Scene rotation during posing process

DDCreateDDCreate Posts: 1,404

The other day I was trying a scene and when I tried to rotate the angle to get to the profile of my character it did a strange thing I've never had it do before. Normally when I click on the rotate icon in the upper right, it will rotate as if the "camera" is on a tripod. Meaning it stays in place and just turns the view angle. But what it was doing instead was sort of like a wide orbit around the character. This made it difficult to keep the character in frame and required me to have to keep zooming in and using the Pan tool. On Tuesday, I figured it was just a weird glitch or that I clicked some command change without noticing. Yesterday when I started Daz, it was behaving normal until I tried doing a quick spot render. I realized it was rendering in Iray and I wanted it in 3DL so I stopped the render, switched engines and then there I was, in wide orbit again. Does anyone know what's going on? I'm prepared to accept the theory that it's because my laptop is on it's last legs. If you've ever seen Uncle Buck, his car is my laptop. Complete with the backfires. But if it's user error, I would love to know what it is I'm doing to make it hard on myself.

Any help would be appreciated greatly!

Comments

  • RafmerRafmer Posts: 564

    Rotating in a posing view, as perspective behaves as you first described; but rotating while using a camera orbits. Maybe that could be the reason? That you were using a camera view without noticing?

  • DDCreateDDCreate Posts: 1,404

    That occured to me too and the thing is, I'm not much of a camera girl (yet) and do 99% of my stuff using Perspective View. I checked the drop down menu and it said PERSPECTIVE in it and there were no camera's at all. It's gotta be something else.

  • Richard HaseltineRichard Haseltine Posts: 102,865

    If the view (camera or perspective) is aimed at something (through the use of the aim or frame commands) then it will orbit the position.

  • DDCreateDDCreate Posts: 1,404
    edited March 2016

    Okay well how do I change it back? I didn't enter any new commands and I really don't know what "aim or frame commands" are. It just flipped the switch over to orbit.

    Post edited by DDCreate on
  • fred9803fred9803 Posts: 1,564

    Use theActive Pose tool to select, for example the head of a character, then if you click the Frame Icon you camera will be able to rotate around the head. Be careful using the Perspective View because it is not a camera and you can't save a scene to that viewpoint, or use DOF with it, or even turn off its headlamp.

  • Richard HaseltineRichard Haseltine Posts: 102,865
    edited March 2016

    The Perspective View headlamp will respect the setting in Render Settings, it just doesn't have parameters of its own accessible through the Parameters pane.

    Post edited by Richard Haseltine on
  • DDCreateDDCreate Posts: 1,404

    Good info, thank you both! I appreciate it.

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