Looking to create hip thrusts for dancing. Legs keep coming with pelvis. Is there joint isolation?
Also, geneses keep touching thru each other. I've made objects have collision, but no mesh dial shows up for characters, after applying smooth modifier
This is the sort of thing Inverse Kinematics are for - you can pin the feet using the Universal tool (pin controls are on the widget or next to the posing discs at top-left of the viewport) or the Active Pose tool (pinning is in the Tool Settings pane or space-bar) then pose the figure by dragging with the Active Pose tool or using any standard pose controls for the Universal tool.
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This is the sort of thing Inverse Kinematics are for - you can pin the feet using the Universal tool (pin controls are on the widget or next to the posing discs at top-left of the viewport) or the Active Pose tool (pinning is in the Tool Settings pane or space-bar) then pose the figure by dragging with the Active Pose tool or using any standard pose controls for the Universal tool.