Time to update the thread title to "Release". I've been playing Skyrim recently, so not DSing so much, but had a little store credit left, and I wanted this anyway.
Time to update the thread title to "Release". I've been playing Skyrim recently, so not DSing so much, but had a little store credit left, and I wanted this anyway.
You know, I imagined this product as a product for closeups, but it's great to see the effect working on full-body shots like this one. Also, someone's bikini needs mowing.
You know, I imagined this product as a product for closeups, but it's great to see the effect working on full-body shots like this one. Also, someone's bikini needs mowing.
are you saying the grass doesn't come with product? I want my refund!
Here is my first go at the Hair. I tried to added to G8.1F but ran into issues and need to go look at the trick to adding geoshells to her.
This is the unedited version. If your interested there is a group of 3 in the gallery with 2 other edited images of the same render.
Click for larger (3000x3000) My only complaint about this absolutely awesome product so far is the hair does not go all the way to the lip line. Which I can understand might be impossible to do and I am by no means an expert on vellus hair so not everyone's might not do the same but my own goes all the way to the lip line.
Update: after Those Things pointed out that it should in fact go all the way to the lip line I retesting and do not know why with this character morph it did not.
Here is my first go at the Hair. I tried to added to G8.1F but ran into issues and need to go look at the trick to adding geoshells to her.
This is the unedited version. If your interested there is a group of 3 in the gallery with 2 other edited images of the same render.
Click for larger (3000x3000) My only complaint about this absolutely awesome product so far is the hair does not go all the way to the lip line. Which I can understand might be impossible to do and I am by no means an expert on vellus hair so not everyone's might not do the same but my own goes all the way to the lip line.
Well now, that's strange. It should absolutely go to the lip line. It did in all my tests, and I tested about 25 different characters. Is there any chance that you altered your character's shaping after you created your geoshell? I'm not even sure that would matter, just guessing here.
When I tried it on g8.1 female I never used the geoshell prep, I simply changed the shell mesh offset to 0.01 manually, than changed the uv on the shell to genesis 8 base female. After that I just used the shaders for respective part. Worked fine for me.
I also tried the same, or almost the same rather, for genesis 8.1 male. Loaded a geoshell on him, manually changed the offset to 0.01 and than changed the uv to genesis 8 base male (base female weren't available for him ;P) and than used the shaders. I haven't seen the finished render (just got up) but it seemed to work fine without any error messages atleast :)
edit - the reason I haven't seen the finished render is cause I put it to render over night, and haven't actually gotten around to look yet lol. I will show the iamge later when I've put it all together :)
Well now, that's strange. It should absolutely go to the lip line. It did in all my tests, and I tested about 25 different characters. Is there any chance that you altered your character's shaping after you created your geoshell? I'm not even sure that would matter, just guessing here.
Did not change the shape and cannot remember if I did the smile before or after the geoshell. Will test further to see what I get.
Update: I stand corrected, it does go all the way to the lip. I tried a few mouth smile morphs and couldn't repeat so maybe a fluke or the character I used... (The morphed jacked up the teeth also, don't know if that holds any bearing at all but maybe thats why it didn't work quite right.)
I did not get it to work on the male, atleast I don't think so. Though if that was because the shader simply didn't take (despite not giving error message), or if I did something wrong I have no idea :) I likely try some more things to see if I can get it to work on males as well, atleast until we convince Those Things that they really, truly Want to make one for males (both g8 and g8.1 ;P)
In theory, load G8M, add Geoshell, go to Surfaces and change UV map from Base Male to Base Female and continue as normal.
G8F/base female is not a default UV set for G8M and G8.1M
i tried adding the G8F UV as a new UV set to G8M/G8.1M and it just keeps saying invalid UV set - so i dont think this method works. Unless im doing something wrong.
It would make sense that this doesnt work if G8F and G8M have different geometries, which i assume they do - this isnt Genesis 1.
Comments
In the cart!
Thanks for the guide. It really helps to understand the product better.
And now the finished render for a PC+ Contest (Shell distance set to 0.001). "Thankful for the journey after the pandemic" I really LOVE that product
Time to update the thread title to "Release". I've been playing Skyrim recently, so not DSing so much, but had a little store credit left, and I wanted this anyway.
