CAR AND BIKE LOVERS THREAD - MARK IV

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Comments

  • Dave SavageDave Savage Posts: 2,433
    edited March 2016

    Dodge Viper... Bryce mats and Bryce render.

    DodgeViper.jpg
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    Post edited by Dave Savage on
  • greymouser69greymouser69 Posts: 501
    edited March 2016

    Ok some tweaks to the shader settings and a massively better hdri for lighting makes a HUGE difference.

    Trucking

    click for full size

    OK, I still need to figure out these new forums :P

    Post edited by greymouser69 on
  • cjmarshcjmarsh Posts: 62

    I like this thread. Here's a Koenigsegg Agera.

     

    HDR background courtesy of hdrihaven.com

    Koenigsegg_Agera.png
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  • GLWoodardGLWoodard Posts: 3,335

    Nice to see this thread is still around, I haven't been here in a while, so I guess I should put some new renders in here!

     

    Do Ya Need Some Gas.jpg
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    Nora s Boyfreinds Back.jpg
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    Road Eagle.jpg
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    The Scenic Route.jpg
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  • cjmarshcjmarsh Posts: 62

    Another one, BMW i8.

    BMW_i8.png
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  • cjmarshcjmarsh Posts: 62

    1959 Chevy Impala

    1959_Chevrolet_Impala.png
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  • cjmarshcjmarsh Posts: 62

    Ferrari 360 Modena

    Ferrari_360_Modena.png
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  • GLWoodardGLWoodard Posts: 3,335

    Ronya!

    ronya_425_auto.jpg
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  • GLWoodardGLWoodard Posts: 3,335

    Elsa on the Desert!

    Elsa on the Desert.jpg
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  • cjmarshcjmarsh Posts: 62

    I like the renders GL.

     

    Porsche Panamera

    Porsche_Panamera.png
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  • GLWoodardGLWoodard Posts: 3,335

    Miss Ford Fairlane!

    Miss Ford Fairlane.jpg
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  • music2u4umusic2u4u Posts: 2,822
    Cherokee said:

    That brings back memories drove one of those from Minot AFB ND back to Texas

    Nice model

    I always did like that car and yes, it is a nice model and finally glad I got one.

    I wasn't sure if anyone was still keeping track of this thread. I'd sure hate for it to fall by the wayside.

    I am still watching and listening. Thanks for the Fairlane Cherokee...I had a real 67 Fairlane GT with a 289, auto on the console, bucket seats, and the GT hubcaps.

     

  • ChoholeChohole Posts: 33,604

    Hi  Music, nice to see you around.

    Am just going to send you a PM

     

  • music2u4umusic2u4u Posts: 2,822
    Cherokee said:

    Harley Earl's 1938 Buick Y-Job (GTA conversion) and 1951 Buick LeSabre (National 7 at Rosity) concept cars. Rendered with Poser Pro 2012.

    Hey...wait! How did you get the 38 Buick Y-jobworkable? All the ones I have seen are broken or missing parts. Tell me where? Nice render BTW.

     

  • GLWoodardGLWoodard Posts: 3,335
    music2u4u said:
    Cherokee said:

    Harley Earl's 1938 Buick Y-Job (GTA conversion) and 1951 Buick LeSabre (National 7 at Rosity) concept cars. Rendered with Poser Pro 2012.

    Hey...wait! How did you get the 38 Buick Y-jobworkable? All the ones I have seen are broken or missing parts. Tell me where? Nice render BTW.

    Come now Mus, even I got the Y Job working a couple of years ago, had to do it in Blender.

     

    music2u4u said:

     

     

  • music2u4umusic2u4u Posts: 2,822
    Chohole said:

    Hi  Music, nice to see you around.

    Am just going to send you a message.

    Great!...erm...how do I find it?

    Chohole said:

     

     

  • ChoholeChohole Posts: 33,604

    C

    music2u4u said:
    Chohole said:

    Hi  Music, nice to see you around.

    Am just going to send you a message.

    Great!...erm...how do I find it?

    Chohole said:

     

     

    <<<  Click on you name   when you get to the next screen click on the gear icon and then on inbox.

  • CherokeeCherokee Posts: 292
    music2u4u said:
    Cherokee said:

    Harley Earl's 1938 Buick Y-Job (GTA conversion) and 1951 Buick LeSabre (National 7 at Rosity) concept cars. Rendered with Poser Pro 2012.

    Hey...wait! How did you get the 38 Buick Y-jobworkable? All the ones I have seen are broken or missing parts. Tell me where? Nice render BTW.

