The cloth poke though the floor

My character is laying pose and wear the dForce PJs. I simulated it and it ended up poke though the floor. I thought I could solved it with primitive's plane but the resulted is same. I can't think of something else as I am slow learner. I looked for solution for this similar problem but I cannot find. So please help me 

Screenshot 2025-01-19 144809.png
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Screenshot 2025-01-19 144754.png
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Comments

  • sir_sephysir_sephy Posts: 20

    Hello again. I just solved it somehow. As I simulated it again, character end uped stand up and then returns to laying position to fix it completely. 

  • barbultbarbult Posts: 24,624

    It sounds like the first time your Simulation Settings were set to "Start Bones From Memorized Pose" OFF. The simulation started from the final pose with the character already on the floor with the PJs already poking through the floor. The second time you simulated, you must have set Simulation Settings to "Start Bones From Memorized Pose" ON. The simulation started from the characters "memorized" pose, which was standing up in the default pose. Then the simulation gradually moved the character to the pose on the floor.

    I use a custom layout, so your Daz Studio interface will probably look different, but just locate your Simulation Settings pane and follow the steps I show to change the settings as needed for your simulation.

     

    Screenshot 2025-01-19 145312 simulate from memorized pose.jpg
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