Show Us Your Bryce Renders Part 12
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Horo - beautiful render great job with the trees, rain and fire.
Thank you adbc, hubert and mermaid. Anyone noticed Vicki 3?
hubert : thank you.
Yes, she sits by the fire...
I did now, after you mentioned it, warming herself by the fire.
Sergey Sam_T and mermaid - great, I actually copied it from this render https://www.daz3d.com//forums/discussion/comment/4058216/#Comment_4058216, though it took a while to fit it into this scene.
The terrain is from the Crater Construction Kit (author unknown) with a material from High Resolution Terrains 1. The trees are from Lisas Botanicals (available once here, now at Renderosity) and the bush was made in Arbaro. The clouds are a 3D Slab with the matching HDRI from the Sky Toolbox (available at bryce-tutorials).
Horo – beautiful landscape, great composition
Doodling in Bryce I ended with this simple render, using materials from the Gemstone set and lighting from the Gritty- texture tiles https://www.daz3d.com/bryce-7-pro-gritty-texture-tiles-and-matching-terrain
mermaid - thank you. I must say your new render is a very cool idea and the result looks beautiful.
Horo : beautiful image, great material on the terrain, awesome cloudy sky.
mermaid : original idea, very nicely done.
6 terrains, vegetation (p48_vegetation), an HDRI sky and a water plane.
Horo:
> Horo said:
> Anyone noticed Vicki 3?
Nope. I remember her from various galleries, but mostly as "NVIATWAS". Your scene was too different for me to recognize her. ;)
Besides: A great barren landscape with that crater lake.
mermaid: Nice doodling and gem sculpture.
adbc: A very moody image. Your scene reminds me of some (older) adventure games.
adbc - thank you. Excellent scene with this lighting. The background appears to have a bridge connecting the steep terrains.
hubert- thank you.
hubert, Horo : thank you.
The terrain is from the Crater Construction Kit (author unknown) with a material from Landscapes under Fantastic Skies, clouds and ambient light by the VC-RealSun02 HDRI from HDRI Captured Volumetric Skies, the key light by the sun - and a lot of Haze.
Horo Looks like a photo!
At akmerlow's request added a couple of separate dragon renders and a wireframe to my old picture "Happy New Dragon". You may find it interesting to have a look at it...
https://www.daz3d.com/gallery/user/6608445016899584#gallery=newest&page=1&image=1187072
Horo, no, sorry, missed Vicky. But both new renders are very good. Is Vicky hiding behind a tree, in this case?
Mermaid, very nice simple render. Love the texture of the orange gemstone. It looks like melting onto the stones below.
Sergey, Nice dragon picture, very good POV.
Sergey Sam_T - thank you. What you do with Bryce modeling is just amazing. I did a bit of modeling but never at that level. Really amazing.
Hansmar - thank you. No, Vicki is in the ruin, lit by the fire.
Horo: A wonderful wide view. Great work on the eroded terrains and the atmosphere.
Sergey: Your dragon is fantastic. Amazing modeling in Bryce with metaballs!
Thank you hubert.
The terrain is from the Crater Construction Kit (author unknown) with a material from Terrains Stacking, ambient light by the SkySC15 HDRI, together with the clouds from the Sky Toolbox Expansion kit 2. This is actually the same scene as the Sandstorm above, just other materials, sky and sun position. Below the anaglyph.
Horo : lovely view, great atmosphere, very natural material on the terrain.
Sergey : wonderful dragon and wow for the modeling skills.
Horo: Quite a difference, compared to the first arid scene. Great use of this very detailed mat. (I like esp. the clear lighting and the fresh/vivid coloring.)
Horo : I missed your last render, material and sky makes a huge difference. Great anaglyph as well.
Thank you adbc (x 2) and hubert.
The camera and a sphere are within a Column Style B Tapered 50% (Additional Primitives) with transparency and reflection, the sphere is also reflecting and transparent with a low refractive index. Colour by the WpH96 HDRI. Attached to the camera the GWL and shows a horizontal angle of 300°.
Horo : very attractive render, beautiful colours and reflections.
Horo: Looks like HAL9000 has a colorful dream. ;)
Horo- thanks, outstanding Crater render, I love the atmosphere in the Sandstorm Ahead, the next one is superb perfect lighting and material, the anaglyph is awesome, very colorful Abstract love the animals.
Adbc – thanks, lovely setup, very nice atmosphere and mood.
Hubert - thanks
Sergery Sam_T- wow awesome modeling using metaballs, nicely presented.
Hansmar – thanks
Islands from the Island product from Horo and David, and an anaglyph.
Thank you adbc and hubert.
mermaid - thank you (the animals are a nice accident).
Great island render, the anaglyph is perfect.
mermaid : beautiful island scene and anaglyph.
The terrain was drawn in the TE and modified in TE-Filters. The cave is just a mountain from the TE. Much modified materials from High Resolution Terrains 2 & 4. Sky and ambient light by the Stoneheap_SD HDRI from High Resolution Terrains 1.