Novica & Forum Members Tips & Product Reviews Pt 11

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Comments

  • WonderlandWonderland Posts: 6,881
    sueya said:

    I have recently bought Fun with yarn - classic crochet

    which is in Fast grab and used it to texture Lara's nightgown and the bed. I think there is a great selection of crochet textures in this set of textures.

    Can you use IRay on top of it? I have it in my cart but I only use IRay...

  • WonderlandWonderland Posts: 6,881
    edited June 2018

    Here is FWSA Jessilyn for Karissa 8 https://www.daz3d.com/fwsa-jessilyn-hd-for-karyssa-8 with Madeline Tails Hair https://www.daz3d.com/madeline-tails-hair-for-genesis-3-and-8-female-s and Kobold Woodland Spirit https://www.daz3d.com/kobold-woodland-spirit (I'm on an iPad and for some reason Im having a problem putting the link directly on the product name, it keeps freezing, so I put separate links.)

    I picked up Jessalyn yesterday for $1.98 because I still hadn't used my Daz O voucher and I'm really happy with her! Finally got DS working on the new computer but still a bit buggy, crashed once on this simple scene...  Have to try a big Stonemason scene to test it next! 

    IMG_0376.JPG
    1500 x 1800 - 903K
    Post edited by Wonderland on
  • donovancolbertdonovancolbert Posts: 1,421

    Agreed with everyone above. The content is all expensive, all V8, requires 2 items that always come in at or above $20 (often $30) and the discounts on the older items I want aren't deep enough. I've really slowed down on my purchasing since V8 was released and this became their sales strategy. 

  • nattaruknattaruk Posts: 535
    edited June 2018
    sueya said:

     

    I have recently bought Fun with yarn - classic crochet

    which is in Fast grab and used it to texture Lara's nightgown and the bed. I think there is a great selection of crochet textures in this set of textures.

    Can you use IRay on top of it? I have it in my cart but I only use IRay...

    Disclaimer, I don't use iRay at all so I've not actually tried doing this but as it is a set of tileable opacity maps and matching displacement maps it should work with iRay if you put the maps in the corresponding channels. 3Delight displacement works diferently though so you would probably have to change the min/max values. Colour can be anything you put in the diffuse channel.

     

     

    Post edited by nattaruk on
  • WonderlandWonderland Posts: 6,881
    nattaruk said:
    sueya said:

     

    I have recently bought Fun with yarn - classic crochet

    which is in Fast grab and used it to texture Lara's nightgown and the bed. I think there is a great selection of crochet textures in this set of textures.

    Can you use IRay on top of it? I have it in my cart but I only use IRay...

    Disclaimer, I don't use iRay at all so I've not actually tried doing this but as it is a set of tileable opacity maps and matching displacement maps it should work with iRay if you put the maps in the corresponding channels. 3Delight displacement works diferently though so you would probably have to change the min/max values. Colour can be anything you put in the diffuse channel.

     

     

    Thanks. 

  • WonderlandWonderland Posts: 6,881

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

  • zombietaggerungzombietaggerung Posts: 3,726

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Turn off "Render Quality" set "Max Time" to 0 and bump up the max number of samples to something like 10K.

  • L'AdairL'Adair Posts: 9,479

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

  • WonderlandWonderland Posts: 6,881
    edited June 2018
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent? 

    Post edited by Wonderland on
  • zombietaggerungzombietaggerung Posts: 3,726
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! 

    I don't own the set, but that's not really surprising. If all of the BG was modeled trees and plants you'd probably need a computer that could launch space ships just to render it.

  • IceDragonArtIceDragonArt Posts: 12,548

    Fern lake is filled with isntances you can turn on and off.  So if you want to turn off parts you don't use you can.  The instances make it possible to render something that vegetation intensive. Somewhere there is a thread on it but its been quite some time.

    genaris said:
    genaris said:

    Anyone bought that new release: EASY ENVIRONMENTS: CLOUDS?  Can you place objects IN and BELOW/THROUGH the clouds or are the clouds just part of the environment??   It'd be so cool to have things (ships, skydivers, planes cloud city of Bespin, whatever!)  breaking through the clouds or half-shrouded in the clouds.... but I realized that in EVERY PROMO IMAGE the objects added were ABOVE the clouds, which made me wonder about it.   Anyone know yet?

       ~Gen

    The short answer is no, not really.  Its a physical dome so its not really a prop.  The easiest way to do what you want is to use Stonemasons Clouds with this Environment and it will give you what you are looking for.

    THANK YOU so much for trying it out to see, IceDragon!  It's tempting, as I do have the Stonemason cloud product... ;)

                  ~Gen

     

    genaris said:
    genaris said:

    Anyone bought that new release: EASY ENVIRONMENTS: CLOUDS?  Can you place objects IN and BELOW/THROUGH the clouds or are the clouds just part of the environment??   It'd be so cool to have things (ships, skydivers, planes cloud city of Bespin, whatever!)  breaking through the clouds or half-shrouded in the clouds.... but I realized that in EVERY PROMO IMAGE the objects added were ABOVE the clouds, which made me wonder about it.   Anyone know yet?

       ~Gen

    The short answer is no, not really.  Its a physical dome so its not really a prop.  The easiest way to do what you want is to use Stonemasons Clouds with this Environment and it will give you what you are looking for.

    THANK YOU so much for trying it out to see, IceDragon!  It's tempting, as I do have the Stonemason cloud product... ;)

                  ~Gen

    Your welcome.  It does make a stunning set though and I'm not sorry I got it.  You might also look at PA Philosipher's  Epic Skydomes Cloud Haven

  • IceDragonArtIceDragonArt Posts: 12,548

    As far as Aeon Soul's ouftits go, it isn't just how cool they look, and the great and mutliple textures that include dirt and grime lie layers that can be used on ANY outfit.  But they also include multiple multiple movement morphs, and hiding morphs to change things up even more.  And as someone else mentioned, most of them mix and match across all of the outfits pretty seamlessly. And, they are very very well done. I'm a big fan.  And since my personal art doesn't really involve reality, I love their stuff.

  • WonderlandWonderland Posts: 6,881
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! 

    I don't own the set, but that's not really surprising. If all of the BG was modeled trees and plants you'd probably need a computer that could launch space ships just to render it.

    Well, DS just crashed. This is not working out as well as I thought it would...

  • Richard HaseltineRichard Haseltine Posts: 100,946
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! 

    I don't own the set, but that's not really surprising. If all of the BG was modeled trees and plants you'd probably need a computer that could launch space ships just to render it.

    Well, DS just crashed. This is not working out as well as I thought it would...

    In Render Settings make sure that Instance Optimisation is set to Memory, not Speed.

  • L'AdairL'Adair Posts: 9,479
    edited June 2018

    @Wonderland, I have the set, and I've used it without issue. I have a GTX 1080 and had no trouble getting scenes to render.

    One thought I had initially, based on the comment about sand, is you may have loaded the 3DL set instead of the Iray set. (However, I see now you were talking about the water, not the terrain.) Stonemason provides presets for both. Here is a quick comparison of both sets, side-by-side, rendered in both Iray and 3Delight, (the image is linked to a larger image.) I'll add a closeup of the Iray set in a few minutes.

    Fern Lake Iray vs 3DL sets

    The water in the Iray set uses a "volumetric" water shader. It was developed by Mec4D, who shortly after released Vol 2 of her PBS shaders that includes a number of volumetric liquid shaders. Anyway, it allows the water to look clearer where it is shallow and murky where it is deep. One issue with using anything volumetric, however, is it takes longer to render

    Post edited by L'Adair on
  • barbultbarbult Posts: 24,244
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent? 

    Fern lake is a beautiful set. Follow the instructions you've been given to change Instance Optimization to Memory. Play with your camera location; maybe you are too close to the backdrop. Try Iray Preview to see where the instances will show up. Try a smaller render until you get everything working properly.

    This is a Fern Lake image from my gallery. I added a few extra things to the set and changed some colors on some of the trees.

    Fern Lake

    Image in Gallery

  • WonderlandWonderland Posts: 6,881
    barbult said:
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent? 

    Fern lake is a beautiful set. Follow the instructions you've been given to change Instance Optimization to Memory. Play with your camera location; maybe you are too close to the backdrop. Try Iray Preview to see where the instances will show up. Try a smaller render until you get everything working properly.

    This is a Fern Lake image from my gallery. I added a few extra things to the set and changed some colors on some of the trees.

    Fern Lake

    Image in Gallery

    Wow, that's gorgeous! Nothing like it looked like on my computer! I'll try setting render setting to memory next time, but even the IRay preview looked awful! I'm so used to doing people because these sets were prohibitory before on CPU only computers. So I'm finding these sets a bit of a challenge.

  • NovicaNovica Posts: 23,887
    edited June 2018

    Check out the Fern Lake thread and my post back in March 2016 on instancing, Stonemason answered in the next post and it may be helpful. I went all the way back to Thread 6 to find my render (which is March 2016) and I don't have my Fern Lake rendered then. I must've tried it later, and it looked really good. Dang it

    Post edited by Novica on
  • barbultbarbult Posts: 24,244
    edited June 2018
    barbult said:
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent? 

    Fern lake is a beautiful set. Follow the instructions you've been given to change Instance Optimization to Memory. Play with your camera location; maybe you are too close to the backdrop. Try Iray Preview to see where the instances will show up. Try a smaller render until you get everything working properly.

    This is a Fern Lake image from my gallery. I added a few extra things to the set and changed some colors on some of the trees.

    Fern Lake

    Image in Gallery

    Wow, that's gorgeous! Nothing like it looked like on my computer! I'll try setting render setting to memory next time, but even the IRay preview looked awful! I'm so used to doing people because these sets were prohibitory before on CPU only computers. So I'm finding these sets a bit of a challenge.

    Here, try this simple test scene. It uses Fern Lake Iray preset and Sun Sky lighting. It has 3 cameras in the scene. See if this works for you.

    Edit: I updated the scene so it doesn't set a white Environment backdrop. And again to turn Draw Dome on. I'll get this right eventually. blush

     

    duf
    duf
    Fern Lake Test Scene with Cameras.duf
    449K
    Post edited by barbult on
  • WonderlandWonderland Posts: 6,881

    This is a section of a screenshot of my first render that I was going to just use as a background and at 2400x2000, it looks awful and then I realized I was rendering the backdrop which is why it only took 2 minutes LOL. But then I tried hiding the backdrop and although the scene looked fine in textured preview when I put on the IRay preview, it looked awful! I kept checking to make sure I had the IRay set and I did. I'll try again later. I'm so used to doing people. These sets are a whole other thing,.,

    fern lake 01.png
    1854 x 2400 - 7M
  • WonderlandWonderland Posts: 6,881
    barbult said:
    barbult said:
    L'Adair said:

    Has anyone used Stonemason's Fern Lake? It is the first IRay product I purchased because it came with free V7 and G3 morphs and I never tried it on my CPU only computers because I assumed it would crash or take days. I'm now trying it on my new PC with a 1080 ti and it renders to 99% in two minutes at 2400x2000 but is soooo pixelated! Also it comes with no cameras, making it difficult to negotiate through. I I keep bumping up render quality but it just stays pixelated. Is there something else I should be doing? Thanks.

    Something I learned more than a year ago, and have been recommending ever since is what @zombietaggerung suggested: Go to your Render Settings, click on Progressive Rendering in the left column and change the parameters. When you turn Quality to Off, iray no longer tries for convergence, but stops based on the Max Time and Max Samples, ending on whichever one is reached first. Setting Max Time to "0" turns it off, making Max Samples the only parameter that stops the render. I've created a default.duf file that loads at startup, or any time I start a New scene, that has these settings already changed, with Max Samples set to 15K, I usually let images render overnight, while I'm sleeping, so the high sample value isn't an issue. But if i'm awake, I'll stop any render when it looks "good enough" to me.

    I'm glad you finally got DS working on the new PC. Enjoy that 1080 ti. laugh

    Thanks, but I think there is a bigger problem.... The majority of the set is a backdrop! I'm assuming a low res one. When I hide the backdrop, there is very little left of the set! It comes with a bunch of plant props you can add but I'm shocked that most of it is a backdrop! And the "water" looks like sand! I wish I hadn't waited two years to try this, I would have returned it. Does anyone have this that can make it look decent? 

    Fern lake is a beautiful set. Follow the instructions you've been given to change Instance Optimization to Memory. Play with your camera location; maybe you are too close to the backdrop. Try Iray Preview to see where the instances will show up. Try a smaller render until you get everything working properly.

    This is a Fern Lake image from my gallery. I added a few extra things to the set and changed some colors on some of the trees.

    Fern Lake

    Image in Gallery

    Wow, that's gorgeous! Nothing like it looked like on my computer! I'll try setting render setting to memory next time, but even the IRay preview looked awful! I'm so used to doing people because these sets were prohibitory before on CPU only computers. So I'm finding these sets a bit of a challenge.

    Hejre, try this simple test scene. It uses Fern Lake Iray preset and Sun Sky lighting. It has 3 cameras in the scene. See if this works for you.

     

    Oh thanks! laugh

  • barbultbarbult Posts: 24,244

    This is a section of a screenshot of my first render that I was going to just use as a background and at 2400x2000, it looks awful and then I realized I was rendering the backdrop which is why it only took 2 minutes LOL. But then I tried hiding the backdrop and although the scene looked fine in textured preview when I put on the IRay preview, it looked awful! I kept checking to make sure I had the IRay set and I did. I'll try again later. I'm so used to doing people. These sets are a whole other thing,.,

    I bet you just have your camera in a bad position.

  • barbultbarbult Posts: 24,244
    edited June 2018

    This is what the camera views in my test scene look like. I only let them render for a few minutes on a 980 Ti, so you should see something like this or better with your graphics card.

    Edit: Updated the images to show what it looks like after eliminating the white Environment backdrop and turning Draw Dome on.

    Fern Lake Test Camera 2.jpg
    1920 x 1080 - 2M
    Fern Lake Test Scene Default Camera.jpg
    1920 x 1080 - 2M
    Fern Lake Test Scene Camera 1.jpg
    1920 x 1080 - 2M
    Post edited by barbult on
  • WonderlandWonderland Posts: 6,881
    barbult said:

    This is what the camera views in my test scene look like. I only let them render for a few minutes on a 980 Ti, so you should see something like this or better with your graphics card.

     

    Yes, thanks! I guess I didn't get the camera situated right or have it set for memory. The only problem I have now is that the sky is white and a sky HDRI isn't showing up...

  • barbultbarbult Posts: 24,244

    Here are some more Fern Lake renders to keep you inspired and keep you trying. It is worth the effort.

     

    Fern Lake Sun Sky Autumn Jap Maple Boat_001.jpg
    2560 x 1440 - 4M
    Fern Lake Kayak G3F DTHDR-OutdoorB Draw Ground Off_001.jpg
    2560 x 1440 - 3M
  • barbultbarbult Posts: 24,244

    Here are some more Fern Lake renders to keep you inspired and keep you trying. It is worth the effort.

     

    barbult said:

    This is what the camera views in my test scene look like. I only let them render for a few minutes on a 980 Ti, so you should see something like this or better with your graphics card.

     

    Yes, thanks! I guess I didn't get the camera situated right or have it set for memory. The only problem I have now is that the sky is white and a sky HDRI isn't showing up...

    Do you have Draw Dome turned on and your HDRI in Environment Map?  Show a screenshot of your Render Settings, Editor Tab, Environment section.

  • WonderlandWonderland Posts: 6,881
    barbult said:

    Here are some more Fern Lake renders to keep you inspired and keep you trying. It is worth the effort.

     

    Gorgeous! But how did you get a blue sky? The sky is white even though I have a sky HDRI with Dome only and draw dome on... It is lighting the scene, but not showing the sky...

  • barbultbarbult Posts: 24,244
    edited June 2018

    Hey, I think my test scene might has a white background set. Go to the Environment pane and at the very top where is says Backdrop, click the down facing arrow and select None.

    I edited the prior message to update the scene file to one that doesn't set that white backdrop. And I turned Draw Dome on. Oh, yes, it looks better now, even with Sun Sky Only.

    Post edited by barbult on
  • WonderlandWonderland Posts: 6,881
    edited June 2018
    barbult said:

    Hey, I think my test scene might has a white background set. Go to the Environment pane and at the very top where is says Backdrop, click the down facing arrow and select None.

    I edited the prior message to update the scene file to one that doesn't set that white backdrop. And I turned Draw Dome on. Oh, yes, it looks better now, even with Sun Sky Only.

    OMG! I thought you meant environment in the render pane and had NO IDEA the environment pane even existed with all those backgrounds! After all this time there is still so much I don't know about DS! 

    It's rendering now but not fast. It looks great on screen already though, but is still at 0%. I'm not sure this 1080 ti is actually doing its job. But even at 0% it looks pretty decent! 

    Post edited by Wonderland on
  • barbultbarbult Posts: 24,244
    barbult said:

    Hey, I think my test scene might has a white background set. Go to the Environment pane and at the very top where is says Backdrop, click the down facing arrow and select None.

    I edited the prior message to update the scene file to one that doesn't set that white backdrop. And I turned Draw Dome on. Oh, yes, it looks better now, even with Sun Sky Only.

    OMG! I thought you meant environment in the render pane and had NO IDEA the environment pane even existed with all those backgrounds! After all this time there is still so much I don't know about DS! 

    My mistake messed you up, but you learned something from it. wink

    If your HDRI or Sun Sky lighting doesn't have a nice sky, turn Draw Dome off and put a nice sky image in the Environment pane backdrop. That is what I did on that first image I posted with the red trees and the birds. When using an HDRI, you will also want to turn Draw Ground off sometimes with Fern Lake. Fern Lake has its own ground.

This discussion has been closed.