Supersuit Transparencies Still Render
jauntworks
Posts: 23
Hi, anyone have issues with fully transparent (opacity strength at 0%) parts of Supersuit still rendering? I've tried shutting off "Visible in Render" in Parameters (which solves some things, but takes out whole sections I DO want), dialing down bump strength to 0%, and double-checking that the opacity strength slider is at 0%. I'm modeling a mix-and-match armored spacesuit, with some areas needing to remain transparent (joints) and others visible (limbs).
Any suggestions would be much appreciated. Thanks!
Post edited by jauntworks on
Comments
How is it visible? One thing to check is that Multiply Specular through Opacity is on, otherwise highlights can appear without a visible surface to bear them (this is desirable for things like glass, but a nuisance if you are trying to hide something).
Thanks for the suggestion. Multiply Spec through Opacity was on—and so were a bunch of global sliders (diffuse, refl./refr. strength) that I had on when I was tweaking the other opaque regions, despite the opacity sliders being at 0% for what I wanted transparent. Spent a while turning those globals off, and after a series of test renders, my model looks they way I want it to! Again, thanks for the reply!