How to bake a few morphs into one
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Hi,
I was wondering.. I do have around 100 morphs for my character and I thought is there a chance to bake all of them into 1
please advice how :-)
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Hi,
I was wondering.. I do have around 100 morphs for my character and I thought is there a chance to bake all of them into 1
please advice how :-)
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This tutorial might help:
http://www.digi-dotz.com/index.php/free-poses/tutorials/daz-studio-tutorials/47-morph-in-daz-studio
Here is another tutorial:
http://3doutlaw.com/home/?p=1571
The ERC freeze method is the better one to use - if you want to share the results it is the only one to use. Aside from any license concerns if you literally bake the morphs down to one, as with the OBJ export technique, then you will lose any correction morphs for things like expressions or bends and you will also have only auto-generated morphs in clothes whereas using ERC will take advantage of any hand-made morphs in clothing that match the morphs you used and rely on AutoFollow only for the others.
Thanks, Richard. That is very helpful in understanding what method to use.
3doutlaw's tutorial provides just the solution I was looking for -- a custom "morph control" equivalent of a pose control. Thanks.
--MW