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Hi. Dial Fusion combines all active dials to a single dial, or split head and body controller(dial), meaning as a dial you can adjust the strength it gets dialled in. Fav Script just saves quick presets of what dials are favorited or active. Hope That makes sense.
Great product, is a Genesis 9 version of Auto Life HD for Genesis 8 Females | Daz 3D being worked on by @Zev0 & @D.Master?
So instead of a dial as a result, there just apply this "pose/morph/etc" or don't apply it? Okay.
Damn, I hope they're doing well, or at least getting the help they need!
Is there a way to add the 3 Zero options under More to the Script menu? Or at least add it to the My Fav UI pane, saving having to click More?
Hi Zev0, Bitwelder and everyone. I cannot seem to get this to work at all. It just throws an error. I've tried it with a character loaded, and also with the base Genesis 9 figure. It throws the same error. No idea why. Here is the log entry. Any suggestions welcome! Am I doing something stupid here???
Incidentally, this script was installed by DAZ3DIM. There is no such directory as "/Users/BillBrook/Library/Application Support/DAZ 3D/Studio4 Public Build/My Favorite Script" - it was never created.
////////////////////////////////////////////////////////////
//// Initializing My Favorite Script...#cbO3kT
////////////////////////////////////////////////////////////
2025-01-07 21:03:44.813 [DEBUG] :: #MFS: #pOJe2U: Script General Info:
2025-01-07 21:03:44.813 [DEBUG] :: Script Version: 1.1 (Dev 14)
Style: Darkside
Support Thread: https://www.daz3d.com/forums/discussion/700931/place-holder-thread-commercial
Selected Figure: Genesis9
Saving Presets To (#i5oJ9Q): /Users/BillBrook/Library/Application Support/DAZ 3D/Studio4 Public Build/My Favorite Script/Genesis9
OS: macOS Sequoia 15.1.1
Bit Architecture: 64
DS Version: 4.23.1.8
DS Release Cycle: Public Build
Script: /Volumes/Bills Daz 3D Library/My Daz 3D Library/Scripts/Zev0/My Favorite Script/My Favorite Script.dse
2025-01-07 21:03:44.815 [DEBUG] :: #MFS: #T0uOBx: Loading Presets Directory from disk...
2025-01-07 21:03:44.815 [DEBUG] :: #MFS: #wfn4zs: Reading directory file: /Users/BillBrook/Library/Application Support/DAZ 3D/Studio4 Public Build/My Favorite Script/Genesis9/_PresetList.json
2025-01-07 21:03:44.816 [DEBUG] :: #MFS: #V0MkQt: No directory file found. Exiting.
2025-01-07 21:03:44.816 [DEBUG] :: #MFS: #qem7UI: No preset directory file loaded.
2025-01-07 21:03:44.818 [DEBUG] :: #MFS: #wEHMDa: Creating preset list dialog box...
2025-01-07 21:03:44.818 [DEBUG] :: #MFS: #EQknB4: Defining widgets...
2025-01-07 21:03:44.836 [DEBUG] :: #MFS: #nonkDr: Laying out widgets...
2025-01-07 21:03:44.859 [WARNING] :: Script Error: Line 359
2025-01-07 21:03:44.859 [WARNING] :: ReferenceError: Can't find variable: getRscPath
2025-01-07 21:03:44.859 [WARNING] :: Stack Trace:
<anonymous>()@/Volumes/Bills Daz 3D Library/My Daz 3D Library/Scripts/Zev0/My Favorite Script/My Favorite Script.dse:359
2025-01-07 21:03:44.862 [WARNING] :: Error in script execution: /Volumes/Bills Daz 3D Library/My Daz 3D Library/Scripts/Zev0/My Favorite Script/My Favorite Script.dse
I have the exact same error, also on Mac Sequoia, also on an SSD volume (not the main SSD).
This looks like multiple issues where I guess some are related to DS on macOS and some might be coding issues, a perfect storm.
This part looks like a function call to getRscPath that is either missing () or the object holding it is no longer there
2025-01-07 21:03:44.859 [WARNING] :: Script Error: Line 359
2025-01-07 21:03:44.859 [WARNING] :: ReferenceError: Can't find variable: getRscPath
The other problem:
2024-11-17 01:03:05.033 [DEBUG] :: #MFS: #wfn4zs: Reading directory file: /Users/danielwright/Library/Application Support/DAZ 3D/Studio4/My Favorite Script/Genesis9/_PresetList.json
2024-11-17 01:03:05.033 [DEBUG] :: #MFS: #V0MkQt: No directory file found. Exiting.
Could be the issue of DS not being allowed to read the file, but that usually ends up with the process trying to access outside the allowed boundaries being mercilessly killed by the OS.
So, first, does this file exist?
/Users/danielwright/Library/Application Support/DAZ 3D/Studio4/My Favorite Script/Genesis9/_PresetList.json
No, it doesn't, at least in my case. In fact, there is no 'My Favorite Script' folder at all, and therefore nothing underneath it. I'd assumed the script would look for the directory and create it, if it didn't exist, presumably in order to store presets that are created by the script, but that is not happenning for some reason.
The other common factor between Daniel's problem and mine is that both his library and mine are not on the boot disk, where Daz is installed and where the 'Application Support' folder is located - they are both on 'remote' disks, in my case a USB-C SSD, as is apparent from the "/Volumes..." name. So maybe that's a factor, if the script assumes that all files are hosted on the same disk.
the ~/Application Support/DAZ 3D/Studio4/ folder is a folder accessible from within Studio and corresponds to the Windows equivalent of %APPDATA%/DAZ 3D/Studio4
If there are nothing there, I suspect Apples "Privacy and Integrity" policies are preventing Studio from accessing that (which is weird as that is one of the paths available to applciations unless disk fle permssions has been botched.
If there is no "My Favorite Script" there, it indicates that the script either was prevented from writing there, or there is a bug somewhere. Anyone successfully got this running om macOS?
There is also another option, and that is that there are some issues with macOS 15 and DS, I've seen some weird things on macOS 14 (not the menu items fixed in 4.23.0.1/4.32.0.4) but some other script related issues I can't get a grip on, as they manifest in such weird ways like corrupted call stack crashes.
I don't have the product so I cannot see what happens though.
Yeah, I've had a lot of issues on the latest macos - stack traces and writing to invalid locations when running scripts (any script). The only way I've been able to fix this issue is by re-installing Daz Studio itself, which is a bit weird.
Thanks for to the tip on permissions - I might have a look and see if there is a way of raising the security level for the Daz Studio executable, but most of my career was spent with Windows, so although I use macos now, I'm not the expert I was on Windows...
Nope, that file/folder doesn't exist/not created. Yet other scripts don't have a problem accessing/creating files in the same location