Lyoness Error Presley And Mikaella, missing Victoria 5 file? Solved.

ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
edited August 2014 in New Users

I know it will come up eventually. Just clicking "OK" gets you past the Error with minimal grief. Yet I need to know, What is this looking for?
http://www.daz3d.com/ly-presley
http://www.daz3d.com/ly-mikaella
Use with Genesis requires Victoria 5
(EDIT2 1:15UTC 13Aug2014; G2F fix in the works, thanks Lyoness)
(EDIT3 21:25UTC 13Aug2014; fix has been received via DIM and works, thanks Lyoness)

I get this error, every time I try to load the figures mentioned into a scene, or call up a saved scene with them in it. It is not detrimental to the figures, it is just annoying as all (Pick a Random word, lol).

This error happens when loading the 'Texture.duf' for both figures.

Is it looking for Victoria 5 (The figure), a V5 for G2F conversion thing (GenX/Shapes-for/etc), or something else?

(Edit1)
LY Brynn and LY Mallory dose NOT bring up this Error. I don't have any other Lyoness figures at this time. I know it can take around two weeks to get a product update threw "the system", I'm just hoping for some answers, and to head off a flood of inquires.

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Post edited by ZarconDeeGrissom on
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Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    It seems to be looking for the V5 UV set, but it does not list V5 as a required figure for the Genesis version of the Product pages for the two models.

    Once you have either figure loaded, go to the Surfaces pane with figure (Genesis) selected and have a look at the UV set it is using under 'UV Set' at the bottom of the Surfaces tab to see what it says.

    Do the skin textures fit correctly without any lines or gaps, is so, then it doesn't need the V5 UV set, and there must be an error in the way the files are set up. You could send a not to Support telling them about this, and they may be able to update the files. If you use DIM, and any files were updated, you would have got them through it, but if you don't use DIM, maybe there has been an update that you have missed?

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    I have not posted anything before now, hoping there would be an update, none as of yet. And to partially answer the rest, I'll look as soon as DIM finishes installing the rest of the stuff it is in the middle of (All new, no updates today).

    Post edited by ZarconDeeGrissom on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    Yep, they are using the Victoria 5 UV map, as I thought most G2F figures do that are not based on other figures (like Olympia6 or Aiko6).

    There do not appear to be any visible seams around the back of the ears, like the failed attempt to put a V4 texture on G2F. So going on the first post for others, just click the "OK" and you should be fine until the issue is resolved (whatever it is).

    The nagging thing for me is, I'm tired of clicking that "OK" at this point. I want it gone. lol.

    Post edited by ZarconDeeGrissom on
  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Do you have V5 installed yourself?

    Maybe G2F comes with a V5 UV set, I can't remember now, but it must be getting it from somewhere.

    You could go ahead and report this to Support, and they may even have an answer for you.

  • jestmartjestmart Posts: 4,449
    edited December 1969

    G2F does come with a V5 UV set which is why the textures will look okay. The preset is trying to be 'helpful' by automatically changing the UV set but this was made Genesis Classic's Victoria 5 so that is the one it calls. Technically there is nothing wrong with the product, it was simply made for a different figure then the one zarcon is applying it to.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Now I'm confused, because they are in the G2F path, the requirements are the G2F morphs, and they are both sold as G2F figures.

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  • jestmartjestmart Posts: 4,449
    edited December 1969

    Based of the product page they contain both Genesis 1 Classic (G1C, my own made up designation) and G2F settings. The vendor may have taken a shortcut and just cut and pasted the G1C preset in to the G2F folder, in which case it should be reported.

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Now I'm confused, because they are in the G2F path, the requirements are the G2F morphs, and they are both sold as G2F figures.
    Are you applying it to G2F or Genesis classic? If it's the latter, you will want Victoria 5 installed, as it does not come with V5 UV's as standard. If you're applying it to G2F, it shouldn't be looking in the Genesis folder for the UV's, but rather the Genesis 2 folder, which sounds more like a technical issue.
  • mark128mark128 Posts: 1,029
    edited December 1969

    There is a Genesis 1 and Genesis 2 version of Ly Presley. She uses V5 UVs. V5 UVs are included in the default G2F, but V5 UVs for Genesis 1 only come with you buy V5.

    It would appear the product page is wrong for not listing V5 as a requirement for the Genesis 1 version.

    I own V5 and I don't get any error using either the G2F or G1 versions.

    I would open a ticket on this problem.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Thank you HeraldOfFire and mark128. Sometime in my absence, it looks like the V5 requirement was added to Mikaella, tho for the text "Use with Genesis requires Victoria 5" had me thinking I was all set with sticking with G2F stuff.

