Questions about ND Daemonium Horns

So I just can't wrap my head around how ND's Daemonium Horns are supposed to work. The directions say there should be a Little Horns anatomy, but all I can find is the geoshell MAT (the MATs copy to the shell jsut fine but the directions mention Anatomy and the horns in the Anatomy section with the Big Horns so I assume a graft should be loading on the character). The directions mention that I need to copy and paste textures from my character's head to the Head surface on the socket layer and horn anatomy, but that doesn't convert to PBR which a lot of creators use for G9 characters (except Colm Jackson -- love his characters, btw!).

Getting to my questions:

1. What is the process, step by step, for loading the little horns ? Is there or is there not supposed to be Anatomy for the little horns or are they just on a geoshell ?

2. Are the Horns only made for Iray and not compatible with PBR ? If not, is there a convresion process for the horns ? Or would I have to convert the skin ?

I have a skin converter somewhere that I never use (I think), but I like the PBR better than Iray in general, especially since I haven't found a good makeup package for Iray with G9s (anyone who has I'd love to hear about it).

I have used grafts on multiple occassions and they are accompanied by a conversion script which copies the surface, Iray or PBR, from the matching character surface. ND has me do the manual copying, which means the cap will never blend when they are different surface types.

Thanks in advance for clearing this up for me for whomever responds,

Hexdrake

Comments

  • frank0314frank0314 Posts: 14,214

    Did you check the readme for the file list to see where each file is located?

  • Nathy DesignNathy Design Posts: 1,170

    Hi,

    Little horns are a custom morph for G9, so you can select Genesis 9 and apply. I must to go away for next year and i will make a little tutorial with screenshots.

  • FenixPhoenixFenixPhoenix Posts: 3,100

    2. Are the Horns only made for Iray and not compatible with PBR ? If not, is there a convresion process for the horns ? Or would I have to convert the skin ?

    The Iray and PBRSkin Shaders should be available your DAZ Resources. In your content library, under Shader Presets > Iray. There you should see:

    • DAZ PBRSkin > DAZ Iray PBR Skin
    • Daz Uber > !Iray Uber Base

    Those are the two different ones you need. Based on what you mentioned, Nathy's horns are Iray Uber Base. So if you want to copy-paste the skin of your PBR character, you want first to select the horns (if they are a geograft), then select the surfaces of those horns, then navigate to the Daz resources I showed above and apply the DAZ Iray PBR Skin shader.

    That said, if the little horns are morphs, then there should be a shaping preset to apply them to your character, and the geoshell would provide them the color without the need for you to skin match anything.

  • Nathy DesignNathy Design Posts: 1,170
    edited January 20


    1 : you select Genesis 9
    2 : you use ND Daemonium Little Horns 

    >Genesis 9 > Anatomy>Nathy-Design>ND Daemonium Horns> 01 Wearable
    If you want to change color :

    1 : Select ND Daemonia Socket Layer
    and choice the material for little horns.If you want to apply a new skin for Genesis 9 apply to G9 and apply to Socket Layer.

     

     

     

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