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MjvolMjvol Posts: 93
edited October 2015 in New Users

Hello Daz folks , First and foremost, Happy thanks giving to all.  Just thought I would say that, because us Canadians are having it soon.

 

 

 

Post edited by Mjvol on
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Comments

  • patience55patience55 Posts: 7,006

    If "any" site has "bad" files, such should be reported to the relevant webmasters for said site(s).

    Sharecg.com is a very busy site and they do look after matters if people bring them to their attention.

    To put textures on an .obj does NOT require spending money unless you want to. GIMP is free and works with layers too.

    The .obj file must be uvmapped and again one can do that for free or inexpensively. Hexagon has a bridge for D/S and as such is a valuable tool to be had. Blender is free and can do lots of nifty things if you can comprehend its user interface.

  • MjvolMjvol Posts: 93

    If "any" site has "bad" files, such should be reported to the relevant webmasters for said site(s).

    Sharecg.com is a very busy site and they do look after matters if people bring them to their attention.

    To put textures on an .obj does NOT require spending money unless you want to. GIMP is free and works with layers too.

    The .obj file must be uvmapped and again one can do that for free or inexpensively. Hexagon has a bridge for D/S and as such is a valuable tool to be had. Blender is free and can do lots of nifty things if you can comprehend its user interface.

    Hello I was not expecting any reply, but since you did, just thought I would ask and pick your brain. I have tried gimp and it won't load up obj files, and the other your talking about blender I do have but not sure what do exactly and the rest went over my head, please forgive me , but I am a little daf sometimes.

     

  • Kismet2012Kismet2012 Posts: 4,252

    Hi Mjvol

    I am sorry to hear you have had problems with free items from ShareCG.

     

    As for GIMP you want to load the texture files for the obj.  In the form of either a jpg or png image.  Some items come with templates that you can use to create your own textures.

     

    Is there a specific obj you would like help with texturing?

     

     

  • MjvolMjvol Posts: 93
    edited October 2015

    Hi Mjvol

    I am sorry to hear you have had problems with free items from ShareCG.

     

    As for GIMP you want to load the texture files for the obj.  In the form of either a jpg or png image.  Some items come with templates that you can use to create your own textures.

     

    Is there a specific obj you would like help with texturing?

     

    Yes there is a obj I would like to make textures for but I did try gimp and it would not let me bring in the obj to paint and I tried painting in the program Wings 3d and then when I import it from Daz it looses all of it colours. I also tried to import the textures from a download that was obj and Daz won't reconize png or jpg, at least it did not for me.  I have downloaded obj with file that had textures in them and they would not work not sure why.

    So here is one render with a alien ship no textures , I can load obj , but cannot apply textures to them, now this one has a texture file , with jpg file format cannot get it to work, I have also converted it to png also through gimp and it still does not work.  I tried to put them in My library/Run/textures  and it don't work also tried  in (My Daz 3D Library/Run/Textures) and still don't work.   So yea I m lost here, I made bunch of stuff in Wings 3d and cannot show you those they are gone now.  So this is someone elses.  If you go see my gallery , I have build chairs tables and a flying car that I can paint solid colour in Daz but that it. Anyway thank you for your response , I am trying to positive about this.

    Well you take care.

    Ps =Tried to load a render of a obj in the renders but it would not upload for some reason. I will put it in my gallery if you want to see it , that the one that I cannot apply textures to.


    Mjvol

     

     

     

    Post edited by Chohole on
  • WilmapWilmap Posts: 2,917
    edited October 2015

    Sorry you are having so much trouble mjvol.

    You do need the UV MAT of the object before you can render.  You can get a Fee UVMapper (http://www.uvmapper.com/tutorials/tutorial_classic_win.html) which will make a UVMAT from an object file for you.

    If you take a look at chohole's tutorial you may find this will help with your textures.  She is very good at texturing snd the tutorial is excellent.

    http://chohole.ovbi.org/texture_tutorial.htm

    Post edited by Wilmap on
  • ChoholeChohole Posts: 33,604

    Some posts have been edited with the OP's permission, to sort out formatting and other issues.

