Can someone please walk me through the process of getting the rest of my body to match my face's skin instead of this white surface. I HAVE NO IDEA WHAT I DID WRONG. Thanks - SKI
You're talking to Lex Luthor's clueless parter, "Otis"! So, if this helps, I tried to save just the character after tirelessly working on the face. Somehow I hit something that caused it to now open as this with only the face and obviously all the skin white. From what I've read, I need to change or attach a Geoshell property's/surfaces/etc. and dial things back. But if I only hit one button possible to do this, or check marked a box I shouldn't have, shouldn't the fix technically be taking one step back and fixing the problem with a click again, not going all the way back to the beginning? BTW can someone tell me exactly where the GEOSHELL prompt is under? I'm just asking because I'm still learning the program. If not I'm going to just start over with the design. Thanks for the advice though! I may be an idiot at this, but I'm still a really good Firefighter/Medic! lol - Ski
You know you dont have to hide half your screen when doing screenshots and then we can actually see what you have in your scene tab instead of needing to guess if you have a geoshell or not?
Usually in your Scene tab, you will have your figure heirarchy, the top level of the heirarchy will be the figure name e.g., Genesis 9. Then underneath that will be things you've added like clothing, geoshells etc.
To delete a geoshell, select it and then delete. Not rocket science.
If youve messed up your skin material, to reapply your skin material preset to your Genesis figure, select the genesis figure, and then find the material preset from your content library/smart content and reapply the material preset.
To apply a geoshell, you can do it in one of several ways. But it's unclear why you want to add one so am reluctant to tell you to add one as usually you dont need a geoshell unless you are using some kind of material product that requires a geoshell. We are not psychic so dont know if that's the case? Often, goeshells are used by some products for things like body paint, makeup, blood, mud effects. Such products should usually come with a wearable preset that adds the geoshell.
Applying material presets for Geoshells can be problematic if you accidentally select the Genesis figure instead of the Geoshell before applying a preset intended for Geoshell only, at which point the Geoshell materials can get applied to the figure instead of the Geoshell. Accidentally aplying a material preset intended for a goehsell on a figure directly can lead to issues perhaps like what you are seeing. If you have a geoshell in your scene already and want to apply a material preset to the Geoshell, select the geoshell in the scene tab, and then apply the geoshell material preset.
Comments
It is a little hard guessing what you have done wrong, when we have no idea of what you have done to get there.
Have you attached a geoshell to the character?
skiman44 Don't tell me you got Kryptonite!
You need to redo the scene, keep going until you find some error, then undo, identify what is the cause of it.
This can be caused by any character not behaving well.
You're talking to Lex Luthor's clueless parter, "Otis"! So, if this helps, I tried to save just the character after tirelessly working on the face. Somehow I hit something that caused it to now open as this with only the face and obviously all the skin white. From what I've read, I need to change or attach a Geoshell property's/surfaces/etc. and dial things back. But if I only hit one button possible to do this, or check marked a box I shouldn't have, shouldn't the fix technically be taking one step back and fixing the problem with a click again, not going all the way back to the beginning? BTW can someone tell me exactly where the GEOSHELL prompt is under? I'm just asking because I'm still learning the program. If not I'm going to just start over with the design. Thanks for the advice though! I may be an idiot at this, but I'm still a really good Firefighter/Medic! lol - Ski
You know you dont have to hide half your screen when doing screenshots and then we can actually see what you have in your scene tab instead of needing to guess if you have a geoshell or not?
Usually in your Scene tab, you will have your figure heirarchy, the top level of the heirarchy will be the figure name e.g., Genesis 9. Then underneath that will be things you've added like clothing, geoshells etc.
To delete a geoshell, select it and then delete. Not rocket science.
If youve messed up your skin material, to reapply your skin material preset to your Genesis figure, select the genesis figure, and then find the material preset from your content library/smart content and reapply the material preset.
To apply a geoshell, you can do it in one of several ways. But it's unclear why you want to add one so am reluctant to tell you to add one as usually you dont need a geoshell unless you are using some kind of material product that requires a geoshell. We are not psychic so dont know if that's the case? Often, goeshells are used by some products for things like body paint, makeup, blood, mud effects. Such products should usually come with a wearable preset that adds the geoshell.
Applying material presets for Geoshells can be problematic if you accidentally select the Genesis figure instead of the Geoshell before applying a preset intended for Geoshell only, at which point the Geoshell materials can get applied to the figure instead of the Geoshell. Accidentally aplying a material preset intended for a goehsell on a figure directly can lead to issues perhaps like what you are seeing. If you have a geoshell in your scene already and want to apply a material preset to the Geoshell, select the geoshell in the scene tab, and then apply the geoshell material preset.