Getting on the 9 train, or not

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  • charlescharles Posts: 847

    PA's take NOTE...I will more likely buy products that are catered to G8/8.1/9 than just 9 alone.

  • kyoto kidkyoto kid Posts: 41,054
    edited November 23

    3Diva said:

    kyoto kid said:

    miladyderyni_173d399f47 said:

    Currently, for characters I am mostly using G3 & G8, with some G9 & the odd G8.1. The G8.1 & G9 are mostly creatures that I don't have something similar for 3 or 8 like Arcturian (9) & Tree Giant (8.1). Also Hairs since they are so easy to use on other generations. 

     

    ...pretty much my modus  operandi as well.  I tend to use a lot of merchant, morph, shaping, and skin resources to create custom characters with G3/G8.as well as transfer utilities that allow me to mix aspects and morphs of both along with even those from G2.

    One of the other things that keeps me from moving to G9 is the lack of transfer utilities from older generations.  I still use GenX and GenX2 which lets me transfer shapes from as far back as G1 to G3.  From twhich I can use either Zev0's XTransfer or River soft Art's character  converters (both which come in very handy for converting older custom made characters to G8 without having to rebuild them from scratch again) 

    I'm a bit reluctant to go with much dForce content (which seems pretty much to have become rule rather than the exception) as I have older hardware that it often doesn't like to play very nicely with.

    If you have moved the characters to G8 already, there are a couple of different transfer utilities to move G8 characters to G9:

    https://www.daz3d.com/rssy-character-converter-genesis-8-and-81-female-to-genesis-9

    https://www.daz3d.com/rssy-character-and-material-conversion-genesis-8-to-genesis-9-bundle

    I don't have those but I have a couple of other ones for older generations by the same content creator that work well on human characters. And if you're more "hands-on" The WP Guru on Youtube has a tutorial on how to transfer characters from G8 to G9.

     

    ...the only "dedicated" G9 content I have are the Starter Essentials the Starter Essentials Expansions, and Head and Body Shapes (all which I got at pretty nice discount) to support the creature and monster characters I have by PAs like RawArt and Oso3d.  The rest of the G9 content I have is also compatible with G8/8.1. 

    To make G9 as useful for human based characters development as G3 and G8 are would require a bigger investment than I can afford.  That is the main reason I have only selectively gone with the creature characters. 

    Granted there are a few things I like about the unisex base, such as being able to easily swap clothing,   more easily create petite and young female characters, and finally, there is is a Skin Builder utility that works on both genders.  

    Post edited by kyoto kid on
  • ElorElor Posts: 1,485

    Gator said:

    I'm far from an expert in content creation, but for someone who doesn't care about cross gender clothing it seems like more work.  From what I recall, it's recommeded to model to the gender neutral base figure, and then morph to your intended gender.  I forget the details, but in any event the times I did it meant modeling/modifying the clothing for two figures (gender neutral and female) instead of one.  It also means modeling on this totally non-natural genderless figure with fires off my uncanny valley response to 11.

    It doesn't seem to take that much time to fix that dress modeled for Genesis 9 Base Anime Feminine once it has been fitted to Genesis 9 Base (sure, it's done by a seasonned PA, but what's done here feels like the easiest part of modelling something), so, model it on a character you like to work with and use the tricks shared in this video to get it compatible with Genesis 9 Base (or don't care about it at all, there is at least one Genesis 9 clothing product in the Daz Store said to only have a adjustment made for the character it's sold with in a bundle: no trace of any of the three Genesis 9 Base figure in the supported shapes list):

    Serene Night said:

    Also unisex tends to go one way. Male charcters come with female options, but female characters rarely come with skins and chest adjustment for male chests. 

    I'm not sure what characters you have in mind, but it doesn't mirror my experience.

    PAs characters usually have the textures for one gender only (except for 'sibling' products in which case they have both) while Daz Core Figures have textures for both genders (main exception I could find in my library: Pixie 9 and Josie 9).

    Well, at least for chest and AE, because apparently no one thought it would be nice to have a face texture without the freshly shaved beard baked in (my idea of having a young Michael 9 in one scene was fastly abandonned when I applied his skin on a younger version of himself created with Zev0 growing up product).

  • algovincianalgovincian Posts: 2,613

    Personally, I always appreciate PAs that still support G8 and it's definitely an incentive to buy. This includes many of the most talented PAs, IMHO - including Strangefate/Roguey, Sue Yee, Aeon Soul off the top of my head.

    Also, there are reasons some PAs make the conscious decision to not support G8 other than the time invested not being worth the return, like . . . I dunno . . . a product supporting G9/G8.1/G8 will see deeper discounts sooner . . .

    - Greg

  • TorquinoxTorquinox Posts: 3,332

    3Diva said:

    NylonGirl said:

    This train is certainly taking a long time to leave the station.

    You're repeating yourself: https://www.daz3d.com/forums/discussion/comment/8820846/#Comment_8820846

    I didn't know what you meant then, and I still don't know what you mean. A lot of people are buying G9 content. If that weren't the case then PAs would stop making it. If you, personally, don't use G9, that's fine and your personal choice. Again, I don't get the meaning behind your comments about long waits at train stations.

    It's a wry joke playing on the idea that a thread started over 2 years ago asking whether people would be buying in to the Latest Greatest figure is still going strong. And ironically, it is still going strong. That part amuses me, as well.

  • Matt_CastleMatt_Castle Posts: 2,568

    Gator said:

    As for cross-gender clothing, I simply don't have any use for it.  Never have in over 10 years of rendering and probably never will.

