figure is all white when rendered--how to solve?

I have loaded up MeiLin 7 into my scene with her 3Delight texture because i'm not using Iray, and when i try to render or spot render her to check on her appearance, she appears only as all white, or rather there is only white where she would be.  I used to notice this from time to time and i merely would save my work and exit DS, then restart DS and load up the scene again, which would work.  It doesn't seem to work now, or do the trick.  So i am wondering, how do i make DS4.9 reload her textures?  I think that is the correct word.

Comments

  • 3delinquent3delinquent Posts: 355
    I'm using 4.8. When this happens to me and the restart thing doesn't work I apply a different figures materials and then reapply the original materials. Just reapplying the original materials used to work but not anymore. Saving and restarting only works sometimes but I'll always try that first if there are a lot of figures in the scene. I thought at one point it had something to do with AOA lights (sacrilege!) but it turned out not to be the case. In one scene with the problem several figures were white and one was normal. The normal one had no sss in its materials. Don't know if that means anything. Somewhere in the distant unsearchable reaches of the forums there might be multiple threads on this but maybe someone can help.
  • mjc1016mjc1016 Posts: 15,001
    I'm using 4.8. When this happens to me and the restart thing doesn't work I apply a different figures materials and then reapply the original materials. Just reapplying the original materials used to work but not anymore. Saving and restarting only works sometimes but I'll always try that first if there are a lot of figures in the scene. I thought at one point it had something to do with AOA lights (sacrilege!) but it turned out not to be the case. In one scene with the problem several figures were white and one was normal. The normal one had no sss in its materials. Don't know if that means anything. Somewhere in the distant unsearchable reaches of the forums there might be multiple threads on this but maybe someone can help.

    If several figures are doing it, then it's likely that, yes, it IS the AoA shader.  Often, when more than one is messing up, it's the SSS group ID.  In order to properly work, all the figures must have unique IDs.

  • 3delinquent3delinquent Posts: 355
    Wow what a surprise! I was at least looking in the right direction. That's encouraging. I don't really understand the group I.d. thing but is it possible to just reapply that shader to fix it?
  • mjc1016mjc1016 Posts: 15,001

    Maybe...most of the time, the ID is saved as part of the preset and the 'blank' shader tends to default to 0.  

     

  • 3delinquent3delinquent Posts: 355
    So basically you just have to try any of the above techniques and go with what works? :)
  • mjc1016mjc1016 Posts: 15,001

    Yep...

    Unfortunately, that's one of the drawbacks with complex ShaderMixer based shaders...as the complexity increases do does the chance of it getting 'confused' and not working correctly.  But when they work right, SM shaders are great...

  • 3delinquent3delinquent Posts: 355
    Great is right and I'm happy to do what is necessary to get it working. Thanks for the input.
  • Thanks a lot!  I do indeed use AOA lights and i really forgot about the group ID issue.  

  • Blackbirdx61Blackbirdx61 Posts: 300
    edited July 2017

    "If several figures are doing it, then it's likely that, yes, it IS the AoA shader.  Often, when more than one is messing up, it's the SSS group ID.  In order to properly work, all the figures must have unique IDs."

    Dont understand a single word of that really. I've used DAZ since 3.X but its not Amature Friendly anymore.

    Is there anyway to Turn off the AOA Lights? I really just want a simple lighting set up, and I dont need a Radio Active Toon could someone please explain to my tiny bird brain why Everything in the Scene renders normally Except the Charactor? in 3DL The Clothes the Set everything is just fine; while she looks like Casper the Bloody Ghost. TY. I'm using the IGL and 3DL renders. The IGL looks like it was shot in a cave, the 3DL is Radio Active? How can the same set with the same lights. taken minutes apart be both way too dark and way too light at the same time? I should not have to take 3 Renders of Each image and merge them in PS to get something that looks half right.

    Post edited by Blackbirdx61 on
  • jestmartjestmart Posts: 4,449

    Find Studio's temp folder (it is set in Preferences), dig down into it until you find the brickyard folder, delete the brickyard folder and try rendering again.

  • Blackbirdx61Blackbirdx61 Posts: 300

    Will do, Have a lunch date, but Ill report later.

    Thanks Jess. : )

     

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