I'm looking forward to seeing what you make!
It came together beautifully!
Below is my try of https://www.daz3d.com/iray-vellus-horizon-shader-system-for-genesis-8-female
on one of my favorite Genesis 8 Female characters - Babina 8 HD - https://www.daz3d.com/babina-8-hd-add-on
You know, I imagined this product as a product for closeups, but it's great to see the effect working on full-body shots like this one. Also, someone's bikini needs mowing.
thats the thing. Subtile but noticeable... great one!
are you saying the grass doesn't come with product? I want my refund!
This product is sitting in my basket, gonna buy.
Thanks a lot.
Below is her close up.
I know, I know. I asked for non postworked renders, but after using a few filters, I got some interesting effects.
Could you please, say which one is acceptable to see. Thanks.
Vibrant Scenery
Realistic
Bright and Vivid
I like the original best.
You're a genious.
This is by far the best vellus product I've used! Thanks so much for creating it!
Very nice renders! Artini I like the original best also. Thrang love the dramatic lighting!
Comparisons: one with, one without ...
when will you be releasing g8m if at all?
In theory, load G8M, add Geoshell, go to Surfaces and change UV map from Base Male to Base Female and continue as normal.
thanks for the guide, Those Things...
i was pretty sure i was missing at least one important step in the process when double-clicking 'USE FIRST' made my figure disappear.
j
Here is my first go at the Hair. I tried to added to G8.1F but ran into issues and need to go look at the trick to adding geoshells to her.
This is the unedited version. If your interested there is a group of 3 in the gallery with 2 other edited images of the same render.
Click for larger (3000x3000) My only complaint about this absolutely awesome product so far is the hair does not go all the way to the lip line. Which I can understand might be impossible to do and I am by no means an expert on vellus hair so not everyone's might not do the same but my own goes all the way to the lip line.
Update: after Those Things pointed out that it should in fact go all the way to the lip line I retesting and do not know why with this character morph it did not.
Well now, that's strange. It should absolutely go to the lip line. It did in all my tests, and I tested about 25 different characters. Is there any chance that you altered your character's shaping after you created your geoshell? I'm not even sure that would matter, just guessing here.
I see that it should work with 8.1, so going to get it.
Thanks for the East Guide; despite how long I've been using Studio, I've never used Geoshells - as far as I know.
When I tried it on g8.1 female I never used the geoshell prep, I simply changed the shell mesh offset to 0.01 manually, than changed the uv on the shell to genesis 8 base female. After that I just used the shaders for respective part. Worked fine for me.
I also tried the same, or almost the same rather, for genesis 8.1 male. Loaded a geoshell on him, manually changed the offset to 0.01 and than changed the uv to genesis 8 base male (base female weren't available for him ;P) and than used the shaders. I haven't seen the finished render (just got up) but it seemed to work fine without any error messages atleast :)
edit - the reason I haven't seen the finished render is cause I put it to render over night, and haven't actually gotten around to look yet lol. I will show the iamge later when I've put it all together :)
Wow, thank you so much!
Did not change the shape and cannot remember if I did the smile before or after the geoshell. Will test further to see what I get.
Update: I stand corrected, it does go all the way to the lip. I tried a few mouth smile morphs and couldn't repeat so maybe a fluke or the character I used... (The morphed jacked up the teeth also, don't know if that holds any bearing at all but maybe thats why it didn't work quite right.)
I did not get it to work on the male, atleast I don't think so. Though if that was because the shader simply didn't take (despite not giving error message), or if I did something wrong I have no idea :) I likely try some more things to see if I can get it to work on males as well, atleast until we convince Those Things that they really, truly Want to make one for males (both g8 and g8.1 ;P)
G8F/base female is not a default UV set for G8M and G8.1M
i tried adding the G8F UV as a new UV set to G8M/G8.1M and it just keeps saying invalid UV set - so i dont think this method works. Unless im doing something wrong.
It would make sense that this doesnt work if G8F and G8M have different geometries, which i assume they do - this isnt Genesis 1.