Saving Over Morph Assets

I'm trying to save a series of small morphs into a morph asset and the first handful I tested went well, the asset was created fine and loads up with the character. But when I try to add more morphs to it in the custom category and save them out they don't show up on the character when I load a new scene. I've tried 'saving as' both as the morph asset and to update modified assets with no luck. Is there some way to delete the asset and just create a new one for each save maybe? Or is there an easier way to update a morph asset?

Comments

  • What character are you saving these on?  What version of Studio?

    You have created the morph assets and can see the files in your data folder?  Did you create a section in the shaping dials for the morphs?  Are you talking about not seeing the shaping dials or did you make presets as well?

  • This is DAZ Studio 4.9 and I can see the morphs in the data folder, both the new and old ones, although I haven't found where the actual morph asset file is yet however. I was able to use the morphs with the sliders after importing them, if that's what you mean by dials? And I didn't create any presets or properties yet. Basically, I have them loaded in and working but I can't figure out how to save them with my other ones.

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