure... but I've always kept my main characters, as you said, lighter on resources.
If you like using it, no real need to change -0 especially in Carrara where we can model stuff we want.
BTW, I love your Aiko 3 stuff! :)
Good morning at the cafe. Today i have a lot of aiko 3 freebies and A4 @ http://poserclub-cab.net/pf/category/free-staff/a3/page/2/ and http://poserclub-cab.net/pf/category/free-staff/a4/ enjoy!!
It should be interesting to try and convert those A4 shapes over to Genesis. However, looking at the dates for all those files on the page you linked to, they're all almost a decade old.
I haven't seen much of the Japanese community using Genesis just yet.
There are various kinds of filters out there, I normally use Filter forge, but if i want to go extremely Toony I use Picas. the next render I'll use one of my OC's and rendere it with various filters.
An attempt at a G2F version of my character Tommie: