DAZ Studio slowly falling behind a paywall?

13

Comments

  • TesseractSpace said:

    OrangeFalcon said:

    Havos said:

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Adobe is not really a good example here as they have (and had) a different business model. Even before they embraced subscription I am pretty sure they made the bulk of their money from software sales. I don't know if they sold content for their applications, but if so I suspect it was not the major revenue stream. DAZ on the other hand has always made the bulk of its money on content, even when they were selling their software. It makes more sense that the bulk of the functionality remains free to maintain the size of the user base and drive content sales.

    Exactly right.  If Daz went subscription based and the products stayed even near the same prices they are currently at, it would most likely crash.  The revenue is made through the products more than anything else. 

    However they've also started releasing subscription based content. It would not be beyond the norms of the software industry for the software and 'Daz Original' content to become entirely subscription and still sell other items in the store. It'd be a very hostile act towards the customer base, but I'm not sure the ones making business decisions care as long as they can lock in enough subscribers.

    We can only hope they have the foresight to not go to subscription required.  But like I've said before, if they did do that, there would need to be some kind of concession like a reduction in prices, and I just don't see that kind of thing really happening.  Hence, many would just stop using it, stop buying from the store, and crash.

    Premier has been extremely beneficial to me based on how much I spend, but if I didn't buy much from the store, it wouldn't be worth the subscription.  I don't like the Premier-only content and think they need to revert that design, and a lot more people would be happier overall.  Make the tier based exclusively on discounts and more people would be willing to go for it.  

  • maikdeckermaikdecker Posts: 2,967

    "Don't kill the cow when you want to sell milk..."
    - Romulan proverb

     

     

  • TesseractSpace said:

    OrangeFalcon said:

    Havos said:

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Adobe is not really a good example here as they have (and had) a different business model. Even before they embraced subscription I am pretty sure they made the bulk of their money from software sales. I don't know if they sold content for their applications, but if so I suspect it was not the major revenue stream. DAZ on the other hand has always made the bulk of its money on content, even when they were selling their software. It makes more sense that the bulk of the functionality remains free to maintain the size of the user base and drive content sales.

    Exactly right.  If Daz went subscription based and the products stayed even near the same prices they are currently at, it would most likely crash.  The revenue is made through the products more than anything else. 

    However they've also started releasing subscription based content. It would not be beyond the norms of the software industry for the software and 'Daz Original' content to become entirely subscription and still sell other items in the store. It'd be a very hostile act towards the customer base, but I'm not sure the ones making business decisions care as long as they can lock in enough subscribers.

    The bundles from which Premier Members can pick one a month are not  tied to the subscription, they remain  in users' accounts even if they drop Premier and + and never darken Daz' payment processor's doors again. I can understand being a little concerned  but nothing suggests there is any desire to expand the subscription to eveything - the latest DS beta has one Premier-only feature and one Premier-preview feature, plus other stuff available to all.

    In any event, this is purely conjectural and speculative so all we can do isa gree to differe and wait to see who is supported by events, and to what degree.

  • Richard Haseltine said:

    TesseractSpace said:

    OrangeFalcon said:

    Havos said:

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Adobe is not really a good example here as they have (and had) a different business model. Even before they embraced subscription I am pretty sure they made the bulk of their money from software sales. I don't know if they sold content for their applications, but if so I suspect it was not the major revenue stream. DAZ on the other hand has always made the bulk of its money on content, even when they were selling their software. It makes more sense that the bulk of the functionality remains free to maintain the size of the user base and drive content sales.

    Exactly right.  If Daz went subscription based and the products stayed even near the same prices they are currently at, it would most likely crash.  The revenue is made through the products more than anything else. 

    However they've also started releasing subscription based content. It would not be beyond the norms of the software industry for the software and 'Daz Original' content to become entirely subscription and still sell other items in the store. It'd be a very hostile act towards the customer base, but I'm not sure the ones making business decisions care as long as they can lock in enough subscribers.

    The bundles from which Premier Members can pick one a month are not  tied to the subscription, they remain  in users' accounts even if they drop Premier and + and never darken Daz' payment processor's doors again. I can understand being a little concerned  but nothing suggests there is any desire to expand the subscription to eveything - the latest DS beta has one Premier-only feature and one Premier-preview feature, plus other stuff available to all.