  • KA1KA1 Posts: 1,012
    Hi Mjvol, I originally downloaded blender years ago and on several ocassions I gave up trying to use it. I did eventually perservere BUT it is a steep learning curve, you can almost learn in bite size chunks by finding mini tutorials on YouTube to cover just each thing you need to do, as you need to do it. If you're like me you like everything to be known yesterday, slow and steady with the tutorials really pays off though. My early attempts were just texturing planes to make simple structures like barns to practice.
  • MjvolMjvol Posts: 93
    Wilmap said:

    Sorry you are having so much trouble mjvol.

    You do need the UV MAT of the object before you can render.  You can get a Fee UVMapper (http://www.uvmapper.com/tutorials/tutorial_classic_win.html) which will make a UVMAT from an object file for you.

    If you take a look at chohole's tutorial you may find this will help with your textures.  She is very good at texturing snd the tutorial is excellent.

    http://chohole.ovbi.org/texture_tutorial.htm

    Wilmap thank you for this info , again as always are very helpful. I will look into these. And I will go over it till I get it. Thanks.

     

  • MjvolMjvol Posts: 93
    edited October 2015
    KA1 said:
    Hi Mjvol, I originally downloaded blender years ago and on several ocassions I gave up trying to use it. I did eventually perservere BUT it is a steep learning curve, you can almost learn in bite size chunks by finding mini tutorials on YouTube to cover just each thing you need to do, as you need to do it. If you're like me you like everything to be known yesterday, slow and steady with the tutorials really pays off though. My early attempts were just texturing planes to make simple structures like barns to practice.

    Yes I got blender too, and it is overwelming to say the least, but it is a great program. Also I have wings3d and it is simlar to blender but more simple, for simple like me, LOL I have started to get better at that one, and I know if I watch the tuturiols on line I will pick that up blender too, because I am very visual for the understanding of it, so yes , I will have to take deep breath and go slow at ,

     

    you are very right about that. Thank you for your wisdom take care.

     

    Mjvo

     

    Post edited by Chohole on
  • MjvolMjvol Posts: 93
    Chohole said:

    Some posts have been edited with the OP's permission, to sort out formatting and other issues.

     

    Hello Chohole, Just wanted to say , I was looking at your tuturiol, and the dress you made, all I can say is nice tuturiol, and nice work on dress , It looked beautiful , nice job. And I am going to have to go over it probley a dozen time  or more until I get it, but I am going to keep trying. Anyway thanks for that tuturiol from wilmap, wilmap directed me to it.

    Thanks

    Mjvol

     

  • ChoholeChohole Posts: 33,604

    You're welcome Mjvol. don't forget, any questions you have I will try and answer.  It did start off as being a simple tut, but things do tend to get away from me. 

    Just think, I started off doing just the occasional texure set, and then ended up with my own web site full of them.

  • KharmaKharma Posts: 3,214

    Hi Mjvol, don't give up yet, I am just learning the modelling and texturing stuff too. If you are trying out Blender ( which is free) there is a posting in the commons titled Who Said Blender is Hard, (sorry I have trouble posting links) but it gave some links to some good newbie tutorials on youtube that I have already learned quite a bit from. Another thing I have done is take a model that I purchased and see where all the files for it are in my runtime and how things like textures are applied in Daz Studio on the surfaces tab. Doing that helped me to know what types of files I needed and how they all worked together on a product. Just a couple suggestions for you to try

  • IceDragonArtIceDragonArt Posts: 12,548

    Saving for later as this is something I want to learn to do at some point as well. (clothing and textures etc.)

  • Cris PalominoCris Palomino Posts: 11,694

    When I first started to learn Blender and ZBrush, I thought I'd die from frustration.  But I was also still to new to modeling in general, too.  ZBrush, in particular, I would try and put it away before I took a hammer to it, several times.

