Environment Animating “Error”

I am using 10 frames to drop my character into their pose while simulating. Every time I load the "Modern Rustic House" environment it somehow is on a 150 frame timeline with 150 keyframes. By frame 2 the house is out of place. Ive tried deleting all the key frames except for the first but that hasn't worked. How can I load this environment with no keyframes or fix the way it's loading in? I tried another environment and it's loading in with no keyframes as I'm used to so it must be this specific environment. Any clues?

 

Comments

  • Try selecting all the separate parts of the house and then using Edit>Objhct>Clear Animation>Clear Selected item(s), then save as a Scene Subset and use that to load the product in future. This PA has had a number of products with this issue.

  • felisfelis Posts: 4,663

    That specific product has the animation. The PA has done that for other products as well.

    For me if I deleted all keyframes but the first it worked.

    Another option is to go into the duf file and delete all animation data. Just a note, the duf file is large. Uncompressed 44 MB. If doing that I would suggest you first make a copy and rename that, so you can go back to the original if needed (else you could reinstall the product).

  • crosswindcrosswind Posts: 8,024

    If you go for deleting animation coding block in Modern Rustic House.duf, uncompress it first, open it with Notepad++, then delete code lines from 1493013 to 1500534, as well as the comma character at the end of line 1493012. Ctrl +S to save.

    SNAG-2025-2-11-006.png
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  • Richard Haseltine said:

    Try selecting all the separate parts of the house and then using Edit>Objhct>Clear Animation>Clear Selected item(s), then save as a Scene Subset and use that to load the product in future. This PA has had a number of products with this issue.

     

    ok cool ty I will do this! 

  • felis said:

    That specific product has the animation. The PA has done that for other products as well.

    For me if I deleted all keyframes but the first it worked.

    Another option is to go into the duf file and delete all animation data. Just a note, the duf file is large. Uncompressed 44 MB. If doing that I would suggest you first make a copy and rename that, so you can go back to the original if needed (else you could reinstall the product).

     

    good idea I'll check this out ty!

  • crosswind said:

    If you go for deleting animation coding block in Modern Rustic House.duf, uncompress it first, open it with Notepad++, then delete code lines from 1493013 to 1500534, as well as the comma character at the end of line 1493012. Ctrl +S to save.

    i may not be savvy enough to do this but ill try!! Ty

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