Let's appreciate/discuss today's new releases - more ongoinger thread

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  • SilverGirlSilverGirl Posts: 1,054

    Calliope23 said:

    daveso said:

    Calliope23 said:

    The issue I am facing is not her lips; it's more that she's too top-heavy for the outfit I wish to dress her in; I am experimenting with the body shape sliders.

    i think part of the point is that those biguns need to poke and bulge out from the clothes, for the most part. Some post week just to keep the nipples covered at all in anything.... well, maybe elastic cloth.Be caeful, you'll poke an eye out. 

    @daveso Rofl. I think she's supposed to be a lingerie model, to put it politely. Um. Or something. I'm going to stop guessing.

    LOL with some of those morphs, I think 'clothing optional' with an emphasis on opting-out would likely be the intended use.

    After all, why should Victoria get to have all the fun in the temple with that sword?

  • I have had fun trying to tone her down, but I think from now on I'll stick to fairy princesses and such.

  • Daveyabbo's Beau looks interesting, and extremely good vfm with the poses and props part of the package. If you like zombies, of course. Regards, Richard
  • davesodaveso Posts: 7,134

    richardandtracy said:

    Daveyabbo's Beau looks interesting, and extremely good vfm with the poses and props part of the package. If you like zombies, of course. Regards, Richard

    its for sure gruesome and horrific. pretty realistic. hard to pass at $2.99.  

  • Calliope23 said:

    daveso said:

    Calliope23 said:

    The issue I am facing is not her lips; it's more that she's too top-heavy for the outfit I wish to dress her in; I am experimenting with the body shape sliders.

    i think part of the point is that those biguns need to poke and bulge out from the clothes, for the most part. Some post week just to keep the nipples covered at all in anything.... well, maybe elastic cloth.Be caeful, you'll poke an eye out. 

    @daveso Rofl. I think she's supposed to be a lingerie model, to put it politely. Um. Or something. I'm going to stop guessing.

    Being top heavy doesn't automatically mean you're a lingerie model.

    Some lingerie models are quite bottom heavy.

  • daveso said:

    richardandtracy said:

    Daveyabbo's Beau looks interesting, and extremely good vfm with the poses and props part of the package. If you like zombies, of course. Regards, Richard

    its for sure gruesome and horrific. pretty realistic. hard to pass at $2.99.  

    Actually, speaking as someone with less than zero interest in, or use for, zombies in my art or otherwise, with the props, the poses and the bad teeth (and discount potential for a few days), it actually looks like a fair deal for the price.  

  • paulawp (marahzen) said:

    daveso said:

    richardandtracy said:

    Daveyabbo's Beau looks interesting, and extremely good vfm with the poses and props part of the package. If you like zombies, of course. Regards, Richard

    its for sure gruesome and horrific. pretty realistic. hard to pass at $2.99.  

    Actually, speaking as someone with less than zero interest in, or use for, zombies in my art or otherwise, with the props, the poses and the bad teeth (and discount potential for a few days), it actually looks like a fair deal for the price.  

    Regarding those zombie geoshells. I haven't jumped on the genesis 9 bandwagon, but I've wondering is there any way to use those geoshells on Genesis 8 figures? I assume some use of geographs would be need to adapt them, and I would buy them if that was the case and there was a easy solution. But I just don't plan on moving to Gen 9. I have everything I need with Gen 8. And I'm not into zombies, but it seems like those effects could be useful for other story telling purposes, disaster, accident victims, etc. 

  • Matt_Castle said:

    Calliope23 said:

    daveso said:

    Calliope23 said:

    The issue I am facing is not her lips; it's more that she's too top-heavy for the outfit I wish to dress her in; I am experimenting with the body shape sliders.

    i think part of the point is that those biguns need to poke and bulge out from the clothes, for the most part. Some post week just to keep the nipples covered at all in anything.... well, maybe elastic cloth.Be caeful, you'll poke an eye out. 

    @daveso Rofl. I think she's supposed to be a lingerie model, to put it politely. Um. Or something. I'm going to stop guessing.

    Being top heavy doesn't automatically mean you're a lingerie model.

    Some lingerie models are quite bottom heavy.

    Thanks for making me smile. That is an outstanding render! You have a good sense of humor. smiley

  • Calliope23Calliope23 Posts: 532
    edited September 2024

    I just noticed this really cute fairy dress debut new release that goes perfectly with today's GT!

    Fairy dress: https://www.daz3d.com/dforce-fairy-flare-outfit-genesis-9

    Golden Ticket item: https://www.daz3d.com/the-look-fairy-shaping-kit-for-genesis-9-feminine

     

    Post edited by Calliope23 on
  • This guy is really cool looking, sort of a moody Timothy Chalamet maybe. If I rendered males he would be one I would pick up.

    https://www.daz3d.com/fn-vincent-hd-for-genesis-9

  • GordigGordig Posts: 10,162

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

  • NathNath Posts: 2,844

    Calliope23 said:

    This guy is really cool looking, sort of a moody Timothy Chalamet maybe. If I rendered males he would be one I would pick up.

    https://www.daz3d.com/fn-vincent-hd-for-genesis-9

    Looking at the promo pictures, I think that's exactly who he's meant to be. 

  • Nath said:

    Calliope23 said:

    This guy is really cool looking, sort of a moody Timothy Chalamet maybe. If I rendered males he would be one I would pick up.

    https://www.daz3d.com/fn-vincent-hd-for-genesis-9

    Looking at the promo pictures, I think that's exactly who he's meant to be. 

