NVidia 5090

135

Comments

  • LeanaLeana Posts: 11,830

    Studio 4 plugins definitely won't work with DS5, they will at minimum need to be recompiled with the new SDK and may require more adjustments.

    Which also means that some plugins will never work with DS5 as their creator is not there anymore to update them.

  • namffuaknamffuak Posts: 4,187

    To top it off, Nvidia is apparently ending production on the 3060 and 40xx cards early this year - given the demand for these, don't  expect any serious closeout discounts. Take with a grain of salt - no official word from Nvidia that I can find.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,582
    edited February 6

    don't be too quick to blame DAZ

    this is all on Nvidia 

    iray is their propiatory render engine, it's up to them to do the updates for DAZ Studio and other customers 

    edit

    if they wanted too they could even make it work with AMD cards

    it's Nvidia's choices

    Post edited by WendyLuvsCatz on
  • Richard HaseltineRichard Haseltine Posts: 102,701

    background said:

    If Nvidia start using this new version of C++ to write the newest drivers for their older generation cards then we might all be stuck until Studio version 5. As I understand it Studio version 4 plugins propabaly won't work on version 5, so it's a big uphill climb looming ahead.

    True, but almost all of them can bake their effects (assuming they have any potential to remain as live modifiers etc.) so they could be used in 4, baked, and sent to the next major version for rendering. Render Queue would be an obvious exception, not sure if there are any others.

  • HamEinarHamEinar Posts: 121

    Richard Haseltine said:

    background said:

    If Nvidia start using this new version of C++ to write the newest drivers for their older generation cards then we might all be stuck until Studio version 5. As I understand it Studio version 4 plugins propabaly won't work on version 5, so it's a big uphill climb looming ahead.

    True, but almost all of them can bake their effects (assuming they have any potential to remain as live modifiers etc.) so they could be used in 4, baked, and sent to the next major version for rendering. Render Queue would be an obvious exception, not sure if there are any others.

    All good and fine - but still, highly speculative as version 5 is nothing but hot air and has been for years. Personally I don't need to "place blame" - just stating that it is HIGHLY unfortunate (and way to understated) that current BIS GPU can't be used in Daz Studio.

  • WendyLuvsCatz said:

    don't be too quick to blame DAZ

    this is all on Nvidia 

    iray is their propiatory render engine, it's up to them to do the updates for DAZ Studio and other customers 

    edit

    if they wanted too they could even make it work with AMD cards

    it's Nvidia's choices

    That's an interesting outlook, Wendy.

    Why would it be up to NVidia to stop innovating and cater to its clients when some of them can't, for whatever reason, even recompile their own app? NVidia, like all library authors who compete against someone, has an incredible incentive to use a compiler with the latest language features and optimizations. Sometimes that changes the ABI and things don't link without a recompile and is completely expected and should be anticipated, even. If you've made decisions that disallow you from doing that when you already know that that's just how software develops over time, that's on you, not NVidia.

     

  • Richard HaseltineRichard Haseltine Posts: 102,701

    HamEinar said:

    Richard Haseltine said:

    background said:

    If Nvidia start using this new version of C++ to write the newest drivers for their older generation cards then we might all be stuck until Studio version 5. As I understand it Studio version 4 plugins propabaly won't work on version 5, so it's a big uphill climb looming ahead.

    True, but almost all of them can bake their effects (assuming they have any potential to remain as live modifiers etc.) so they could be used in 4, baked, and sent to the next major version for rendering. Render Queue would be an obvious exception, not sure if there are any others.

    All good and fine - but still, highly speculative as version 5 is nothing but hot air and has been for years. Personally I don't need to "place blame" - just stating that it is HIGHLY unfortunate (and way to understated) that current BIS GPU can't be used in Daz Studio.

    Bear in mind that the stuff added since 4.20.0.x has been work towards the next major version of DS that could be implemented in DS 4.x.x.x too - so it isn't that we haven't seen anything of the next version, its just that we have had it (in parallel with the main development) added to the current major version.

  • backgroundbackground Posts: 429
    edited February 6

    Maybe DAZ could deveop an interim version of Studio 5 which takes a scene file prepared in Studio 4 and just uses this new Nvidia driver architecture to render the image. It wouldn't need any editing tools, just scene file in, render out. I think that would be a good way to bridge the incompatabilities that look likely to arise.

    Post edited by background on
  • RaukoRauko Posts: 38
    edited February 7

    Richard Haseltine said:

    The 50x0 cards are not supported by the current version of iray. According to information I was given yesterday the 2024.0 version of iray (which may have had support) had bugs and will not be integrated, the new 2024.1 uses a different C++ version and so cannot be integrated into DS 4.x.x.x. 50x0 support will therefore have to wait for the next major version of Daz Studio, for which I do not have an ETA.

    Richard - if that's true - then if you can send word up the chain to the Powers That Be for an official statement  to address that as people will be ordering 50xx cards .. I'm going to be soon ordering a 5090 and I'd like to know if it's going to used as a doorstop for the next 12 months or not ..  And if so, I'll save my money 

    Post edited by Rauko on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,582
    edited February 7

    TheMysteryIsThePoint said:

    WendyLuvsCatz said:

    don't be too quick to blame DAZ

    this is all on Nvidia 

    iray is their propiatory render engine, it's up to them to do the updates for DAZ Studio and other customers 

    edit

    if they wanted too they could even make it work with AMD cards

    it's Nvidia's choices

    That's an interesting outlook, Wendy.

