Crazy Joint Morphs in 3DsMAX
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I have a issue with all of my Imported DAZ Characters into 3Ds MAX 2014; I was curious if anyone knew how to go about fixing them?
These were just some quick and dirty test renders in Corona.
Post edited by Chohole on
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I have a issue with all of my Imported DAZ Characters into 3Ds MAX 2014; I was curious if anyone knew how to go about fixing them?
These were just some quick and dirty test renders in Corona.
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I can't offer much help, not having any of the Autodesk applications, but how did you export from DS and what options ddi you set?