    However, some things happened.  Blender got a brand new interface with 2.5 and that changed everything.  In addition, some really great tutorial series began to come out.  With ZBrush, they began the ZClassroom and that opened my eyes.  Now there is a multitude of training available.  People starting to learn now (and perseverance is still needed, no doubt) have a better chance of grasping these programs.  

    Blender may still not be your cup of tea, but it pays off in the end.  For me, I was building things in Second Life, a virtual world, and you really needed to use Blender.  I started helping other people with it.  Teaching others points out where you don't understand something, and in learning to explain it to others, you learn it even better yourself.  AND practice, practice, practice.  Every different thing you model gives you a new set of things you'll need to learn, but each time you learn makes the next thing easier.

  • MjvolMjvol Posts: 93

    When I first started to learn Blender and ZBrush, I thought I'd die from frustration.  But I was also still to new to modeling in general, too.  ZBrush, in particular, I would try and put it away before I took a hammer to it, several times.

    However, some things happened.  Blender got a brand new interface with 2.5 and that changed everything.  In addition, some really great tutorial series began to come out.  With ZBrush, they began the ZClassroom and that opened my eyes.  Now there is a multitude of training available.  People starting to learn now (and perseverance is still needed, no doubt) have a better chance of grasping these programs.  

    Blender may still not be your cup of tea, but it pays off in the end.  For me, I was building things in Second Life, a virtual world, and you really needed to use Blender.  I started helping other people with it.  Teaching others points out where you don't understand something, and in learning to explain it to others, you learn it even better yourself.  AND practice, practice, practice.  Every different thing you model gives you a new set of things you'll need to learn, but each time you learn makes the next thing easier.

     

    Hello Cris Palomino . I difinitely will look into blender tuturiols on line and start learning it. I have learned somethings about wings3d and it a little more simple then Blender but blender has more options so yes , I will get more involved with that. Thank you for your reply.

    Mjvol

     

  • MjvolMjvol Posts: 93
    Kharma said:

    Hi Mjvol, don't give up yet, I am just learning the modelling and texturing stuff too. If you are trying out Blender ( which is free) there is a posting in the commons titled Who Said Blender is Hard, (sorry I have trouble posting links) but it gave some links to some good newbie tutorials on youtube that I have already learned quite a bit from. Another thing I have done is take a model that I purchased and see where all the files for it are in my runtime and how things like textures are applied in Daz Studio on the surfaces tab. Doing that helped me to know what types of files I needed and how they all worked together on a product. Just a couple suggestions for you to try

    Hello again there Kharma ​, Oh trust me , I was thinking about quiting , but quiting don't get you anywhere but more down. So I'm going to keep trying, also I have learned things the hard way, but will learn from them.  Those Ideas of your are pretty good , I like the one of looking at files to see where they go.  I will check that out in files that came with daz. Also yes I will start learning Blender, it will be awhile and hopefully I will learn. So thank you and take care , and message me anytime you want, its no bother at all.

    Mjvol 

     

  • KA1KA1 Posts: 1,012
    Mjvol, as you can see from this thread, you are not alone for your learning, you have a 3D tool family right here at varying stages of learning themselves and all understand the teething troubles the learning process can hold. I'm pretty sure any questions you have can be answered by various people here and failing that a link to a useful tutorial that one of us has found useful for the question. Hang in there
  • MjvolMjvol Posts: 93
    edited October 2015
    KA1 said:
    Mjvol, as you can see from this thread, you are not alone for your learning, you have a 3D tool family right here at varying stages of learning themselves and all understand the teething troubles the learning process can hold. I'm pretty sure any questions you have can be answered by various people here and failing that a link to a useful tutorial that one of us has found useful for the question. Hang in there
    KA1 said:
     

    KA1 Hello, your right, that is word of truth, they did not build rome in a day , your absolutly right. Yes your also right about the people in daz, they are nice people.  I humbly thank you. I am not proud in venting the way I did , but will move on, time to grow.

