Dforce simulation: can this be fixed when simulating using the timeline?

JumbotronJumbotron Posts: 136
edited January 8 in Daz Studio Discussion

Hello,

I have my G8F figure initially at the zero pose. Want to simulate 61 frames. At frame #30 I give the figure the pose you see in the attachment. The problem comes because for reaching that pose the figure literally takes her right leg and makes it cross her body from front to back, like a demon or something. It's actually kinda frightening. See the other attached images to better understand what I'm trying to say (English is not my language), please.

Does this situation have an easy fix other than using another pose or not using the timeline? Thank you.

EDIT: Both the dress and the hair are dforce.

frame_30.jpg
556 x 1166 - 127K
frame_12.jpg
915 x 1141 - 173K
frame_14.jpg
698 x 1162 - 128K
frame_16.jpg
894 x 1146 - 134K
frame_20.jpg
811 x 1168 - 158K
frame_25.jpg
681 x 1177 - 148K
Post edited by Jumbotron on

Comments

  • crosswindcrosswind Posts: 7,707

    At the interim frames, check how the thigh rotates and it rotation values... try turning Limits Off on the thigh bone(s).

  • JumbotronJumbotron Posts: 136

    Thank you, crosswind. Next time I run the Studio, I'll try that and then I'll comment how it went here.

  • JumbotronJumbotron Posts: 136
    edited January 10

    It cost me quite a lot of tweaking getting the simulation done. Basically, I had to modify the thigh bone's rotation values for all frames between 8 and 30, both included. Limits for those parameters were off and for several frames the bend value was under the -300 mark. Kind of a pain in the back. But all is good now. Thanks again, crosswind!

    Post edited by Jumbotron on
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