Odd thing going on with G9 head and neck when turning them invisible after creating morph slider.
Boorsman
Posts: 264
in The Commons
It's just as the title says. Before, and with every freshly loaded G9, I could select the head, and neck parts eperatly. With a charavter I created with various morph packs, and then created a morph slider with Morph Loader Pro, the head and neck parts are all one. I still can select them and adjust them individually like before.
whole head and neck dissapears.jpg
1920 x 1080 - 238K
Comments
You may have tied in the visibility controls to the slider by mistake. Find the slider in the Property Hierarchy tab, remove any visibility links under Sub-components, and then resave it.
If you did ERC Freeze on the imported morph slider with Head / Neck nodes set as Hidden, you would get this issue. If you ever did so, you also can firstly ERC Bake on the morph slider, unhide Head / Neck nodes, then redo ERC Freeze.
or just remove that link in the Property Hiearchy pane without fiddling around with baking and refreezing.