Eyes pointing at camera

Hi all,

Every time I use Genesis 3 and select the eyes to point at my camera, the rotate guides all line up like it should be pointing at the camera but the eyes still appear to be looking slightly away. Is there a better way to do this besides just trial and error?

Comments

  • cjmarshcjmarsh Posts: 62

    You can use a Null Object as a child of the camera for a proxy lookat target. Positioned a bit behind the camera gives you some control over the look direction and it will also follow the camera as it's child.

  • You can use a Null Object as a child of the camera for a proxy lookat target. Positioned a bit behind the camera gives you some control over the look direction and it will also follow the camera as it's child.

    Great idea, thanks! I will try it

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