     

    Post edited by Chohole on
  • NovicaNovica Posts: 23,905

    Your venting was mild, believe me  wink  Glad to see you're still here and putzing around. Remember to check the "Freebies" in the scrolling banner to pick up the newest ones whenever they show up. 

  • LinwellyLinwelly Posts: 5,981

    Mjvol, you got a lot of information already so I won't add on that here, I just want to say that you are trying to do a lot of things at once. DAZ for one has a steep learnig curve and there are so many details to understand. It just takes a while. Now with Gimp and blender there are two other programs of the same cathegory, they are huge and with tons of options. Go slowly, take your time look a lot into the forums, there is a lot of information to get. Sometimes programs do have problems, the are made by humans and mistakes happen. Try to report when you find problems, so that the programmers can look for it. that doesn't mean that it will be solved immidiately. Don't let frustration get the better of you.

    And  if you want to make freebies, that is really nice, but it can wait until you have a solid understanding of the programs at hand. I try around a lot myself and maybe at some point that will result in a freeby but not for a long shot I guess

  • MjvolMjvol Posts: 93
    Linwelly said:

    Mjvol, you got a lot of information already so I won't add on that here, I just want to say that you are trying to do a lot of things at once. DAZ for one has a steep learnig curve and there are so many details to understand. It just takes a while. Now with Gimp and blender there are two other programs of the same cathegory, they are huge and with tons of options. Go slowly, take your time look a lot into the forums, there is a lot of information to get. Sometimes programs do have problems, the are made by humans and mistakes happen. Try to report when you find problems, so that the programmers can look for it. that doesn't mean that it will be solved immidiately. Don't let frustration get the better of you.

    And  if you want to make freebies, that is really nice, but it can wait until you have a solid understanding of the programs at hand. I try around a lot myself and maybe at some point that will result in a freeby but not for a long shot I guess

     

    Hello Linwelly, You are absolutly right, I will slow down and take lots of deep breaths. I totally agree with you, I have been so caught up in wanting to contribut too, that I forgot to have fun with it too. So yea now, I am making small goals not huge ones.  I thank you for your wisdon too. I will listen to it.

    Bless you

    Mjvol

  • MjvolMjvol Posts: 93
    Novica said:

    Your venting was mild, believe me  wink  Glad to see you're still here and putzing around. Remember to check the "Freebies" in the scrolling banner to pick up the newest ones whenever they show up. 

    Hello Novica, glad you wrote in here, I was wonder if you can give me your links again, and you mentioned the freebies in the scrolling banner, where would that be ? Anyway nice to hear from you.  Glad your still wondering around too.

    Mjvol

     

  • SzarkSzark Posts: 10,634

    I think you are trying to run before you can walk Mjvol. Your heart is in the right plave and your reasons are sound but it takes a few years to start to know what you are doing. For some a year in and they are already making stuff so my advice is just sit back and say stick with one program like Blender. There are plenty of online tutorials showing how to use the program. Yes it can be very frustrating and many don't have the will to learn this stuff, it is hard no matter who you are. For some it comes easier for others no so much. I am in the not so much group. I can render images but when it comes to modeling for sale, forget it. I just model for myself and even then I don't make much.

  • IceDragonArtIceDragonArt Posts: 12,548

    Mjvol, I want to learn to do modelling as well.  But I decided I better learn how to use the program that I want to make the models for first so I know how people are going to use them and how things actually work in practice.  So I am just having fun and learning as much and as fast as I can and am going to wait a bit to start the more complicated stuff

     

  • IceDragonArtIceDragonArt Posts: 12,548

    Also I forgot to suggest, read everything.  Read the threads where people are having issues even if you don't have that issue yet.  A wealth of information is hidden in the can you help me with type of posts that have really helped me to figure out what might be going wrong if something is not working right.