    In any event, this is purely conjectural and speculative so all we can do isa gree to differe and wait to see who is supported by events, and to what degree.

    Can we stop gaslighting? I didn't say bundles. I was refering to the premier subscription content items, don't pretend otherwise.

  • TesseractSpace said:

    Richard Haseltine said:

    TesseractSpace said:

    OrangeFalcon said:

    Havos said:

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Adobe is not really a good example here as they have (and had) a different business model. Even before they embraced subscription I am pretty sure they made the bulk of their money from software sales. I don't know if they sold content for their applications, but if so I suspect it was not the major revenue stream. DAZ on the other hand has always made the bulk of its money on content, even when they were selling their software. It makes more sense that the bulk of the functionality remains free to maintain the size of the user base and drive content sales.

    Exactly right.  If Daz went subscription based and the products stayed even near the same prices they are currently at, it would most likely crash.  The revenue is made through the products more than anything else. 

    However they've also started releasing subscription based content. It would not be beyond the norms of the software industry for the software and 'Daz Original' content to become entirely subscription and still sell other items in the store. It'd be a very hostile act towards the customer base, but I'm not sure the ones making business decisions care as long as they can lock in enough subscribers.

    The bundles from which Premier Members can pick one a month are not  tied to the subscription, they remain  in users' accounts even if they drop Premier and + and never darken Daz' payment processor's doors again. I can understand being a little concerned  but nothing suggests there is any desire to expand the subscription to eveything - the latest DS beta has one Premier-only feature and one Premier-preview feature, plus other stuff available to all.

    In any event, this is purely conjectural and speculative so all we can do isa gree to differe and wait to see who is supported by events, and to what degree.

    Can we stop gaslighting? I didn't say bundles. I was refering to the premier subscription content items, don't pretend otherwise.

    Since you weren't specific I was clarifying.

  • Does anyone else not see much of a distinction between "not getting X in the first place" (as in, sorry, you're not Premiere) and "having X taken away" (as in, DAZ is slowly falling behind a paywall)? When there are extra things that others have and that you want, but can't have because you didn't pay extra for them, well that may be indistinguishable from a pay wall in practice and the sensation will resist any wordsmithing employed against it.

     

  • frank0314frank0314 Posts: 14,297

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Yeah, just like all these other companies do. One day we own our software the next we don't with no notice. Almost no companies have to give you notice nor are they required to. 

  • vrba79vrba79 Posts: 1,432

    Richard Haseltine said:

    protosynthetic said:

    For now. The legitimate fear is that as soon as this is normalized, it gets taken up a notch, then again, then again, until it's entirely a subscription-based model like Adobe, and one day, no matter how old the version of Daz you happen to be using, you find your software locked until you subscribe, regardless of how many thousands you've spent on assets. It's not unreasonable to ask what the end game is and hold the company to it.

    Even in such an extreme event the older versions would still work, as long as you backed them up. By all means, if Daz does go that route feel free to indulge in a gloating "Told ya so" session or ten - but I am pretty sure my fragile ego is safe from that indignity, at least.

    I'll be first in line for that.

  • TheMysteryIsThePoint said:

    Does anyone else not see much of a distinction between "not getting X in the first place" (as in, sorry, you're not Premiere) and "having X taken away" (as in, DAZ is slowly falling behind a paywall)? When there are extra things that others have and that you want, but can't have because you didn't pay extra for them, well that may be indistinguishable from a pay wall in practice and the sensation will resist any wordsmithing employed against it.

    A lot if featuyres are already behind a pay wall, albeit a one-time pay wall. Regardless, the concerns rasied have been over creeping removal of the base features not having new stuff added for pay 9and again, while new stuff is being added for pay so is free stuff in the base). We understand the concerns, but if people are not assured by the continuing non-pay evolution of DS then there is nothing anyone can do or say that will help.

  • vrba79vrba79 Posts: 1,432

    Richard, people are rightfully concerned. To use video games as an analog, we didn't get to always online single player games with season passes all of a sudden. It started small, with $2 horse armor.

  • Richard Haseltine said:

    TheMysteryIsThePoint said:

    Does anyone else not see much of a distinction between "not getting X in the first place" (as in, sorry, you're not Premiere) and "having X taken away" (as in, DAZ is slowly falling behind a paywall)? When there are extra things that others have and that you want, but can't have because you didn't pay extra for them, well that may be indistinguishable from a pay wall in practice and the sensation will resist any wordsmithing employed against it.

