I applied smoothen Modifier, but there are no dials to control smoothening or collision.
The skins on genesis 3s just go thru each other.
I have succeeded collision -controlling a prop object. Do characters need a diff option?
If a Smoothing Modifier is applied to an item the parameter group should be there - make sure you have the figure and not just a bone selected. If that isn't working it's possible you didn't create a Smoothing Modifier, either try again or try removing the one that may not be working (from the Edit>Figure>Geometry menu).
I restarted the Daz, and it showed up. But good tip on selecting whole.
After pointed, collision iteration n interactive update is on, human characters still act as if not colliding. Any help on making them collide?
I've done it with props...
I applied the smoothing modifier, pointed who to collide with, bumped up collision iteration to 90, turned interactive update on, and they still act like ghosts.
I've made a leg and prop collide with this method. Please lemme make their skins collide.
Thank you
Comments
If a Smoothing Modifier is applied to an item the parameter group should be there - make sure you have the figure and not just a bone selected. If that isn't working it's possible you didn't create a Smoothing Modifier, either try again or try removing the one that may not be working (from the Edit>Figure>Geometry menu).
Threads merged as they are on the same topic.