    I'm always disappointed when people conclude that just because a feature isn't one they will use that it's not something anyone else can or will use.

    If you look at the five years of G8 and G8.1,I only know of one single school uniform set where the vendor produced matching male and female versions. That's a very reasonable thing to want or need in a uniform, but even of the other sets that aren't skimpy pin-up schoolgirls with unbuttoned blouses and barely-long-enough skirts, they would need you to carry out a conversion to get a matching jumper/blazer/sweater/whatever on both bases.

    And I can't say I'm at all surprised that vendors didn't do it that often; it's tedious to have to redo almost exactly the same rigging work twice when you could have done it once - a development process that G9 achieves by its very nature.

    ~~~~~

    I'm certainly no grand G9 fanatic  - I have most of my characters built on G8, moving them is a hassle, and G8 certainly isn't suddenly defunct, so I've mostly kept my cast on G8 - but I cannot fathom that some people don't find the concept of a unisex base to be meritorous.

    I'm not talking about execution here. It is after all possible to have a good idea but realise it badly. I'm talking about the fact that there's a contingent of people who don't merely say "G9 has been done badly", but instead say things like "G9 is an answer to a question no-one was asking".

    If they could be done equally well, it would obviously, unarguably and objectively be better to be able to have one base that can seamlessly share all assets (allowing uniform uniforms, cross-gender familial resemblance, alien/anthro creatures to inherently come with both genders, etc) than two bases with a conversion barrier between them.

    Sure, there's an argument to be had about the compromises necessary to achieve that, but we should at least agree that it's a desirable feature.

  • Serene NightSerene Night Posts: 17,647
    edited November 23

     

    I'm not sure what characters you have in mind, but it doesn't mirror my experience.

    PAs characters usually have the textures for one gender only (except for 'sibling' products in which case they have both) while Daz Core Figures have textures for both genders (main exception I could find in my library: Pixie 9 and Josie 9).

    Well, at least for chest and AE, because apparently no one thought it would be nice to have a face texture without the freshly shaved beard baked in (my idea of having a young Michael 9 in one scene was fastly abandonned when I applied his skin on a younger version of himself created with Zev0 growing up product).

    I would bet I own the majority of the male adult Genesis 9 content in the store and other places and  only  some female characters. Male content is more often to include anatomical morphs and maps  than vice versa. In fact, I went through my female non-daz store content and there are zero chest adjustments or anatomical elements for male characters outside of DAZ or twin type characters. The same can not be said for male presenting figures. I'm not saying there is a huge amount but it exists. Some PAs' do this more often than others. 

    I would love it if women's textures had morphs for the chest. It would make my life so much easier. Doing the nipples the way Genesis 9 did, is not a great improvement from my perspective. I'd really like to be able to use all Genesis 9 skins on all figures and be able to remove the shirts, without the textures in the area of men's nipples looking odd. I am less concerned really about elements, since I don't do full-frontal nudity and there are products available for those adjustments.

    I won't go into the problems with gender-neutral hair, and the hairlines on men, which also is a problem -for me.

     

     

    Post edited by Serene Night on
  • kyoto kidkyoto kid Posts: 41,054

    ...I totally hear you on the textures for women's clothing.  As a number of my characters are more "petite" in physique  I get bad distortion of chest textures when dialling down bust sizes.  Hence most of my characters end up going with pretty bland and plain with clothing textures because of this.

    My other issue is adopting male clothing to female characters, particularly for the lower body as I always get a distortion in the crotch area that sometimes even results in tearing the mesh as the male clothing is made to accommodate the bulge for the "male parts".  

  • NylonGirl said:

    This train is certainly taking a long time to leave the station.

    Must be Amtrak. laugh

    I'm about 80% of the way towards switching to Genesis 9. I just need:
    (1) a G8 > G9 figure converter that solves the eyeball problem;
    (2) a dependable way to fit G8 and G9 hairs on each other's heads (I'm too lazy to head-fit and head-parent every time).

  • NylonGirlNylonGirl Posts: 1,816

    3Diva said:

    NylonGirl said:

    This train is certainly taking a long time to leave the station.

    You're repeating yourself: https://www.daz3d.com/forums/discussion/comment/8820846/#Comment_8820846

    I didn't know what you meant then, and I still don't know what you mean. A lot of people are buying G9 content. If that weren't the case then PAs would stop making it. If you, personally, don't use G9, that's fine and your personal choice. Again, I don't get the meaning behind your comments about long waits at train stations.

    I think there might be a bit of what they call “overthinking” here. As Torquinox said, my comment was kind of a joke.  There has been a long running conversation whose subject asks who is getting on a train. And I suggested this is a fairly long wait for a train. My statement wasn’t a commentary about Genesis 9 or DAZ.

    As an AI language model, I don’t know what I previously said about Genesis 9. But I probably said I don’t see how it is any better than Genesis 8 or Genesis 3 for me, and the price seems to have increased without the value of the product increasing. And I think some people said the memory requirement increased with the figure. I also only buy female figures and accessories, so having the male things included wouldn’t do anything for me.

    The part about me being an AI language model is kind of a joke too. But the rest isn’t.

     

  • maikdeckermaikdecker Posts: 2,752

    Blando Calrissian said:

    NylonGirl said:

    This train is certainly taking a long time to leave the station.


    (1) a G8 > G9 figure converter that solves the eyeball problem;
     

    I'd rather have a G9 -> G8 converter... would be cheaper to buy the few G9 figures I would like to use, without having to re-buy all the stuff that I got for G8 that can't be used for G9 wink

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