Help! Third-Party Morphs for Genesis 2 Do Nothing
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I installed both Genesis 2 figures and the corresponding Evolution morph packs quite a while ago, but I haven't used them much until now. Hoping to start using the Genesis 2 females more, I bought the Shape Shift and Ethnics morph packs as well as the morph resource kits by Handspan Studios and Thorne. Much to my chagrin, however, most of the new dials do absolutely nothing. A few might change some scaling here and there, but no actual change in shape occurs at all for any of them (as far as I can tell). Victoria 6, Victoria 4, and the Evolution morphs all work just fine, but these new morphs do not. My "data" folder is where it should be (in the folder that also contains Runtime). I compared the file types and locations for Evolution and one of the new packs, and all files from the former appear to have properly placed analogs in the latter. I saved the figure as a CR2 and opened it in Poser File Editor to verify that the requisite master-slave relationships existed (using Li-Mei as a sample). I'm at my wits' end, so any assistance will be much appreciated, since this will keep Genesis 2 from being a major resource for me until it is solved.
Thanks in advance!
Comments
What is the exact path to the morph packs' files, and whata re your content diectories? Are the morph pcks in the same content directory as the base and the Daz body/head morphs? Did you isntall manualkly or with DIM or Connect? The Evolution, so named, morphs are for Genesis, not Genesis 2 Female/Male.
Thank you, Richard. I installed them with DM, and then I tried installing one morph pack manually as an experiment, but that didn't solve anything.
I'm surprised to hear you say that Evolution is only for Genesis 1, since there are two Evolution folders in my Genesis 2 subdirectories that contain the properly functioning morphs, as you will see shortly.
The DSF files for the morphs that work fine are located in the following directories.
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Evolution Body\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Evolution Head\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Victoria 6\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Victoria 4\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Base\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\DAZ 3D\Control Rig\
There is also a "Creature Creator" folder that only contains one file, and since I've never used it and don't even know if the dial appears on the CR2, I can't say for sure whether it works or not. In any case, fantasy morphs aren't my concern right now.
The DSF files for the morphs that definitely have little or no effect are located in the following directories.
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\Cake One\Faces\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\Zev0\Shape Shift\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\HSTW\G2MK2\
C:\Users\Gregory H. Bontrager\DSON Content\data\DAZ 3D\Genesis 2\Female\Morphs\HSTW\V6MK1\
The DSA and DSX files for all morph packs except for the HSTW resource kits are here.
C:\Users\Gregory H. Bontrager\DSON Content\Runtime\Support\
The lack of DSA and DSX files for the resource kits is suspicious, but even that wouldn't explain why Ethnics and Shape Shift are also non-functional, since they both have DSA and DSX files.
The files in the \Runtime\Support folder are used when reimporting metadata, DIM will take care of adding the metadata to the database (assuming it is connecting OK - if you start DIM while DS is exiting then it is possible that the PostgreSQL processes will still be closing and will not open in response to DIM's launch, leading to no database additions). Although metadata is important it shouldn't stop a morph from working.
I'd forgotten that the folders were named Evolution - but the products aren't, which was the source of my confusion.
One thing you could try, though I'm not sure it's likely to help, is going to Edit>Preferences and clicking the Clear button in the DSON Cache Files control group, then reloading Genesis 2 Female.
Well, I found the problem, at least. The morphs have no deltas. I could theoretically fix it by taking a CR2 exported straight from DS and copying the deltas one by one, but that would be incredibly tedious given the number of morphs. I'm working on a rough-and-ready Java program that will automate the process.
Ummm Gregorius I've got the morph kits by Handspan and Thorne and they are working no problem for me in DS .
They work fine in DS for me too. I'm trying to use them in Poser 11 Pro, though.
That wasn't clear - you mentioned using Poser as a test but not otherwise. There is an option to clear the DSON Cache in Poser, in the DSON Importer Settings dialogue.
I'm sorry for not being clear. I just assumed that they would work in DS, so it didn't even occur to me to clarify. I tried clearing the DSON cache, but that didn't solve the problem.
Anyway, I finally finished my makeshift software utility that wil automatically transfer the missing deltas from a CR2 exported directly by DS4.8 to a DSON-generated CR2 that was resaved in Poser. The morphs all work now with the exception of the Pelvis, where the morphs don't seem to carry over to the directly exported CR2 from which my program,copies the requisite data. It's weird, because all the other body parts have the morphs, but the Pelvis appears to be barren of any morph channels. I'm going to try updating DS (we've moved to 4.9, right?) and then re-exporting a source CR2.
Yes, 4.9.2.70 is the release build and 4.9.3.25 the current beta.
Updating DS did not solve the problem, but I managed to find something that did. If I export a CR2 straight from DS with an external PMD file and then load it in Poser, I can use Poser's native morph transfer capabilities to transfer the missing morphs. It's weird (why just those specific morphs?), but it works! Thanks for your help!