Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Here is Edan. Another character from the Dasan 8 bundle.
And here is Riggs. This completes the last of the Dasans. Overall, I think I do like this group of men. They fill a nice niche of mature older male figures. I like 3 of the included content items in the pro bundle, and all the male figures that came with the pro bundl are quite good, so this is a good value to me.
And here is today's new release Asher. It is no coincidence that he looks like Keanu. For me, the head was too large, so I dialed it down 2 notches with the head propagation tool. Otherwise the likeness to Keanu is pretty spot on. he comes with fibermesh gen hair, beard, and the usual brows and lashes. he's an overall nice addition to my runtime.
Yes, it's very good. I finally bought my 1st Mousso product today as there are a bunch of Mousso girls on sale now for about $3.50 each. I added the Shape Rigger Plus product & the Easter-Basket coupon = great deal.
Owen and Boyd in their new JockArmor underwear, converted from Genesis 2 Male, using https://www.daz3d.com/rssy-clothing-converter-from-genesis-2-male-to-genesis-8-male
The Dforce Yami Kawaii outfit includes a face mask which might be useful. The texture expansion includes different animal, and goth looks.
On the subject of women's outfits for the men, here is Latte Morning Outfit.
The vest is very tight, and so I recommend adding a push modifier. When you do that you'll need to hide the buttons, and zipper. The jeans, are painted on but the set is useful for much-needed winter gear. I swapped the boots out for some storm boots. The shirt was white, but I added a light grayish blue to the diffuse.
On the subject of women's new releases for men, we have Flex Sportswear for women, autofitted to Boyd. There is also a nice texture expansion by Sveva. The set autofits nicely, and fits over the anatomical elements with smoothing. There are also some included morphs.
Product Bug Report: Zeddicus's Beauty routine, pose 24/ male tooth brush pose does not apply. Ticket submitted.
The Beauty routine prop includes this Deoderant pose, and this shaving pose. The lights are from Orestes Iray HDRI Mystical Wisps. The camera angle is a bit different. I shot this from beneath Boyd's right armpit.
Apologies if you already mentioned this elsewhere, but what skin do you use or how did you accomplish the skin for Owen?
I have some pale skins but I dont really like them.
Owen uses Gianni 7 skin but it isn't the skin at default. I used a skin utility to make him quite pale which I think is the solution. There just aren't a lot of non vampiric pale skins around.
For guys there are only a few:
https://www.daz3d.com/gray-for-jonathan-8
https://www.daz3d.com/tyrone-for-darius-8 (has albino option)
https://www.daz3d.com/tobyn-hd-for-genesis-8-male (is a baby skin but looks OK)
https://www.daz3d.com/karl-hd-for-landon-8
What I've done is use the bumps, displacements, glossy, normals or some darker characters and just the diffuse & transparency maps of the paler characters. Transparency maps are only in use about a year as DAZ 3D - looks like the diffuse but paler and has the letters SSS often in the texture name). You could even try using the transparency map in place of the diffuse map in character material sets that have both.
What you're going to find on those above is the skin is about the right paleness but is so monotone in hue that it looks cartoonish. Skin that pale should show lots 'flushed' varience of vary pale pinks & peaches (but it won't be obvious if you aren't close enough in the render).
There are so many pale female material sets I won't list them but they also tend to be monotone colored too. It tends to look more natural on females because they are more monotone colored (more fat under the skin I guess I'm not a compartive anatomy student or geneticist), finer pores, and makeup on average.
Okay, so try as I might. I cannot dforce dForce Urban Streetwear for Genesis 8 Male I get the image on the left. Even in the most simple poses.
Here's what it looks like without dForce
I'm not really sure what the white strip at the seam of the crotch is.
I have stopped trying to dForce anything, clothing included, even things designed for dForce, because after a somewhat promising initial dForce DAZ Studio release further releases have made dForce much much more difficult for me to use and actually get results that look good when they don't blow up completely before the simulation finishes.
If you look closely the undershirt is poking through the jacket with the pose, more than likely causing the explosion. What I usually do when there are multiple items is sim each one freeze it then sim the next.
Do a pose transition?
Also, you dont have to sim from a conformed item. And maybe do the following?
Tbh, i never use d-force so dont know if that advice even works... but im just the ideas man.
i know you hate marvelous designer, but you would be so good at it.
This is a similar outfit that i draped in MD - yes it took time to set up - but if you do it enough times it can be done with very little frustration.