     

    All the Y-Job's I've found were broken also. I did alot of work with that one. Cloning parts (in Hexagon) from one side to make up for the missing parts on the other side.

  • GLWoodardGLWoodard Posts: 3,335

    Brooke the Builder!

    Brooke the Builder.jpg
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  • cjmarshcjmarsh Posts: 62

    Maserati GTS

    Maserati_GTS.png
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  • cjmarshcjmarsh Posts: 62

    Alfa 8C Competizione

    Alfa_Romeo_8C_Competizione.png
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  • GLWoodardGLWoodard Posts: 3,335
    edited April 2016

    I had messed up, sorry!

     

     

     

    Post edited by GLWoodard on
  • music2u4umusic2u4u Posts: 2,822

    You guys are kickin' out some really nice renders here lately. Just awesomwe stuff. Love the builder truck Betsy!

     

  • music2u4umusic2u4u Posts: 2,822
    Cherokee said:
    music2u4u said:
    Cherokee said:

    Harley Earl's 1938 Buick Y-Job (GTA conversion) and 1951 Buick LeSabre (National 7 at Rosity) concept cars. Rendered with Poser Pro 2012.

    Hey...wait! How did you get the 38 Buick Y-jobworkable? All the ones I have seen are broken or missing parts. Tell me where? Nice render BTW.

     

    All the Y-Job's I've found were broken also. I did alot of work with that one. Cloning parts (in Hexagon) from one side to make up for the missing parts on the other side.

    I have Hex...how did you get the file to open in it?

     

     

  • music2u4umusic2u4u Posts: 2,822
    cjmarsh said:

    Maserati GTS

    Phenom...absolutely. The reflections especially. Nice job.

     

     

  • music2u4umusic2u4u Posts: 2,822
    cjmarsh said:

    Alfa 8C Competizione

    Sweet Alfa! I like the red.

     

  • mjc1016mjc1016 Posts: 15,001
    hacsart said:

    Latest one....

    Tail light is a little odd in that one...I can't tell if it's the way it's lit or the mesh is 'off'...but otherwise a nice one. 

  • CherokeeCherokee Posts: 292
    music2u4u said:

    I have Hex...how did you get the file to open in it?

    OK, First I opened it in  RWAnalyze to change the file version. Next I imported it in ZModeler 2.1.1 and saved it as a .z3d file since 2.1.1 doesn't export .obj files. I opened the .z3d file in ZModeler 2.2.4 and exported the .obj file. Opened the .obj in UVMapper and deleted all the damaged files and went to work from there to get the corrected car.

  • Well I'm back and actually bought zmodeler 2 so I don't have to fuss with the blender plugin as much.  Converted the 67 Impala 4-door and a 41 truck ala waltons so far.  Lots of fun and not buying cars anymore.  I got the tuning garage from rendo last time it was on sale but not too impressed until I can re-do the shaders. The Impala I'm not so happy with because the front and back doors are each grouped together so I need to separate them to be able to open them but the truck looks to be good.

  • music2u4umusic2u4u Posts: 2,822
    Cherokee said:
    music2u4u said:

    I have Hex...how did you get the file to open in it?

    OK, First I opened it in  RWAnalyze to change the file version. Next I imported it in ZModeler 2.1.1 and saved it as a .z3d file since 2.1.1 doesn't export .obj files. I opened the .z3d file in ZModeler 2.2.4 and exported the .obj file. Opened the .obj in UVMapper and deleted all the damaged files and went to work from there to get the corrected car.

    Wow...that is a lot of work. I have Zmodeler 2.2.4 and I can just export as .obj files. I then can import it into Daz 3.0 and resize it and set the maps to the parts with the surfaces tab. Then re-export as .obj files again with Poser settings and save materials checked. Now anytime I import the files they all come up perfect. I downloaded the 67 Fairlane and did just this to get it done. I used DZFire's real paint shaders and chrome shaders. Here is the results. I am going to do a nice render with Dimension Theory's HDR Pro-set, or equirectangular on a sphere.

     

    Cherokee said:
    music2u4u said:

    I have Hex...how did you get the file to open in it?

    OK, First I opened it in  RWAnalyze to change the file version. Next I imported it in ZModeler 2.1.1 and saved it as a .z3d file since 2.1.1 doesn't export .obj files. I opened the .z3d file in ZModeler 2.2.4 and exported the .obj file. Opened the .obj in UVMapper and deleted all the damaged files and went to work from there to get the corrected car.

     

    1967Fairlane1Daz.jpg
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    1967Fairlane2Daz.jpg
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    1967Fairlane3Daz.jpg
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This discussion has been closed.