Ethin's Art and ... stuff.

EthinEthin Posts: 1,115

Decided that I wanted a thread where I could post my art stuff regardless of completeness, software, render engine, genre, or base character.

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  • EthinEthin Posts: 1,115
    edited January 2022

    I nabbed Azrea & Sylph for A3 as they are being shuffled off to "The Vault". Gave them a similar treatment to 3DSublime's Lilly for Aiko3.

     

     

     

    Azrea n Sylph Azrea 01.jpg
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    Azrea n Sylph Azrea M 04.jpg
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    Azrea n Sylph Sylph 01.jpg
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    Azrea n Sylph Sylph M 05.jpg
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    Azrea n Sylph Test 03.jpg
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    Post edited by Ethin on
  • DollyGirlDollyGirl Posts: 2,656

    Love the Gobo effect Ethin. Your girls are quite lovely.

  • HylasHylas Posts: 4,987

    Lovely!

  • EthinEthin Posts: 1,115

    DollyGirl said:

    Love the Gobo effect Ethin. Your girls are quite lovely.

    Gobo effect? Thanks!

     

    Hylas said:

    Lovely!

    Thank you!

  • GordigGordig Posts: 10,055

    A gobo is a cut-out placed over a light to cast light in a certain shape. I'm guessing he's referring to the shadows of the trees cast onto your characters. 

  • EthinEthin Posts: 1,115

    Ok, that's what that's called. Yep, I've done that a few times, mostly I just use the real thing to cast shadows.

  • EthinEthin Posts: 1,115
    edited February 2022

    Another "Vault" refugee, this time Handspan Studios and Thorne's Jenna. Still mulling over the image I want to do, so just a test render of her for now.

    A3 Jenna 03.jpg
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    Post edited by Ethin on
  • EthinEthin Posts: 1,115
    edited February 2022

    P3Design's Carmen for V4 converted to Aiko3.

    A3 P3D Carmen test 07.jpg
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    Post edited by Ethin on
  • EthinEthin Posts: 1,115
    edited February 2022

    I've had this image in my mind for years now. I recently got some scenery that might work and now I have the character. Wonder if I can pull it off by the 14th.

    Love Fae Clair 2022 C 03.jpg
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    Post edited by Ethin on
  • EthinEthin Posts: 1,115

    Target Acquired!

    Loves got you in it's sights!

    Love fae Clair takes her vow to make the world a better place very serious.

  • PaintboxPaintbox Posts: 1,633

    Lovely render, the outfit on the Fairy is beautiful!

  • DollyGirlDollyGirl Posts: 2,656

    Ethin what outfit is the fairy wearing? Wondering minds want to know.

  • EthinEthin Posts: 1,115

    Paintbox said:

    Lovely render, the outfit on the Fairy is beautiful!

    Thank you!

  • EthinEthin Posts: 1,115

    DollyGirl said:

    Ethin what outfit is the fairy wearing? Wondering minds want to know.

    The dress is the free Tink Dress for A3 with a custom texture I made.

    The arm straps are from Ryu - Dragon Tamer for H3.

    Not sure what the chest straps are from.

    Legs are part of Batlab's ribbon dress.

    The roses are from Rose Jewelry for Genesis 3 Female.

  • DollyGirlDollyGirl Posts: 2,656

    Thank you Ethin. You did a very nice job on the kit bash. Did you have to convert the Hiro outfit to A3?

  • EthinEthin Posts: 1,115

    DollyGirl said:

    Thank you Ethin. You did a very nice job on the kit bash. Did you have to convert the Hiro outfit to A3?

    Your Welcome!

    Thanks!

    No I just Fit it to her. I had to adjust the length of it's forearm and shoulder nodes to get it to match her pose better and I used Mesh Smoothing to fix poke-throughs. It is a bit loose though. 

  • DollyGirlDollyGirl Posts: 2,656

    When you say nodes you are talking about the beginning and ending points on a bone, correct? Also how did you get such lovely bends on your girls was that through character sets created for A3? I am just wondering because you have really done a great job on an old figure. I would like to do the same for Victoria 2.

  • EthinEthin Posts: 1,115

    DollyGirl said:

    When you say nodes you are talking about the beginning and ending points on a bone, correct?

