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Comments
I'm having a problem with dForce2morph. When I save it on hair, it detaches from the figure. I'll use a default gf8 as an example. In the first 2 images I run the simulation, things go just fine. I save the hair in the last frame as a morph, which clears the simulation. I return to the frame it was saved onto and apply the morph. And it floats off of the figure.
The hair is a mesh, not a strand based thing.