Pose Controls Separated?

callumlulzcallumlulz Posts: 43

I'm having a weird problem with my Daz Studio where the pose controls for Genesis 3 male's have separated, for example;

When I clicked on left forearm previously, bend and twist were in the same parameters panel. However, now they are both completely separate.

Whereas, with Genesis 3 females, they have stayed the same, and they are both in the same parameters panel. I've left screenshots below to show what I mean

How do I fix this?

 

Genesis 3 Male:

Only has Bend inside "Left forearm bend"

Genesis 3 Female:

Post edited by callumlulz on

Comments

  • evilded777evilded777 Posts: 2,466

    huh. I wonder how that happened?

  • callumlulzcallumlulz Posts: 43

    huh. I wonder how that happened?

    It's only with Genesis 3 Males also, Gen 1 and 2 are fine

  • Richard HaseltineRichard Haseltine Posts: 102,712

    Try reinstalling the Genesis 3 Male Starter Essentials.

  • jestmartjestmart Posts: 4,449

    There is nothing wrong, the new (actually old to the rest of the 3D world) weight mapping can only handle two axes per bone thus the need for these added bones.  They should have been hidden like the facial bones but where not.  They cannot be selected from the viewport and should not be adjusted on their own.

  • Richard HaseltineRichard Haseltine Posts: 102,712
    jestmart said:

    There is nothing wrong, the new (actually old to the rest of the 3D world) weight mapping can only handle two axes per bone thus the need for these added bones.  They should have been hidden like the facial bones but where not.  They cannot be selected from the viewport and should not be adjusted on their own.

    The bend bone is seelctable and should be showing a twist parameter, which is an alias for the twist on the twist bone.

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