CAR AND BIKE LOVERS THREAD - MARK IV
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Dodge Viper... Bryce mats and Bryce render.
Ok some tweaks to the shader settings and a massively better hdri for lighting makes a HUGE difference.
click for full size
OK, I still need to figure out these new forums :P
I like this thread. Here's a Koenigsegg Agera.
HDR background courtesy of hdrihaven.com
Nice to see this thread is still around, I haven't been here in a while, so I guess I should put some new renders in here!
Another one, BMW i8.
1959 Chevy Impala
Ferrari 360 Modena
Ronya!
Elsa on the Desert!
I like the renders GL.
Porsche Panamera
Miss Ford Fairlane!
Hi Music, nice to see you around.
Am just going to send you a PM
Hey...wait! How did you get the 38 Buick Y-jobworkable? All the ones I have seen are broken or missing parts. Tell me where? Nice render BTW.
Come now Mus, even I got the Y Job working a couple of years ago, had to do it in Blender.
Great!...erm...how do I find it?
C
<<< Click on you name when you get to the next screen click on the gear icon and then on inbox.
All the Y-Job's I've found were broken also. I did alot of work with that one. Cloning parts (in Hexagon) from one side to make up for the missing parts on the other side.
Brooke the Builder!
Maserati GTS
Alfa 8C Competizione
I had messed up, sorry!
You guys are kickin' out some really nice renders here lately. Just awesomwe stuff. Love the builder truck Betsy!
I have Hex...how did you get the file to open in it?
Phenom...absolutely. The reflections especially. Nice job.
Sweet Alfa! I like the red.
Tail light is a little odd in that one...I can't tell if it's the way it's lit or the mesh is 'off'...but otherwise a nice one.
OK, First I opened it in RWAnalyze to change the file version. Next I imported it in ZModeler 2.1.1 and saved it as a .z3d file since 2.1.1 doesn't export .obj files. I opened the .z3d file in ZModeler 2.2.4 and exported the .obj file. Opened the .obj in UVMapper and deleted all the damaged files and went to work from there to get the corrected car.
Well I'm back and actually bought zmodeler 2 so I don't have to fuss with the blender plugin as much. Converted the 67 Impala 4-door and a 41 truck ala waltons so far. Lots of fun and not buying cars anymore. I got the tuning garage from rendo last time it was on sale but not too impressed until I can re-do the shaders. The Impala I'm not so happy with because the front and back doors are each grouped together so I need to separate them to be able to open them but the truck looks to be good.
Wow...that is a lot of work. I have Zmodeler 2.2.4 and I can just export as .obj files. I then can import it into Daz 3.0 and resize it and set the maps to the parts with the surfaces tab. Then re-export as .obj files again with Poser settings and save materials checked. Now anytime I import the files they all come up perfect. I downloaded the 67 Fairlane and did just this to get it done. I used DZFire's real paint shaders and chrome shaders. Here is the results. I am going to do a nice render with Dimension Theory's HDR Pro-set, or equirectangular on a sphere.