Saving Over Morph Assets
I'm trying to save a series of small morphs into a morph asset and the first handful I tested went well, the asset was created fine and loads up with the character. But when I try to add more morphs to it in the custom category and save them out they don't show up on the character when I load a new scene. I've tried 'saving as' both as the morph asset and to update modified assets with no luck. Is there some way to delete the asset and just create a new one for each save maybe? Or is there an easier way to update a morph asset?
Comments
What character are you saving these on? What version of Studio?
You have created the morph assets and can see the files in your data folder? Did you create a section in the shaping dials for the morphs? Are you talking about not seeing the shaping dials or did you make presets as well?
This is DAZ Studio 4.9 and I can see the morphs in the data folder, both the new and old ones, although I haven't found where the actual morph asset file is yet however. I was able to use the morphs with the sliders after importing them, if that's what you mean by dials? And I didn't create any presets or properties yet. Basically, I have them loaded in and working but I can't figure out how to save them with my other ones.