Novica & Forum Members Tips & Product Reviews Pt 11
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Can you use IRay on top of it? I have it in my cart but I only use IRay...
Here is FWSA Jessilyn for Karissa 8 https://www.daz3d.com/fwsa-jessilyn-hd-for-karyssa-8 with Madeline Tails Hair https://www.daz3d.com/madeline-tails-hair-for-genesis-3-and-8-female-s and Kobold Woodland Spirit https://www.daz3d.com/kobold-woodland-spirit (I'm on an iPad and for some reason Im having a problem putting the link directly on the product name, it keeps freezing, so I put separate links.)
I picked up Jessalyn yesterday for $1.98 because I still hadn't used my Daz O voucher and I'm really happy with her! Finally got DS working on the new computer but still a bit buggy, crashed once on this simple scene... Have to try a big Stonemason scene to test it next!
Agreed with everyone above. The content is all expensive, all V8, requires 2 items that always come in at or above $20 (often $30) and the discounts on the older items I want aren't deep enough. I've really slowed down on my purchasing since V8 was released and this became their sales strategy.
Disclaimer, I don't use iRay at all so I've not actually tried doing this but as it is a set of tileable opacity maps and matching displacement maps it should work with iRay if you put the maps in the corresponding channels. 3Delight displacement works diferently though so you would probably have to change the min/max values. Colour can be anything you put in the diffuse channel.
Thanks.
Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.
Turn off "Render Quality" set "Max Time" to 0 and bump up the max number of samples to something like 10K.
Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.
I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti.
Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent?
I don't own the set, but that's not really surprising. If all of the BG was modeled trees and plants you'd probably need a computer that could launch space ships just to render it.
Fern lake is filled with isntances you can turn on and off. So if you want to turn off parts you don't use you can. The instances make it possible to render something that vegetation intensive. Somewhere there is a thread on it but its been quite some time.
Your welcome. It does make a stunning set though and I'm not sorry I got it. You might also look at PA Philosipher's Epic Skydomes Cloud Haven
As far as Aeon Soul's ouftits go, it isn't just how cool they look, and the great and mutliple textures that include dirt and grime lie layers that can be used on ANY outfit. But they also include multiple multiple movement morphs, and hiding morphs to change things up even more. And as someone else mentioned, most of them mix and match across all of the outfits pretty seamlessly. And, they are very very well done. I'm a big fan. And since my personal art doesn't really involve reality, I love their stuff.
Well, DS just crashed. This is not working out as well as I thought it would...
In Render Settings make sure that Instance Optimisation is set to Memory, not Speed.
@Wonderland, I have the set, and I've used it without issue. I have a GTX 1080 and had no trouble getting scenes to render.
One thought I had initially, based on the comment about sand, is you may have loaded the 3DL set instead of the Iray set. (However, I see now you were talking about the water, not the terrain.) Stonemason provides presets for both. Here is a quick comparison of both sets, side-by-side, rendered in both Iray and 3Delight, (the image is linked to a larger image.) I'll add a closeup of the Iray set in a few minutes.
The water in the Iray set uses a "volumetric" water shader. It was developed by Mec4D, who shortly after released Vol 2 of her PBS shaders that includes a number of volumetric liquid shaders. Anyway, it allows the water to look clearer where it is shallow and murky where it is deep. One issue with using anything volumetric, however, is it takes longer to render
Fern lake is a beautiful set. Follow the instructions you've been given to change Instance Optimization to Memory. Play with your camera location; maybe you are too close to the backdrop. Try Iray Preview to see where the instances will show up. Try a smaller render until you get everything working properly.
This is a Fern Lake image from my gallery. I added a few extra things to the set and changed some colors on some of the trees.
Image in Gallery
Wow, that's gorgeous! Nothing like it looked like on my computer! I'll try setting render setting to memory next time, but even the IRay preview looked awful! I'm so used to doing people because these sets were prohibitory before on CPU only computers. So I'm finding these sets a bit of a challenge.
Check out the Fern Lake thread and my post back in March 2016 on instancing, Stonemason answered in the next post and it may be helpful. I went all the way back to Thread 6 to find my render (which is March 2016) and I don't have my Fern Lake rendered then. I must've tried it later, and it looked really good. Dang it
Here, try this simple test scene. It uses Fern Lake Iray preset and Sun Sky lighting. It has 3 cameras in the scene. See if this works for you.
Edit: I updated the scene so it doesn't set a white Environment backdrop. And again to turn Draw Dome on. I'll get this right eventually.
This is a section of a screenshot of my first render that I was going to just use as a background and at 2400x2000, it looks awful and then I realized I was rendering the backdrop which is why it only took 2 minutes LOL. But then I tried hiding the backdrop and although the scene looked fine in textured preview when I put on the IRay preview, it looked awful! I kept checking to make sure I had the IRay set and I did. I'll try again later. I'm so used to doing people. These sets are a whole other thing,.,
Oh thanks!
I bet you just have your camera in a bad position.
This is what the camera views in my test scene look like. I only let them render for a few minutes on a 980 Ti, so you should see something like this or better with your graphics card.
Edit: Updated the images to show what it looks like after eliminating the white Environment backdrop and turning Draw Dome on.
Yes, thanks! I guess I didn't get the camera situated right or have it set for memory. The only problem I have now is that the sky is white and a sky HDRI isn't showing up...
Here are some more Fern Lake renders to keep you inspired and keep you trying. It is worth the effort.
Here are some more Fern Lake renders to keep you inspired and keep you trying. It is worth the effort.
Do you have Draw Dome turned on and your HDRI in Environment Map? Show a screenshot of your Render Settings, Editor Tab, Environment section.
Gorgeous! But how did you get a blue sky? The sky is white even though I have a sky HDRI with Dome only and draw dome on... It is lighting the scene, but not showing the sky...
Hey, I think my test scene might has a white background set. Go to the Environment pane and at the very top where is says Backdrop, click the down facing arrow and select None.
I edited the prior message to update the scene file to one that doesn't set that white backdrop. And I turned Draw Dome on. Oh, yes, it looks better now, even with Sun Sky Only.
OMG! I thought you meant environment in the render pane and had NO IDEA the environment pane even existed with all those backgrounds! After all this time there is still so much I don't know about DS!
It's rendering now but not fast. It looks great on screen already though, but is still at 0%. I'm not sure this 1080 ti is actually doing its job. But even at 0% it looks pretty decent!
My mistake messed you up, but you learned something from it.
If your HDRI or Sun Sky lighting doesn't have a nice sky, turn Draw Dome off and put a nice sky image in the Environment pane backdrop. That is what I did on that first image I posted with the red trees and the birds. When using an HDRI, you will also want to turn Draw Ground off sometimes with Fern Lake. Fern Lake has its own ground.