Starion's WIP and test thread

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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Fun with Octane Standalone Demo

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    Julie_01.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited May 2014

    Justin and Josie in the moonlight. I'll add the indoor lights and furniture later.

    Memory usage: 1.7 GB. It'll be interesting to see how much memory the furniture will use.

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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Here is a closeup Josie in moonscapes and the same lighting as above.

    Josie_space_01.jpg
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  • mori_mannmori_mann Posts: 1,152
    edited December 1969

    Fuzzy blue bushes or beasties? She best be careful out there ;)

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    lol. Those are supposed to be blue rocks.

    Here is Julie in a bar tavern maid outfit in Yosemite HDRI. I'll work on this scene some more.

    Memory usage: ~1.5 GB the last time I checked. I forgot the exact number.

    bar_maid_01.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    The Yosemite HDRI scenes render slowly on the single-core computer. I'll go work on some other scenes now.

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  • NovicaNovica Posts: 23,887
    edited December 1969

    I like the glow on her shoulders in the moonscape, and the soft light on her hair :)

  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    Thanks for the comment.

    Here is Danika, Daisy May and Ivory.

    edit: Moonscape uses uber environment light in Studio 4, I think. I changed the light mode to ambient (no ray tracing) to save time.

    moon_02.jpg
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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    I should look for more tutorials for uber environment.

    I found Learning UberEnvironment 2 Return To Topic

    Dawn and Justin in occlusion and soft shadows. Indirect lighting takes too long on a dual-core Pentium.

    uber_envi_01_soft_shadows.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Dawn in uber environment medium quality

    Julie in high quality uber environment

    I'll pay around with the lights later.

    julie_uber_envi_01.jpg
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    dawn_uber_envi.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    i was too tired to upload this render last night.

    Dawn and Josie with Emmawynn's body but Josie texture. Uber environment quality is set to medium, I think.

    uber_envi_02.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Shader bug is occurring more frequently. This bug seems to appear randomly whenever I render Genesis 2 females.

    3Delight message #45 (Severity 2): S2069: the interface of shader
    'C:/Documents and Settings/me/Application Data/DAZ 3D/Studio4/shaders/brickyard/{407f8e5c-3a9b-4708-b5e5-799ff1fe7c1d}/shader_Surface.sdl' is invalid
    3Delight message #45 (Severity 2): S2051: cannot load shader 'brickyard/{407f8e5c-3a9b-4708-b5e5-799ff1fe7c1d}/shader_Surface', will use 'defaultsurface'

    daz_bug.jpg
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  • JaderailJaderail Posts: 0
    edited December 1969

    Did you apply the SSS shader fixes before you rendered? That is sort of why the tips to fix the error before it happens were posted. Like the Group ID changes they suggest on some textures?

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    I never heard of group ID until I saw Misty Whisky's thread now. Thanks for the tip. I haven't heard of the other fixes.

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Post 422 with a spotlight and furniture. Second screenshot shows Windows Task Manager.

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    moon_03.jpg
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  • JaderailJaderail Posts: 0
    edited December 1969

    Some place in commons is a big thread on the SSS Shader from when it first came out. The last page or two has most of the fixes posted. They often stop the White out or Black out , that happens too, before it happens. Not always though. It is some error with the brickyard and will happen randomly but much less if the fixes are used.

  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    I could not find the big thread with the SSS fixes.

    I did find find some other threads with solutions to other problems that I had with SSS:

    Random skin rendering problems with Victoria 6, teen Josie 6

    Sub Surface Scattering settings in ds4 by RawArt

    Julie in the Tubo hotel:

    Julie_tubo_01.jpg
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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    quick test render of Tubo in uber environment light.

    I'll fix the scene later because it is late at night.

    Tubo_01.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    Dwarf Lana and Teen Olympia. I made Dwarf Lana before I found Raw Dwarfology.

    Daz Studio almost ran out of memory when I rendered the second scene. I'll redo the space scenes that have Genesis 2 using the Windows 7 computer.

    Olympia_nova_01.jpg
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    kid_lana_01.jpg
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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    comparison of Genesis basic child and Lana as a short dwarf.

    Memory usage: 950 MB.

    dwarf_comparison.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Tubo in the light that came with endless sands. I didn't get a chance to edit the uber environment light.

    Second render is Just in Catgirl on Windows 32 bit.

    Justin_catgirl_01.jpg
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    Tubo_02.jpg
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  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    One more render of cat girl in Onyx before I look work on some old scenes that I never finished.

    edit: I should render her in Luxrender just to see what her texture will look like.

    catgirl_onyx_01.jpg
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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    Cat lady's hands and feet look different compared to the rest of her body. The bump map settings are the same, I think. I'll check the surfaces again tomorrow.

    I also need to check cat girl's hair and Olympia's lips.

    luxrender_02.jpg
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    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited April 2015

    I'm moving my todo list to a seperate post.

    Other stuff I need to do:
    create chubby Genesis female using dials
    look at the new outfits I bought
    fix dream home scenes with Laura and V4
    Render closeups of feet and legs to see the details.
    Finish the scenes with the cars and jeeps
    Space scenes with older characters
    plus sized models
    character and skin comparison will take a while
    look for skimpy outfits in my runtime library
    render Poser figures

    last update 4-5-2015

    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    reserved
    Commentary for Generation 2 and 3 figures

  • starionwolfstarionwolf Posts: 3,670
    edited August 2014

    Commentary for generation 4 characters and textures

    Katie elite has nailpolish on her toes. She also has a tattoo on her right foot

    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 2014

    Commentary for Genesis 1's characters

    Amaterasu - makeup and nails

    Azumi uses Aiko 5’s UV map

    Briallen - her skin texture is available for Victoria 4 too. Briallen has HSS version, makeup, nails.

    Candace uses Stephanie 5's UV maps. Comes with HSS version and lipstick

    Chablis has tattoos on her back and arms.

    Enticing ladies uses V5's UV map

    Eri International uses V5's UV map

    Gwen has different colored lipstick and eyeshadow

    Julianna has tattoos on her back and arms.

    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited July 2014

    Commentary for Genesis 2's characters

    Cassie has tattoos on arms and back. Lipstick and nail polish options
    Josie has lipstick options

    Post edited by starionwolf on
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Katie elite in Octane.

    Remember my first renders of Octane that showed people's feet? I didn't know how to move the camera then.

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  • starionwolfstarionwolf Posts: 3,670
    edited June 2014

    My renders of Katie elite look nothing like the promotional renders.

    Light setup used:
    1. uber area light
    2. uber environment
    3. Yosemite HDRI

    Katie_03_yosemite.jpg
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    katie_02_uber_env.jpg
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    Katie_01_uber_area.jpg
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    Post edited by starionwolf on
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