Saving head morph made with dials and dforms

how do i save a morph made from multiple dials and dforms? i want to save it so that its all on one character dial that i can turn up quickly

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,864

    A scene preset, or Spawn a moprh of morphs from the DForms, save as morph asset(s) and then use a shaping preset. The button to spawn a morph is in the DForm pane, once you have your morph you can delete the DForms then go to File>Save as>Support Assets>Moprh Asset (the author and product fields determine the sub-folders of \Data\DAZ 3D\Genesis whichever\Male\Morphs used to store the data).

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