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© 2024 Daz Productions Inc. All Rights Reserved.
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I wish I were as skilled, nice render. I like the way the character is straining forward, the slight hesitation of the dragon and the angles and composition. Though personally, I think the dragon would look better with some veins in its wings.
Impressive work! I also enjoy your promo renders in the store. Although I have to be careful because they have this way of convincing me to part with money for things I didn't even know I needed... :)
By the way, thanks for sharing the article on the composition choices in The Incredibles. You clearly already know your stuff compositionally, but I figured one interesting read deserves another. Who knows, you might get something out of it, and it goes beyond the usual rule-of-thirds so for me it was new territory:
http://www.adammarelliphoto.com/2011/06/craig-semetko/
It also made me think how we have it easy when we can simply move things/characters around instead of waiting for them to (hopefully) move into the right positions by chance like street photographers have to!
Yeah, you gotta have thinking time to recharge those creative cells.
That dragon image is really awesome. Brilliant composition!
Thanx everyone
I am working on a new image.......though the delay on this one is that it is using a character that I dont have finished yet.
I just had a cool idea for an art piece last night, and the new character would fit perfectly...if it was done.
So now I am laying out the shot with a default character as a place holder for the new one.
I better finish the character quick LOL
Was playing around with filters today...what do you think...does this look hand drawn?
Rawn
very artistic, it does have that hand painted look :)
Thanx Ivy :)
I smiled when I read the initial post to this thread :D
Formally trained for six years as a fine art major at two colleges, even placing at national competitions with my acrylic paintings and colored pencil drawings, it took me over 10 years after school to make the attempt at 'becoming an artist', then another two years of actually making money at it before I ever referred to myself as 'an artist', rather than an art student. This was long before I found Daz and entered the 3D world.
I also remember the moment I realized I was becoming an artist vs just a student or crafter. I suspect this is where you are at. This is your 'becoming' ... The period where you begin to see your own evolution. From here on out, you'll not approach an image or look at things quite the same way. :D
My latest image, entered in this month's Render Contest: Epic Tales (You should enter, if you haven't, btw):
Nice picture. :)
I am college trained in art (and classical animation)...but after school I ended up doing more graphic design that "art"....then fell into 3d character making, so all the real "arty" skills atrophied a bit...and I am slowly waking them up again.
The 3d character work is more like a craftsperson than art, and promo shots were simply to show off the character. SO didn't need to show any real story.
But now I really want to delve more into the artistic side as well and get going with that........I am even toying with bringing out my oil-paints again
Rawn
Cool! I took electives in 2D animation, too :D My goal from the start was to become a book cover artist. But back then, that was considered too 'commercial'. BIG divide between the fine art and design departments and curriculums, lol. But I also knew if I wanted to grace the covers of SFF books, photo-manipulation was going to cut, lol. So I took all of the studio classes plus animation and design classes, then sprinkled in anatomy, philosophy, world religions, archeology ... If I thought it might help visually interpret a book, I wanted it, lol.
The animation classes really came in handy when my break into publishing was illustrating kid's books.
Kinda off topic but I like playing dress up with Daisy May and Macy Day. Posing figures and lights is fun. I also play with shaders in Daz Studio.
edit: My scenes are simple compared to everyone elses. RawArt, I know how you feel about being stuck with ideas. But I cannot render most of my ideas because my computer is so old.
I think you did a great job on this one with the cavepeople and dino, especially the paint F/X filter, plus the great lighting and composition.
Thanx guys
I am trying to push myself to do a new image every week to develop my style and work on all those aspects of composition, posing, lighting, etc,
Some weeks are more successful than others.
Here is what I am up with this week.
as you can see...my new favorite effect is the zoom blur filter in photoshop. I like how it gives a sense of action to a shot ;)
Rawn
What is more iconic in fantasy art than a Death Dealer ;)
Rawn
Very cool blur, works splendid with the scene!
Many thank-yous for the new Roark 2-Regenesis HD, tried to stick to my budget but he kept saying "Buy-me, Buy-me, Buy-me !!!!!!!"
Very nice...looks great!
Rawn
Some fantastic works in here Rawn!
When you get down to it art is a communication vehicle and the story is what seperates art from technical drawing.
One thing that i always try to get into my images is to not lead the viewer to much by the hand , try to be subtle and leave room for the viewers imagination to connect the dots or even create meaning well beyond the intentions of the piece. Look at something like the monalisa for example quite a simple composition but it reaches out to the viewer and makes them search for an understanding of what they're viewing and in effect create their own story to explain the work. Sometime the lack of clear definition gives room for the viewer to create a more individual and unique connection to a piece.
Though the balance as in most things is the difficult part to master.
Keep up the awesome work mate :)