Daz Studio doesn't export Morph Animations in FBX

Hey guys,

Not sure what I'm doing wrong here. I have a simple M4 character in Daz Studio with morph animations- simple expressions with lipsync. On my FBX export I select the approriate morphs for the head and set them to export along with checking animation. The problem is any other 3D program I import the FBX only the skeletal animation is preserved, not the morph animation. There are active keys in keymate for the morphs so I know they are really animated and baked to the timeline, they just aren't exporting.

Any help is appreciated!

 

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