Show Us Your Bryce Renders Part 13

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Comments

  • HoroHoro Posts: 10,765
    edited January 26

    The terrain is from Gritstone Hills with a material from the same set and High Resolution Terrains 1. The castle is a part of the Grobburg (once availabe at Daz 3D) and the sky and ambient light by an HDRI from Sunless HDRI Skies and the key light by the sun. A narrow valley with a castle in hazy weather and low clouds.

    Hazy Vale

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,578

    A beautiful landscape Horo,  nice atmosphere.

  • HoroHoro Posts: 10,765

    Thank you mermaid.

  • HansmarHansmar Posts: 2,975

    Wonderful landscape, Horo.

  • HansmarHansmar Posts: 2,975
    edited 1:51PM

    The light military vehicle, the lady and her clothing are all from DAZ. I retextured the vehicle towards procedural Bryce textures and deleted unvisible parts from both the vehicle and the military lady. That allowed saving the scene. The sky is one by Horo without HDRI, but I used the HDRI from the sky in the render anyway. One terrain is 'Bluff' from David B and Horo and the foreground terrain is simple rounded dunes made by me, because a flat plane did not look well. The stones are all instances of the same stone. Terrains and stones have the same texture.

     

    military.jpg
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    Post edited by Hansmar at
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