    A lot if featuyres are already behind a pay wall, albeit a one-time pay wall. Regardless, the concerns rasied have been over creeping removal of the base features not having new stuff added for pay 9and again, while new stuff is being added for pay so is free stuff in the base). We understand the concerns, but if people are not assured by the continuing non-pay evolution of DS then there is nothing anyone can do or say that will help.

    Yeah I stand by my stance that at this point it's a dead horse that's been beaten since Premier came out.  We've given the feedback and for those who are afraid, maybe stop using the platform if you're concerned it's going to go fully subscription-only someday. Otherwise, just go with the flow and if that day comes, then so be it.  It's something we'll all have to deal with.  I'm all for raising concerns, but understand that Daz (like any other software company) owes us no insight or explanation of their long term plans.  They're responsible for the results of their business decisions.  That's just the way the world works.

  • vrba79 said:

    Richard, people are rightfully concerned. To use video games as an analog, we didn't get to always online single player games with season passes all of a sudden. It started small, with $2 horse armor.

    "We understand the concerns" - which isn't the same as rightfully, in my view - the latter suggests that this is something that will happen, which at the very least is not an established fact (the ease with which concerns become an assumed fact is one major reason for out being down on speculation). Yes, I have seen applications I use switch to a rental model and i don't like it, but I really don't see any reason to suppose that that is happening here - neither Daz' recent behaviour (see comments on additional features in the free base) not the way Daz works (free application in which, Daz hopes, to use paid-for content) lend credence to that.

  • Richard Haseltine said:

    vrba79 said:

    Richard, people are rightfully concerned. To use video games as an analog, we didn't get to always online single player games with season passes all of a sudden. It started small, with $2 horse armor.

    "We understand the concerns" - which isn't the same as rightfully, in my view - the latter suggests that this is something that will happen, which at the very least is not an established fact (the ease with which concerns become an assumed fact is one major reason for out being down on speculation). Yes, I have seen applications I use switch to a rental model and i don't like it, but I really don't see any reason to suppose that that is happening here - neither Daz' recent behaviour (see comments on additional features in the free base) not the way Daz works (free application in which, Daz hopes, to use paid-for content) lend credence to that.

    DAZ's recent behavior now includes devaluing tokens by setting hard price floors on sales. At this point no anti-customer act seems off the table in the quest for more profit.

  • davesodaveso Posts: 7,163

    I used to buy quite a bit of content, at least its quite a bit for my budget. In actuality, if you're buying content we are already paying for DAZ Studio. I could have bought a nice car for the amount of money I've spent here... my choice. Now though, with floor caps, higher subscription cost for memberships, and a very big increase in prices of products in a relativiely short time, it just feels like an overall paywall anyway. I know I've hit mine. I've been on the cusp of renewing Premier and then the pricing overall just makes me feel its not worth it really. Sorry, its reality. Back to my coffee. 
     

  • maikdeckermaikdecker Posts: 2,967

    Richard Haseltine said:

    vrba79 said:

    Richard, people are rightfully concerned. To use video games as an analog, we didn't get to always online single player games with season passes all of a sudden. It started small, with $2 horse armor.

    "We understand the concerns" - which isn't the same as rightfully, in my view - the latter suggests that this is something that will happen, which at the very least is not an established fact (the ease with which concerns become an assumed fact is one major reason for out being down on speculation). Yes, I have seen applications I use switch to a rental model and i don't like it, but I really don't see any reason to suppose that that is happening here - neither Daz' recent behaviour (see comments on additional features in the free base) not the way Daz works (free application in which, Daz hopes, to use paid-for content) lend credence to that.

    I think one can rightfully concerned about something that "could" happen, especially when DAZland's behaviour over the last couple years - to stay away from the limitation that "recent" could be used for - shows a growing urge for more monetization of their assets - like NFTs or DAZ AI - which is just natural for a company with the goal to make money. Even in the quite limited time since I interact with DAZland many former normal things people learned to expect from interactions with DAZland have been changed or abandoned. Changes can happen. With and without prior notice. So people have every right to be concerned,

  • xyer0xyer0 Posts: 6,055

    It only takes a pharaoh who does not know Joseph to change all of this. It's called gradualism, and it's worked for millennia. The period between pearl-clutching denial and shrugging acknowledgment gets shorter and shorter.