    Bones, joints, whatever (DS likes to be fancy and calls them nodes). I posed Aiko then adjusted the X scale of the strap's forearm and shoulder 'cause the bend for the hand didn't line up with the hand.

    DollyGirl said:

    Also how did you get such lovely bends on your girls was that through character sets created for A3? I am just wondering because you have really done a great job on an old figure. I would like to do the same for Victoria 2.

    If your talking about the pose, I have two tricks I use (that is if I remember to use them).

    First, I like to adjust some bone simultaneously in pairs, thigh-buttocks, abdomen-chest, neck-head, this can give better results.
    The second one is DS specific. I add Smoothing Modifier to Aiko, it's mainly ment to fix poke-throughs with clothes, but if its not set to collided with something it just smooths the mesh it's applied to.

    If your talking about the the character morphs then the Smoothing Modifier affects them somewhat but other than that I don't know what to say, unless it's just 17 years of using Aiko.

     

  • EthinEthin Posts: 1,115

    Someone over @ rosity suggested I do a tutorial/walk-through of a character. It's an interesting idea (A video would be cool, but I'm not that tech savvy). What do people over here think, is that something you would be interested in?

     

  • Ethin said:

    DollyGirl said:

    When you say nodes you are talking about the beginning and ending points on a bone, correct?

    Bones, joints, whatever (DS likes to be fancy and calls them nodes). I posed Aiko then adjusted the X scale of the strap's forearm and shoulder 'cause the bend for the hand didn't line up with the hand.

    Nodes are things that appear in the scene. Bones are one type of node, belonging to a figure node.

    DollyGirl said:

    Also how did you get such lovely bends on your girls was that through character sets created for A3? I am just wondering because you have really done a great job on an old figure. I would like to do the same for Victoria 2.

    If your talking about the pose, I have two tricks I use (that is if I remember to use them).

    First, I like to adjust some bone simultaneously in pairs, thigh-buttocks, abdomen-chest, neck-head, this can give better results.
    The second one is DS specific. I add Smoothing Modifier to Aiko, it's mainly ment to fix poke-throughs with clothes, but if its not set to collided with something it just smooths the mesh it's applied to.

    If your talking about the the character morphs then the Smoothing Modifier affects them somewhat but other than that I don't know what to say, unless it's just 17 years of using Aiko.

     

  • EthinEthin Posts: 1,115

    ROFLlaugh

    17 years and I'm still tripping over the terminology. And here I was think of doing a tutorial, good thing it would be on How Ethin Does Characters and not How To Use DS.laughcryinglaughlaugh

  • EthinEthin Posts: 1,115
    edited February 2022

     

    Post edited by Ethin on
  • EthinEthin Posts: 1,115

    A video I made of converting a character from V4 to A3. https://youtu.be/N_X3U262y60

  • EthinEthin Posts: 1,115

    ...And here is the girl from the video, after some more work.

  • EthinEthin Posts: 1,115

    Been in the midst of a creativity drought for almost two months but it's finally breaking.

  • DollyGirlDollyGirl Posts: 2,656

    Well I must say wow. Is this A3 with Starfox head? What bodysuit is she wearing? Details pretty please. Very nice render. Love the blue and greys and of course the little fox.

  • EthinEthin Posts: 1,115

    Thanks!!

    Yep.

    Aiko3's body

    StarFox Krystal's Head

    LittleDragon's Bushy tail 2

    Mathew Hair for Genesis 3 Male

    Manga-Anime Battlesuit for Genesis 2 Female

    Belt from Hardcore M4

    Psi Barracks

  • DollyGirlDollyGirl Posts: 2,656

    Quite a kit bash project Ethin. I am impressed that you got a G2F body suit to work on A3. Nice work. Well done. Thank you for sharing your work flow. 

  • EthinEthin Posts: 1,115
    edited May 2022

    Your welcome.smiley

    I'd say that fitting the bodysuit to her was pretty simple and strait forward, but since I do things like that all the time my perspective might be a bit skewed. laugh There's another video idea.

    Post edited by Ethin on
  • EthinEthin Posts: 1,115
    edited May 2022

    Wip, been working on her since last July.

    Crystalynn Aiko3 Blue CL 05.jpg
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    Post edited by Ethin on
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