Dforce g8 clothes on g9
ladywolf1
Posts: 125
in The Commons
Hi,
I've been trying to use several outfits (particularly dresses for g8female) to g9, despite autofitting working with no problem, dforce doesn't seem to work. Whenever I try to use dforce on g9 after autofitting a g8 outfit, the whole thing explode.
Am I doing something wrong or it's just not possible to use dforce clothes auto-fitted to g9? I tried like 20 different ones, same issue with all of them. My dforce settings are default.
Thanks!
Comments
It is not an issue I have seen.
Have you checked that the dress don't clip with the floor or the character in start pose for the simulation?
Are you using current frame or animated?
I usually use animated as you then can see along the simulation if there is something that will cause a problem, and make in between corrections to avoid that situation.
Current frame. I will try animated as you suggest, thanks!
At first I thought that hair on the shoulders was the problem, but even hiding the character's hair the issue is still there. I tried also with a basic empty g9 same story. At first I thought I was being unlucky with 2-3 dresses not being compatible, but I tried with really many outfits, but all the same. The dforce settings are reset to defeault as well, so I have no idea why this happens. It seems I cannot make work any g8dforce clothes on g9 they all explode pretty immediately, basic pose or not :/
Maybe try changing the starting position of Genesis 9's legs to one closer to Genesis 8: it's likely creating distortion in the mesh in the front and the back of the gap between the two legs, possibly adding too much energy here.
I had a similar problem using a G8F pants on G3F: the pants's legs were intersecting each other with G3F starting position and while it didn't explode, it was enough to prevent the pants to drape as it should.
To so do:
1. Set G9 Left Thigh Side-Side around 6
2. Set G9 Right Thigh Side-Side around -6
3. Edit > Figure > Memorize > Memorize Figure
A timeline simulation is also a possibility. For a 30 frames simulation:
1. T=1 Genesis 9 with Left Thigh and Right Thigh Side-Side settings at (6, -6)
2. T=10 also Genesis 9 with Left Thigh and Right Thigh Side-Side settings at (6, -6), to let the clothes draping without adding energy due to changing the character pose (it should help if there is a bit too much energy: the clothes will have some time to dissipate it before having to deal with the energy added by the pose)
3. T=20 Final pose
4. The 10 last frames will let the clothes finish draping.
If it's still exploding, I think adding more sub-frames could let more time to dispell energy in excess but I don't use the settings frequently so I'm not sure (I usually do a longer simulation but it can be a pain to move everything around once a timeline is created)
There is also a very un-subtle last ressort brute force approach (I did it once a couple of weeks ago, so I'm speaking from memory and because it's a bit late, I'm not detailling everything, I will do it tomorrow if the previous solution didn't work).
In essence:
1. convert your Genesis 9 character morph to Genesis 8 (see https://www.youtube.com/watch?v=kXssz90XFEA )
2. fit the clothes on Genesis 8 with the Genesis 9 converted morph applied to G8F, bypassing autofit.
3. Make sure both figures's starting (apply 6,-6 values on Genesis 9 thights) and final poses are close to each other, without the clothes intersecting Genesis 9's geometry.
If you don't have a pose converter, this one is free (you'll likely still have to adjust the poses): https://www.daz3d.com/forums/discussion/605941/genesis-1-2-3-8-9-to-genesis-2-3-8-9-pose-converter-updated-2025-01-03
Then, the trick: hide almost every G8F bone from the simulation (Display > Visible to Simultion to Off). Keep at least one visible, otherwise from what I remember the simulation will ignore Genesis 8 pose completly which meant the clothes's pose was not following G8F's pose (so were only pushed by G9 moving which is not that great). The easiest way is to hide every G8F bones and just make some who will not interact with the clothes at all visible again (or use https://www.daz3d.com/ultimate-simulation-visibility ). The foot are usually a good candidate, but it can be a finger, a hand.
With this trick, from what I remember, the clothes's pose followed G8F's pose while draping around Genesis 9.
Better name one or two outfits that didn't work for you after conversion... we may help with resolving the issues.
Or add a screenshot or render.