For me, it is very time consuming. I have about 2 hours at night to use studio . Posing clothing, dforcing and waiting for it to sink or swim, is not a fun use of my time. Plus I don't really expect too much cloth movement in a heavy denim outfit that would require dforce. It looks odd to me, to have denim melt like its silk when a characer wears it
The shirt is definitely the issue. Unfortunately, it clips no matter how I adjust it. Owen's muscular, and stuff just seldom fits right on him, even with smoothing.
Fantastic job! I did try Marvelous designer a few years ago, but it crashed on my computer. It didn't have great product support, so I didn't renew the trial. You did well with that, it looks really good and natural!
Boyd pulls rank much to Owen's chagrin as Owen needs to rest.
In truth Boyd outranks Owen, given his two college degrees, but usually Owen takes charge of missions as he has more experience. Not this time, however. Looks like Owen will be sitting this one... Out.
It may be that I have a more powerful computer -- although I think we might have the same graphics card -- but it simmed for me without any issue. The only thing I do that I can think is maybe a little different -- and this may be what you do as well -- is that for 99.999995% of items, I do a static simulation. (Timelines and I have agreed to disagree. Which is to say, I hate them, and they hate me back.) It let me sim all three items at once without objecting. I just turn off "Start from memorized pose" and see what happens. The pants actually do move in a sim, much to my surprise, although they don't move much.
My one serious complaint about the set is that the shirt has one and only one material. I almost wonder if this maybe was intended for a pro bundle and it just didn't make it in, for whatever reason; standalone Daz-O products usually have more in the way of textures. The button for the pants is also not quite attached properly, so when the pants sim, the button gets left behind. For the most part, that's not a huge issue -- like I said, the pants don't move much -- but it is a noticeable issue.
That's one of the reason I stopped using it. Last thing I tried was the Genesis 8 Essentials t-shirt & it looked like a wornout fishing net by the time it was 15 minutes into the simulation.
Wow, that's a pretty egregious issue for a product that is sold as a dForce product!
If the character's muscular build is the issue, do you know that characters can change their shape during dForce simulations? I often have characters go from skinny at the beginning of the simulation to muscular by the end. Here's an extreme example of this: https://www.daz3d.com/forums/discussion/comment/5506251/#Comment_5506251
Interesting. I didn't know about the musculature thing. I may try that. To be honest, I'm not a hug dforce fan. dforce adds too much time and now that Studio has trouble rendering simple scenes because of the increasing demands of iray I find myself using it less and less since it adds 15 minutes to a render scene- and also has pose limitations.
I honestly think outfits should fit out of the box. If I'm going to have to jump trhough hoops to get clothing to fit on the boys, I'll go to an outfit I know fits well.
But thanks! I will try that. Sounds cool. But this is probably going to be a return for me.
Just wanted to say Thank You because I would not have stepped outside the box and bought a female outfit to try on a male without seeing your image first! Its the Flex Sportswear by Lilflame and I had already wishlisted it; then needed to do a Promo render to show as much as possible wihtout violating tos and come to find out I don't have much on the revealing side for men!
I had to use mesh grabber to pull the front down and pulled out the front to create a more anatomically correct look. Is there an easier way for this or is that what you did also?
And Thank you for doing the test sessions with clothing because I have frequently stopped in here to see if you have tried them yet.
There are multiple methods you can do to make the shorts fit, depending on your prefence, and how anatomically correct the character is underneath
1. If you change the scene id of the shorts to Genesis 8 male.
2. Apply a bulge morph to G8m.
3. fit shorts onto G8M, and his gens.
4. Show hidden properties of the shorts to reveal the bulge morph you applied to the character. Dial it up to cover as much of the elements as possible.
5. Make the shorts smaller. I did 98 percent.
6. Apply smoothing until the gens are hidden.
Or of course you could use fit control....
Here this shorts cover boyd, and his gens.
I will show you the next method in about half hour. I am called away from the computer.
I think you did a fantastic job on that promo. It looks great!
Hah. Glad to hear it!
This method looks more realistic I think.
1. Change Scene ID to G8M for the shorts
2. Apply fit control morphs to the shorts
3. Dial in: Adjust thighs, gen bulge 4, gen bulge 5, gen bulge 1, and groin smoother.
4. Remove unused morphs.
5. Shrink shorts down as much as you can in this case 96 percent.
6. Up smoothing a bit, but not too much or there will be no real bulge at all.