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Comments
Really looking forward to this!
I think this is one of the best smiles I've ever been able to create on a 3D figure. I really like how these controls work.
I don't know if it will help anyone or not, but I did a tutorial on using the Face Controls on overly stylized characters with screenshots over on my Lab thread. It shows the steps I need to take to set up Face Control to work with characters with oddly shaped or over-sized heads. Hopefully, someone can get some use out of it.
Using Genesis 3 & 8 Face Controls on Stylized Characters with Bigger Heads
Oh well it's mine when it comes out .......!!
Appologies if someone else already posted a link to this video, but I thought it might be useful to some.
This helped me. I was bumped when I first tried this and it did not work with my characters. It's working now.
I'm glad it could help!
Interesting thoughts!
Does this system allow to have more refined facial expressions that are not possible to achieve with PowerPose and Dials ?
EDIT: After watching some videos, I can see why this tool is quite nice for even just creating facial expressions. It's a more intuitive way top work and can easily be used to go beyond the normal limits to create strong or even extreme expressions.
there doesn't seem to be an easy way to clear a facial pose once you use this tool. How do you clear a pose?
Does it absolutely need 4.15 or later to work?
I'm trying to use it in 4.11 and it does not work. So I'm wondering whether it's because I'm not using 4.15.
Good question is can Face Controls expression be saved and used as morph or a pose preset separately on other characters without FC rig, and is there a way somehow to export FC expression to blender? Big thanks
I don't think so with the external FACS control rig as included in MetaMixer product that works with Genesis 3 / Genesis 8 / Genesis 8.1 but I may be wrong. With FACS based expressions integrated directly into Genesis 9 however, those can be.