  • MjvolMjvol Posts: 93
    Sonja11 said:

    Also I forgot to suggest, read everything.  Read the threads where people are having issues even if you don't have that issue yet.  A wealth of information is hidden in the can you help me with type of posts that have really helped me to figure out what might be going wrong if something is not working right.

     

    Right on about that, yes you can always learn by other mistakes people make, it sure is a learning curb. And nice to meet new people like yourself. Well you take care . Catch on flip side.

    Mjvol 

     

  • MjvolMjvol Posts: 93
    Szark said:

    I think you are trying to run before you can walk Mjvol. Your heart is in the right plave and your reasons are sound but it takes a few years to start to know what you are doing. For some a year in and they are already making stuff so my advice is just sit back and say stick with one program like Blender. There are plenty of online tutorials showing how to use the program. Yes it can be very frustrating and many don't have the will to learn this stuff, it is hard no matter who you are. For some it comes easier for others no so much. I am in the not so much group. I can render images but when it comes to modeling for sale, forget it. I just model for myself and even then I don't make much.

    Hello Szark, nice to hear from you, and your right, like I said to Linwelly , you both are right, I am trying to run and falling flat on my face, but yea , I am going to slow, and lay off the coffee. But good advice and I will take it. Go slow like a turtle. My brain is over complacated sometimes it race to much, because time goes to quick. And I am trying to cram a lot of info into my brain like compressed file lol. Anyway nice to hear from you Szark. How things going on your end , hope all is well for you .

    Mjvol

     

  • MjvolMjvol Posts: 93
    Kharma said:

    Hi Mjvol, don't give up yet, I am just learning the modelling and texturing stuff too. If you are trying out Blender ( which is free) there is a posting in the commons titled Who Said Blender is Hard, (sorry I have trouble posting links) but it gave some links to some good newbie tutorials on youtube that I have already learned quite a bit from. Another thing I have done is take a model that I purchased and see where all the files for it are in my runtime and how things like textures are applied in Daz Studio on the surfaces tab. Doing that helped me to know what types of files I needed and how they all worked together on a product. Just a couple suggestions for you to try

     

    Thank you kharma, it is nice to hear from you too. I remember you from the first post I put up. Yes I am watching some vid from VscorpianC on Blender right now , just watching a couple at a time , to much and my mind goes tired. Thank for advice. So how are you doing with Daz, I think I will go check your gallery. I'm sure its all good. Well you take care, and don't be afraid to message me anytime for anything, even if it just say hi, I like messages.

    mjvol

     

  • SzarkSzark Posts: 10,634

    I am well and doing great thanks for asking. I was the same when i started I wanted to know it all NOW and learnt the hard way. I wnet from program to program learning all I could. I did for for a good few years before I settled on a few key programs. But funny enough bouncing around in different programs helped a lot whe it came to lights, surfaces and rendering. It gave me a better understanding of the programs and what we can do with them. I could easily adapt one thing from one program and apply it to the next. This approach isn't for everyone as I have a talent of learning software very quickly.

    Modeling is half the battle and other half is making good textures. Both require a lot of learning.

  • MjvolMjvol Posts: 93
    Szark said:

    I am well and doing great thanks for asking. I was the same when i started I wanted to know it all NOW and learnt the hard way. I wnet from program to program learning all I could. I did for for a good few years before I settled on a few key programs. But funny enough bouncing around in different programs helped a lot whe it came to lights, surfaces and rendering. It gave me a better understanding of the programs and what we can do with them. I could easily adapt one thing from one program and apply it to the next. This approach isn't for everyone as I have a talent of learning software very quickly.

    Modeling is half the battle and other half is making good textures. Both require a lot of learning.

    Yes so true so true.. lol for me. I have been trying different software and been bouncing around , and it just got exhausting for me, so I am sticking to learn bleader first and then the next which is makehuman and then combine them to use in Daz , so that will be good while, because I am going to learn how to walk first  from now on. lol you take care my friend.

    Mjvol.

     

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