Interior scene entirely black - need working light?

I feel like this is a really dumb question, but I've looked around a bit and haven't stumbled across an answer. So at the risk of looking like a total noob, here goes...

I purchased an interior scene (it happens to be the i13 Versatile Bath) and it comes with a "Preload" which loads the room and all the associated props. But the scene is completely black, except for the background I can see through the window. So, how do I enable a working light in the scene so I can load a character and position her, etc.?

I will do my final render using Reality meshlights to light the scene, but they do not cast any light in DAZ Studio.

Comments

  • cjmarshcjmarsh Posts: 62

    As someone with the same problem there's the only two ways I've found to solve it so far. One is to use HDR scene lighting, the Dome and Scene setting under Environment along with the HDR environment map. You can find some free HDR maps here. The other is to use Photoreal spotlights and bump the Luminous Flux way up until you get the lighting you're looking for. As for the Uber area lights... I have no idea how they work or why they need two things in the scene.

  • RLSprouseRLSprouse Posts: 288
    edited March 2016

    Okay, I think I have figured this out. The "Preload" that is provided in this product includes a "PointLight" in the scene, and with some digging I learned that when a light such as this PointLight is loaded, the normal "Headlamp" lighting is turned off. Deleting the PointLight reenables the Headlamp lighting in the scene. Alternatively, if you are viewing the scene through a Camera you can select the camera in the Scene tab, then go to the Parameters for the camera and turn the camera's Headlamp Mode to "On" rather than "Auto" to view the scene.

    Post edited by RLSprouse on
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