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cridgit
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Well, if it is not in the new SDK for DS 4.5, I have no idea where it would be.
http://www.daz3d.com/shop/daz-studio-4-5-sdk
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Perhaps you'll remember your "How can I enumerate DzFileIOSettings?" thread in the old Developer Discussion forum. If you re-read my posts in that thread, you'll notice in the latter two I mention posting samples using DzAssetIOFilter subclasses. Those samples have been posted for a while (since at least May 7, 2012 according to the log)... in the "desert landscape with the water squeezed out" you refer to. Perhaps you'll find this post of use as well.
-Rob
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getDefaultValue() is the function, but it seems to work yes.
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@selection will resolve to the root node (skeleton/prop) of the selected object(s) in the scene... Selecting a bone of a figure resolves to the root node (skeleton) of that figure. Selecting a non-figure owned node resolves to that node - regardless of whether it is parented to something else. @selection/lToe will resolve to the first node in the hierarchy of the selected object(s) in the scene that is named lToe... including any parented objects - the exception being nodes belonging to a figure that is parented to a node belonging to a figure. It is also important to understand that the first node in the hierarchy of a selected object is itself.
-Rob
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-Rob
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