A way to see a breakdown of graphic usage of assets in a scene?

A way to see a breakdown of graphic usage of assets in a scene?

I mainly ask because I use a 1080 and a 3070, the 3070 is a picky little princess that a lot of scenes I have to cut down on near off screen assets, texture maps, lighting, ect to make it happy.

I do have a good general idea of what the main offenders would be for a given scene but I beleive if I saw a breakdown I would find many surprises for myself.

Thanks!

Comments

  • LeanaLeana Posts: 11,830

    There's currently no way to see beforehand how much VRAM a scene will use, be it for the whole scene or by item.

  • SofaCitizenSofaCitizen Posts: 1,958
    edited February 10

    It's not perfect but you can use one or both of Scene Optimiser and Iray Memory Assistant. Both will give you info that can be used to spot assets that would take up more memory during rendering than you'd like. Iray Memory Assistant does give the appearance that it can guess how much VRAM the scene would need but in my experience it doesn't seem to get it right. It could be that I am just too dumb to read it properly but most likely it's because it's 9 years old now and so probably cannot correctly estimate all the things that have changed in Daz and Iray in that time. However, it is still useful to show at a glance the subd setting and total textures used for all your assets at a glance.

    Post edited by SofaCitizen on
  • barbultbarbult Posts: 24,835

    Iray Memory Assistant was NEVER accurate.

  • SofaCitizenSofaCitizen Posts: 1,958
    edited February 10

    Ahh, fair enough. It does say that it's just an estimate and all computers are different etc but I still figured that something like that would need regular updates to keep up with the changes. Still, I think the asset breakdown table can still be useful. I do have a vague recollection of there being another, more newer script that might have offered a list of assets and their SubD levels but I can't remember what that was.

    EDIT: It may have been Scene Analyzer Organiser Simplifier - which I seem to have bought a while ago but for some reason not used :/

    Post edited by SofaCitizen on
  • crosswindcrosswind Posts: 8,030

    I have SAOS script from V3Digitimes and ever used for a couple of times. The script is more accountable to give you almost full analysis of your current scene with abundant data, however, it doesn't show you any info. of VRAM consumption directly. You need to check and esimate it yourselft. For instance, it sort by the figure that has more geometry / texture maps with high resolution, and how they're weighted in the whole scene. Then you can judge what figures you need to optimize and how to optimize.

    As Sofa suggested, you better use https://www.daz3d.com/scene-optimizer from the same vendor. Though the script doesn't give you consumption info. either but it is more straigh-forward and related to VRAM consumption by showing you the data of geometry, texture maps, distance. You can sort by numbers / weight then directly optimize your scene with the script.

    Personally I've seen no script / plugin that can show detailed and accurate VRAM consumption so far ~~

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