using G3 poses on models m4/v4

I know I am missing something here...frown

I am attempting to use newer poses for skeletons m4 and v4 but only a handfull work well.  How do I get the newer poses to work?  I have tried with limits off and on and neither produce anything close to the pose required.
I can not find a convertor that will work for what I am attempting to accomplish.

I did try the pose convertor, however, it does the exact opposite of what I am looking for and the poses didn't work on G2 models.

Do I have to convert the old M4/V4 skeleton to work as a G3 and how would I do that?

I have DS 4.9, Windows 10 x64, Nvida graphics card, not that is has anything to do with this. Just though I would put that out there.

►If you want to try out what I am attempting:  Use the M4.V4 Skeleton and then hide all the red rings, or not, it doesn't really matter. After that apply a pose, I used one of the Painful Poses and selected to turn limits off.  I then tried to apply a pose meant for Genesis 3, with limites off, and the figure became contorted and not what the pose was meant to look like.  

Comments

  • LeanaLeana Posts: 11,830

    G3 figures have very different bones, so using G3 poses on V4/M4 figures won't work.

  • podrussopodrusso Posts: 0

    Good morning, I would like to make a specific animation of the foot bones, how can I divide in particular the bones of the skeleton m4 foot? thank you

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