Text To 3D Tool Issues
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Hi all,
Why is it that the text created in Hexagon looks well formed but when importing it into DAZ Studio it turns into mesh mush?
See attachments
Thanks!
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h.jpg
1627 x 895 - 468K
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hmush.jpg
496 x 804 - 584K
Comments
You need to break that single polygon up into convex qudas (not having an indent) or triangles - when rendering DS triangulates the faces, and in cases like this that ends up filling in the places where the shape is indented (imagine putting a tight elastic band around the outside, anywhere inside that can get covered in triangles which is why, here, you lose the counter of the h).
It's a know issue. Some time ago I made a short tutorial how to solve it and bring 3d-text from Hexagon to DS:
https://www.daz3d.com/forums/discussion/373116/tutorial-words-hexagon-to-daz
(If that link doesnt work search in Freebies)
Hope that you can use it for your project
Nice Days and Nice Renders
atoxic
Thanks for these everyone, I have much to chew on!