  • daveso said:

    I used to buy quite a bit of content, at least its quite a bit for my budget. In actuality, if you're buying content we are already paying for DAZ Studio. 

    plus QA, support, the site, freebies, the Daz Originals, etc.

    I could have bought a nice car for the amount of money I've spent here... my choice. Now though, with floor caps, higher subscription cost for memberships, and a very big increase in prices of products in a relativiely short time, it just feels like an overall paywall anyway. I know I've hit mine. I've been on the cusp of renewing Premier and then the pricing overall just makes me feel its not worth it really. Sorry, its reality. Back to my coffee. 
     

  • Richard could easily get to 200k with this thread alone.

  • OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

  • barbultbarbult Posts: 24,832

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    laugh OK, this calls for a Richard render! I'm on it.

  • Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    Both.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,582

    miladyderyni_173d399f47 said:

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    Both.

    income? 

  • TorquinoxTorquinox Posts: 3,632

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    I don't feel the least bit bad for you nor will I ever make a render in your honor. You signed up for this. That's your choice, your role. And that's all I can say about it.

  • Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    First one, then the other.  wink

  • WendyLuvsCatz said:

    miladyderyni_173d399f47 said:

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    Both.

    income? 

    There may well be currencies in which that would be true..

  • Richard Haseltine said:

    WendyLuvsCatz said:

    miladyderyni_173d399f47 said:

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    Both.

    income? 

    There may well be currencies in which that would be true..

    Super delicious cat treats.

  • OrangeFalcon said:

    Richard Haseltine said:

    WendyLuvsCatz said:

    miladyderyni_173d399f47 said:

    Richard Haseltine said:

    OrangeFalcon said:

    Richard could easily get to 200k with this thread alone.

    Post count or apparent age?

    Both.

    income? 

    There may well be currencies in which that would be true..

    Super delicious cat treats.

    That would certainly immobilise me, maybe even render me catatonic (so to speak).

  • barbultbarbult Posts: 24,832
    edited February 15

    Yes, these forums have certainly jacked up Richard's post count and aged him prematurely. His hair is gray and getting thin on top. He can't see the computer screen without his cat rim glasses (thank you Laurie, @AllenArt). His jowls are sagging and he is a bit gaunt. He still has MOST of his teeth. But he is as smart and witty as ever. Richard is sure he would make fewer typos if he had a computer that was younger than he is - maybe one with a larger keyboard, appropriate for cat paws.

    Richard 200 years old 200K Posts.jpg
    2000 x 1500 - 2M
    Post edited by barbult on
  • frank0314frank0314 Posts: 14,297
    edited February 15

    barbult said:

    Yes, these forums have certainly jacked up Richard's post count and aged him prematurely. His hair is gray and getting thin on top. He can't see the computer screen without his cat rim glasses (thank you Laurie, @AllenArt). His jowls are sagging and he is a bit gaunt. He still has MOST of his teeth. But he is as smart and witty as ever. Richard is sure he would make fewer typos if he had a computer that was younger than he is - maybe one with a larger keyboard, appropriate for cat paws.

    It's a competition between us in our mod chat to see who can destroy the spelling of words the best. We know how to spell just fine, it's our figures that can't.

    Post edited by frank0314 on
  • barbultbarbult Posts: 24,832
    edited February 15

    frank0314 said:

    barbult said:

    Yes, these forums have certainly jacked up Richard's post count and aged him prematurely. His hair is gray and getting thin on top. He can't see the computer screen without his cat rim glasses (thank you Laurie, @AllenArt). His jowls are sagging and he is a bit gaunt. He still has MOST of his teeth. But he is as smart and witty as ever. Richard is sure he would make fewer typos if he had a computer that was younger than he is - maybe one with a larger keyboard, appropriate for cat paws.

    It's a competition between us in our mod chat to see who can destroy the spelling of words the best. We know how to spell just fine, it's our figures that can't.

    Nobody can beat Richard at that game!  But hey, isn't that what the spell checker is for? Are you all too proud to use it? You have to use the SCAYT (whatever that means). It you click "Check Spelling", it will lock up and you will lose everything you typed.

    Post edited by barbult on
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