    LY Presley also requires Aiko6, that almost was invisible in the list of requirements for that figure. Thankfully I did get Aiko6, so that was not an issue.

    I have no desire to spend in excess of forty USD for V5, especially considering already got the V4.2 god-bundle, and V6.

    I will contact daz, tho I'm not expecting much as both figures now explicitly state the V5 requirement.


    (The following are my opinions, and do NOT reflect the opinions or policies of Daz3D)
    I can understand the use of adapters to make older figures work on G2F, yet I suspect it would be better to just remap the polygon mesh to work directly with G2F without the use of adapters (in z-brush or whatever), rather then turning G2F into an older generation (V4 or V5). I suspect there is much more getting downgraded with the use of adapters then just the quantity of base mesh polygons.

    I have messed with the torturous generation 4 interface, auto-fit, pose controls, etc, at this point, and am considering uninstalling the entire v4.2 mess and sticking with threw-and-threw G2F (generation 6) figures and stuff at this point for my work. At least the Auto-fit works for the most part with stuff from the generation 5 figures with out to much tedious effort.

    I really do feel cheated to an extent when a figure is claimed to be a Generation 6 model, and yet requires stuff from an earlier era to function. If a figure truly was a true generation 6 figure, it would not require Anything from generations past to work.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I really do feel cheated to an extent when a figure is claimed to be a Generation 6 model, and yet requires stuff from an earlier era to function. If a figure truly was a true generation 6 figure, it would not require Anything from generations past to work.

    Mikaella does NOT require a previous generation to work with G2F

    It says on the Product Page :

    •Use with Genesis requires Victoria 5


    Genesis is Generation 5, G2F is Generation 6. The G2F version has it's own requirements namely 'Genesis 2 Female Body Morphs'.

    If you want to use the figure with Genesis (original generation 5) then you require V5 to get the correct shape. If you are using G2F, you do not need V5, only the Genesis 2 Body Morphs

    I will contact daz, tho I’m not expecting much as both figures now explicitly state the V5 requirement.

    Again, the V5 requirement is ONLY for the original Genesis figure, NOT G2F

    DAZ 3D have a 30 day money back guarantee, so if you write to Support using the Help button at the top of the page, I'm sure they can sort it out for you. If you bought them more than 30 days ago, you could explain that the requirements have been changed on the Product Page since you bought the items, and I'm sure they will be sympathetic.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    thank you JimmyC_2009, I get the error trying to load the G2F version for both of them.
    (EDIT)
    LY Mikaella was purchased June 23, 2014.
    LY Presley was August 1, 2014.
    (edit2)
    I'm hoping the "Technical staff" was the correct direction for the ticket.

    Post edited by ZarconDeeGrissom on
  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I think that must be an error or some kind, see HoF's post above. I would mention that to Support as well if you are writing to them.

    Support are usually good to deal with, I have never had any problems getting a refund in all the time I have been here.

    You mentioned earlier

    I have messed with the torturous generation 4 interface, auto-fit, pose controls, etc, at this point, and am considering uninstalling the entire v4.2 mess and sticking with threw-and-threw G2F (generation 6) figures and stuff at this point for my work.


    What problems are you having with V4? There is a multitude of free stuff available for V4, including skins and clothing and morphs. The Gen 4 figures do not work the same as Genesis/Genesis2, but they are still very useable, and lots of people still use them.

    If you are having problems with V4, just ask, and I'm sure one of us can sort it out for you.
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    I kind of don't want a refund. If they really are G2F figures, they should work without getting a V5 downgrade for V6, lol. It dose seam to be a coding glitch/mistake in the matt files for the G2F version.

    If this is indeed a V5 set of figures, it's like selling windows 98 software as windows 7 64bit software, even tho it only functions with limited functionality in compatibility mode only.

    Post edited by ZarconDeeGrissom on
  • jestmartjestmart Posts: 4,449
    edited December 1969

    Using V5 mapping is not a downgrade as it is one of the better laid out mappings. The different gene pool shapes often come with new mapping to minimize stretching of their texture sets when used on that shape. With the exception of The Girl and Olympia the base shape doesn't change enough to warrant new mapping so I wish DAZ would just stick with V5 mapping and make the Genesis V5 UV set available for free (just the UV not the figure).

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    I just got back from grocery shopping, and to say the least, I am not happy with the way the figures were presented when they were purchased.

    At least Mikaella's page has been updated to reflect the V5 requirement, tho it now implies like Presley, that V5 is only required for use on Genesis and not G2F. This is truly deceptive, at best.
    (Edit)
    The tech support response I had read at the time of this post, did not match reality.

