SO looked for Persona save, there is none. I have the most up to date version of DS but maybe that's in a beta that's being used? I did find another called Hierarchal Materials and rather than saving out as a Scene Subset that loads up the actually figures this one only loads in the materials, including the Toon line. So this way the end user can load ONE Scene Subset and then use the HM's to change the skin tones without having to load up aditional figures.
Now something interesting ocurred which I think I found a work around for. I notice using the Toon surface shaders that even though there is an overlay option when using it as per usual (black background and white foreground) it turns the body part darker rather than just affect the area (in this case using my set up for Goth, white skin, the skin goes very tan and the nipple area remains the same, so I just inversed it and it works as expected.
SO looked for Persona save, there is none. I have the most up to date version of DS but maybe that's in a beta that's being used?
It's currently only available in the public beta, so if you prefer to stay with the general release, it will likely be available in the next one, likely Daz Studio 4.24 (PB 4.22.1.XXX were used to prepare for Daz Studio 4.23, so PB 4.23.1.XXX are likely used to prepare for Daz Studio 4.24).
Comments
This is one of the best and most enjoyable utility products I have purchased in a long time! It is right up there with Scene Optimizer and Super Save.
Thanks so much for this super sweet comment :) I guess you reached the result you wanted faster than you expected :)
It warms my heart :)
SO looked for Persona save, there is none. I have the most up to date version of DS but maybe that's in a beta that's being used? I did find another called Hierarchal Materials and rather than saving out as a Scene Subset that loads up the actually figures this one only loads in the materials, including the Toon line. So this way the end user can load ONE Scene Subset and then use the HM's to change the skin tones without having to load up aditional figures.
Now something interesting ocurred which I think I found a work around for. I notice using the Toon surface shaders that even though there is an overlay option when using it as per usual (black background and white foreground) it turns the body part darker rather than just affect the area (in this case using my set up for Goth, white skin, the skin goes very tan and the nipple area remains the same, so I just inversed it and it works as expected.
It's currently only available in the public beta, so if you prefer to stay with the general release, it will likely be available in the next one, likely Daz Studio 4.24 (PB 4.22.1.XXX were used to prepare for Daz Studio 4.23, so PB 4.23.1.XXX are likely used to prepare for Daz Studio 4.24).
OK, thank you