Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Thank you for the feedback Linwelly! I like all your suggestions so I tried them all...
First I went for the backlit approach with the door open, but I didn't find a setup I liked without drastically changing my camera and figure setups, so I left that alone for now...
Second I tried a spotlight, and really thought the tall imposing shadows fit the theme! I was trying to soften the spotlight effect on the girls as much as possible while still getting the cool background shadows. Then I added an emissive plane angled down from above to get enough light on their faces, and small weak emissive plane on the floor behind the camera (lighting up the hands on the ground).
I also adjusted the hand poses - I like the idea of one of them clenched like a fist as if the victim wants to fight back!
One thing I definitely don't like is all the grainyness in the shadows themselves...but I'm not sure how to go about getting rid of that (tempting to just open up photoshop but that feels like cheating :P)
I think the image is way too dark to see the concept you are tryng to portray. I can barely see the hands in the foreground. I believe that darkness is contributing to the graininess problem. You might want to try going to the Render Settings pane and adjusting the Tone Mapping Eposure Value to a smaller number. The default is 13. Try 11 or 12 and see what you think.
You can as well increase the lights you are using, for the emissive planes try to switch to kcd/m^2 in the Luminance units, so don't have to deal with too large numbers to get a change.
I'm not sure that the forums are setup to imbed .pdfs like you are tying. All I'm getting are broken links for the impeded ones. The attachments show though. If you don't have a jpeg to imbed, perhaps the best way to do the imbeded part is to just link the appropriate .pdf from the attachments instead of trying to link it like an image. I'm not sure because I've never tried imbeding .pdfs before. It looks like a great little tutorial. Nice work.
@Chohole might have a better solution or suggestion. I'm not sure.
I'm headed to the airport on business and will be away through the end of the month - good luck and keep up the great work everyone and I'll be back next month for whatever the next challenge is.
Safe travels!!
Okay. Here is an entry from me. I call it simply: "View From My Window; Forest" and I did this one in Blender 2.78. I initially started with quite a different image than the one pictured here, and about three times was the idea changed. But, here is what has come of it-Journey through a path down to a lake through the woods. Just beyond the trees lies the sun and its warm, yet subtle and welcoming rays, beckoning one to draw near. With almost a dreamlike feel, one ventures through these mysterious woods, and careful to take one's time as not to miss the wonders that dwell hidden within this mystical realm.
Very good start. I know, you wanted catch the feeling of the moment you had and it looks very good. I like, how the light falls in and give the whole scene a mystical touch, but the composition of the scene let me miss a figure ( maybe a animal or a person ) in the middle of the picture.
I deleted the entry, because the Background I have used, seems not be a free one .
Finally got a chance play around with exposure levels - let there be light!
I hope you will find something fitting to your image that is free, it would be a pity to have all the work you have done gone to waste. I know there is quite some people over at dA giving out their images as resources ( probably wanting to be quoted)
Very nice work with the lights here, I like how they are spotlighted, and the rest is darker but still visible enought to be seen.
Wow. Where did February go? Only a couple of days left to this month.
Everyone's images are looking great.
After the last disaster, I renounce a background image and limit myself to the freestuff I own.
The picture is compiled on the fast and will hardly tear something, but without a contribution I wanted the month also not run out.
Here, I have added some wildlife into the centre of the scenery, as daybird suggested. =) And, I also decided to go ahead and dirty up the lens a bit more.
Nothing special in the narrative, just a guy walking in a tunnel but it's a chance to try out lighting affects using spotlights and points. I'm trying to create a mood of mystery and solitude with the blue point hidden behind him and the long shadow meeting the wall..
Cool work with the shadow! My only suggestion would be to add another shadow (character off-screen) creeping up behind this guy, maybe with a dagger or something. Maybe this guy sees the shadow coming up behind him and is preparing to react (gun? sword?). It would add to the mystery but not necessarily the solitude.
Either way, a neat image.
It's a shame you had to switch images at the last minute. On the bright side, this one that you threw together looks really good. I like how the character is in silhouette.
Her edges seem a little blurry though -- did you use depth of field on the camera? Are you trying to have the fopcus on the cityscape or the character. If it's on the character, I would use DoF to make the city blurrier and her silhouette sharp (and maybe add a rim light). If it is the cityscape your are highlighting, iwould try to light it a bit more dramatically -- I'm thinking lens flare reflected off glass, but I have no idea how to achieve that effect.
That said, I really like the feel of this image.
I absolutely like the blue light and the shadow. Well done.
This is my submission, I hope Black and white is allowed. Always loved how lighting effects black and white images. New to Daz 3d and the forum. Cheers.
Hello! I am brand spanking new to this forum, and I have to say this is a very cool community to discover. Actually, y'all got me back in to modeling/rendering after a several year creative slump, so a big thank you for the inspiration.
"Facing the Causti-nomicon" Daz 4.9 / Iray - no post-render work
This challenge got me thinking about ways to controll or "draw" with caustics. The sphere is volumetric (smoke) and the geometry inside is highly refractive glass. There is a WAY too hot spot-light off frame to the right pointed directly at the center. Aiming the whole thing at a white wall generates some slick textures.
Sadly, the system I am currently running Daz on does not quite have the moxie to tackle this scene in full, but I thought the nicer partials I got might be of interest., so here they be. I have one more cooking as I type which I may post if it turns out.
Thanks again for the inspiration!
So I added the sword and it definitely started the imagination rolliing. The addition of a secondary shadow was trickier than I thought it would be. Mostly because the addition of extra lights kept contrasting with the lights already set up. So finally worked out a way to bring in a shadow in the hall without it affecting the foreground. Very good suggestions Soc-stig. Thanks for the comment Daybird. I appreciate it. Yours is looking good as well. I'm enjoying the concept you came up with.
Interesting concept. I may have to try that sometime. I hope you get your cooking done before DAZ Midnight but even if you do not please feel free to share the image if you wish.
The added little details really make a huge difference.
I also love B&W images. I love the play between light and shadow.
Your deer added to the tranquility of this image.
The Heroine protecting her city. Lovely concept and execution Daybird.
Those exposure levels can really make a difference.
Last day everyone. The Challenge will end at DAZ Midnight.
that looks great. and now the warning above the figure seems appropriate (perhaps a happy accident)!