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    Post edited by ZarconDeeGrissom on
  • mark128mark128 Posts: 1,029
    edited December 1969

    I just got back from grocery shopping, and to say the least, I am not happy with the way the figures were presented when they were purchased.

    At least Mikaella's page has been updated to reflect the V5 requirement, tho it now implies like Presley, that V5 is only required for use on Genesis and not G2F. This is truly deceptive, at best.

    If these characters skin presets are giving error messages about V5 UVs for Genesis 1 when you apply them to G2F, that sounds like an error in the preset. I would open a ticket on this. They should be able to fix that.

    These characters work fine for me, but I have V5 for Genesis, so I would not see this problem.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    (EDIT)
    I got the standard 'Canned' response that it is in the requirements, thus I need V5 to not get the error in the future.

    Post edited by ZarconDeeGrissom on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    not happy to have read that.

  • mark128mark128 Posts: 1,029
    edited December 1969

    That is the DAZ support response.

    You can try contacting lyoness. While not real active on the forum, she (?) does sometimes post here. Send her a PM.

    http://www.daz3d.com/forums/member/2249002/

    She may or may not know the technical details. G2F supports V5 UVs by default and you should not have to own V5 for Genesis to use skin materials using the V5 UVs on G2F. You would need V5 to use the skin preset on Genesis 1, but if I understand you correctly, that is not what you are doing.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    That is absolutely correct. I'm trying to use G2F with the figures.

  • LyonessLyoness Posts: 1,616
    edited December 1969

    Hi there.

    V5 is a default UV on the Genesis 2 females, therefore it does not require Victoria 5 to be installed for Genesis. So any texture that is made for Victoria 5 (on Genesis) will also work for Genesis 2. The reason an error keeps popping up is because Daz Studio is hunting for the v5 uv under Genesis. If you hit it should continue on and install the texture correctly

    Are you telling me that it does not install correctly at all?

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    The figure seams to be there (no black seems), I'm just getting tired of clicking that 'OK'.

    isn't there a way to make the G2F path duf use the G2F UV, and leave the genesis (1) duf as is. or is that coding off in the blue yonder in the same file for both versions?

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Sorry if this comes across as rude or condescending zarcondeegrissom but I don't think you understand the problem well enough to have explained it to tech support. The preset for G2F appears to actually be a copy of the preset for Genesis. All that is needed is for it be replaced with the right G2F preset. It could easily be fixed by applying the current preset to G2F, ignore error, save a new preset. The disadvantage of using a Genesis preset on G2F is it won't set the Eye Surface material as Genesis doesn't have that.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    no offense taken jestmart, I am quite clueless with allot of this. Presley and Mikaella, both have many eye options, separate from the skin-tone preset that gives the error.

    Is that save thing something that can be done in Studio, to fix the "00-Texture.duf", or even add one to the folder?
    Is that the default G2F eye??? I don't know.

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    Post edited by ZarconDeeGrissom on
  • LyonessLyoness Posts: 1,616
    edited December 1969

    ok. What jestmart is saying is true. You could resave textures and they would properly point the genesis 2 version of the v5 UV set.

    If you are comfortable with a text editor you can change the address of the UV set yourself and save it.
    It is searching for the V5 UV dsf here: ...\data\DAZ 3D\Genesis\Base\UV Sets\DAZ 3D\GenePool\Victoria 5.dsf
    and you can replace it with this address ...\data\DAZ 3D\Genesis 2\Female\UV Sets\DAZ 3D\Victoria 5\Victoria 5.dsf

    This only works upgrading from gen v5 to genesis 2 v5... you cannot downgrade the process (gen2 to gen) because the mat zones are different.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    To confirm what jestmart stated, I thought he was talking a material asset or shader preset save. I don't have a UV editor, unless there is one in Studio I don't know about.

    That almost looks like a DOS batch thing tho, would notepad work? or dose it really need something parallel to language compiler thing? It's been a few decades since I dealt with that stuff.

    Post edited by ZarconDeeGrissom on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited August 2014

    that "!!Quick Start.duf" dose not appear to do anything, what is it?
    (EDIT)
    I think I found the files, Windows 7 dose not put stuff in logical places, lol.

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    Post edited by ZarconDeeGrissom on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    To keep CMS from turning into a pretzel, DON'T do this with studio running. I almost made that mistake.

  • LyonessLyoness Posts: 1,616
    edited December 1969

    :) *smile*
    I'm sorry. I guess I jumped ahead too many steps.

    If you want save a material preset (which is what skin textures are) you can use the little + button in the preview area of the content library. it's at the very bottom. See picture.

    first select genesis 2
    click + button
    select Material preset
    pick the texture that you are going to replace and click
    if you are replacing the main texture... do not unclick anything in the options menu and click

    and voila... you've saved it!

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