    I agree! smileyyes

  • ElorElor Posts: 1,838

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

  • barbultbarbult Posts: 24,669

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    It doesn't even look very "steampunk" to me. Okay, so there are a few external pipes, but that is about it. If it didn't have the word in the title, "steampunk" never would have entered my mind when looking at it. 

  • HavosHavos Posts: 5,391

    Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    i am also interested in knowing how easy it would be to de-steampunk this environment. The last steampunk one that Stomemason did you just had to hide some cogs to make it Victorian.

  • StonemasonStonemason Posts: 1,187

    Havos said:

    Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    i am also interested in knowing how easy it would be to de-steampunk this environment. The last steampunk one that Stomemason did you just had to hide some cogs to make it Victorian.

    For this one just set the "pipes" material cutout to zero 

  • tsroemitsroemi Posts: 2,850

    Stonemason said:

    Havos said:

    Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    i am also interested in knowing how easy it would be to de-steampunk this environment. The last steampunk one that Stomemason did you just had to hide some cogs to make it Victorian.

    For this one just set the "pipes" material cutout to zero 

    Great, thanks! I love the environment, especially the grungy roofs. Good to know it's versatile. 

  • It looks like a serene, peaceful place where I would like to go to meditate or read a book. I like it a lot

  • XelloszXellosz Posts: 843

    Could someone post a top-down picture of https://www.daz3d.com/eastern-steampunk to see how big is the field stonemansion made?

  • Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    Hiding pipes and vents does not leave holes in walls. Takes about 5 minutes to hide unwanted pipes

  • Some great new items. The Stonemason environment and FN's new fellow have already been mentioned. I also love Alfonso https://www.daz3d.com/koo-alfonso-hd-for-genesis-9 and the Street Clocks https://www.daz3d.com/street-clocks

    The hairs look interesting too. Kerri Hair https://www.daz3d.com/kerri-hair-for-genesis-9 and Super Long Curly (Wavy?) Hair https://www.daz3d.com/dforce-fe-super-long-curly-hair-for-genesis-9

    Feel spoiled today.

  • columbinecolumbine Posts: 463
    edited September 2024

    Xellosz said:

    Could someone post a top-down picture of https://www.daz3d.com/eastern-steampunk to see how big is the field stonemansion made?

    It's about a quarter of the floor grid. (click on the attachment; when I tried to put it inline, the forum software distorted the image horribly)

    The doors of building 2 (highlighted) are articulated. Actually, they're the only doors in the set.

    Clip.jpg
    1920 x 1080 - 612K
    Post edited by columbine on
  • felisfelis Posts: 4,594

    columbine said:

    It's about a quarter of the floor grid. (click on the attachment; when I tried to put it inline, the forum software distorted the image horribly)

    You need to set max width to 800 pixels.

     

  • felis said:

    columbine said:

    It's about a quarter of the floor grid. (click on the attachment; when I tried to put it inline, the forum software distorted the image horribly)

    You need to set max width to 800 pixels.

    It didn't seem worth bothering with.

  • XelloszXellosz Posts: 843
    columbine said:

    Xellosz said:

    Could someone post a top-down picture of https://www.daz3d.com/eastern-steampunk to see how big is the field stonemansion made?

    It's about a quarter of the floor grid. (click on the attachment; when I tried to put it inline, the forum software distorted the image horribly)

    The doors of building 2 (highlighted) are articulated. Actually, they're the only doors in the set.

    Thank you. I already own other asian stonemaison set, probably Will stick to that. I want to stop hoarding up assets.:) With the L shape it's good for multiple camera and As the pipes are hiddable, IT could be used for traditional set. So it is not bad for this price. I wonder how IT would work with Streets of Asia 4 by stonemaison. IT would need some retexturing, but the buildings are not so different in style for a bit mix and match, but IT would need "some" work.
  • CES3DCES3D Posts: 123

    savagestug said:

    Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    Hiding pipes and vents does not leave holes in walls. Takes about 5 minutes to hide unwanted pipes

    I've created a script that can toggle the visibility of Pipes, Vents, and Gutters in Eastern Steampunk ( https://www.daz3d.com/eastern-steampunk ) all at once.
    Feel free to use it. 

    dsa
    dsa
    ToggleSteampunk.dsa
    3K
    Screenshot 2024-09-04 170016.jpg
    198 x 144 - 23K
    Screenshot 2024-09-04 170001.jpg
    2560 x 1400 - 1M
  • CES3D said:

    savagestug said:

    Elor said:

    Gordig said:

    I mulled it over for a bit, and I've decided that I hate steampunk more than I want a new Stonemason environment for $3.

    Does someone who already bought it can check what's happening when hidding the pipes ? Are they holes in the wall ?

    Hiding pipes and vents does not leave holes in walls. Takes about 5 minutes to hide unwanted pipes

    I've created a script that can toggle the visibility of Pipes, Vents, and Gutters in Eastern Steampunk ( https://www.daz3d.com/eastern-steampunk ) all at once.
    Feel free to use it. 

    Nice! Thank you! 

  • Thank you very much CES3D, the script works fine!:)

  • HylasHylas Posts: 5,059
    edited September 2024

    I wish I'd known that it's so easy to un-steampunk that environment on day 1 indecision

    Post edited by Hylas on
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