    Why would it be up to NVidia to stop innovating and cater to its clients when some of them can't, for whatever reason, even recompile their own app? NVidia, like all library authors who compete against someone, has an incredible incentive to use a compiler with the latest language features and optimizations. Sometimes that changes the ABI and things don't link without a recompile and is completely expected and should be anticipated, even. If you've made decisions that disallow you from doing that when you already know that that's just how software develops over time, that's on you, not NVidia.

     

    I was guessing they want to sell graphics cards 

    I have no idea what DAZ's relationship is with them, only that we have been told Nvidia sells the engine to DAZ

    Post edited by WendyLuvsCatz on
  • background said:

    Maybe DAZ could deveop an interim version of Studio 5 which takes a scene file prepared in Studio 4 and just uses this new Nvidia driver architecture to render the image. It wouldn't need any editing tools, just scene file in, render out. I think that would be a good way to bridge the incompatabilities that look likely to arise.

    You still won't be able to use the preview in Daz viewports, so that will only add value for already existing scenes. 

  • MIH_BADMIH_BAD Posts: 44
    edited February 7

    Summary: someone posted this: -- HUGE THANKS heart

    "The 50x0 cards are not supported by the current version of iray. According to information I was given yesterday the 2024.0 version of iray (which may have had support) had bugs and will not be integrated, the new 2024.1 uses a different C++ version and so cannot be integrated into DS 4.x.x.x. 50x0 support will therefore have to wait for the next major version of Daz Studio, for which I do not have an ETA."  

    which concludes Daz needs to update Daz3D Studio in order for the RTX 50xx to be usable. No timeline on when Daz5 will be out or any other solution. crying

    Post edited by MIH_BAD on
  • ElorElor Posts: 1,957

    MIH_BAD said:

    which concludes Daz needs to update Daz3D Studio in order for the RTX 50xx to be usable. No timeline on when Daz5 will be out or any other solution. 
    crying

    If you already have the 5090 in your computer, you can try Iray Server and see if it's capable of rendering a scene using an RTX 50XX:

    https://www.irayplugins.com/iray-server/

    It's free and easy to set.

    One element to have in mind is by default, the alpha channel is hidden, so if you're doing a render with an HDRI as the background, it'll not be visible in the render, but the data are here and I read that Photoshop has a feature to make it visible (I don't have Photoshop and I used Imagemagick to solve the problem). I think there is a setting in Daz too, but it's been a while since I have used Iray Server.

    A video on the subject:

  • crosswindcrosswind Posts: 8,029
    edited February 7

    MIH_BAD said:

    Summary: someone posted this:

    "The 50x0 cards are not supported by the current version of iray. According to information I was given yesterday the 2024.0 version of iray (which may have had support) had bugs and will not be integrated, the new 2024.1 uses a different C++ version and so cannot be integrated into DS 4.x.x.x. 50x0 support will therefore have to wait for the next major version of Daz Studio, for which I do not have an ETA."  

    which concludes Daz needs to update Daz3D Studio in order for the RTX 50xx to be usable. No timeline on when Daz5 will be out or any other solution. crying

    Well, there might be still a chance to deploy the older 2024.0 iray version into DS 4.23+ if the bugs could be fixed or sth... since I really see no momentum from Daz's perspective to expedite releasing DS 5.x just because of this Nvidia 50 series ~~

    Or alternatively, probably most of us can simply skip 50 even 60 series ... 70 or 80 series could be a much better option...  while that should be also subject to DS 5.x's release beforehand ? devil

    Post edited by crosswind on
  • backgroundbackground Posts: 429
    edited February 7

    If, as has been suggested, Nvidia were to stop making the 3xxx and 4xx series, and Studio can't run with a 5xxx series, the DAZ would have a major problem. You can't sell content to people who don't have some way to use it. The user base would be a dwindling number of people with older GPU's This is very much speculation though, and I know that's not encouraged here.

    It's interesting that another forum I visit, which is focused on model trains, a good proportion of threads are basically speculation about possible new models, liveries, features, and similar.  I guess a big difference is that the model railway forum doesn't represent any particular manufacturer, and also that models can take literally years from announcement to being avaiable That does teach you patience though.

    Post edited by background on
  • MIH_BADMIH_BAD Posts: 44
    edited February 7

    Elor said:

    MIH_BAD said:

    which concludes Daz needs to update Daz3D Studio in order for the RTX 50xx to be usable. No timeline on when Daz5 will be out or any other solution. 
    crying

    If you already have the 5090 in your computer, you can try Iray Server and see if it's capable of rendering a scene using an RTX 50XX:

    https://www.irayplugins.com/iray-server/

    It's free and easy to set.

    One element to have in mind is by default, the alpha channel is hidden, so if you're doing a render with an HDRI as the background, it'll not be visible in the render, but the data are here and I read that Photoshop has a feature to make it visible (I don't have Photoshop and I used Imagemagick to solve the problem). I think there is a setting in Daz too, but it's been a while since I have used Iray Server.

    A video on the subject:

    Thank you for the message.

    It doesn't work, the Iray is using my CPU; Error = There is no CUDA-capable GPU available to the iray photoreal renderer

    I added the server log, in case someone can understand more... in the end it looks like it's IRAY responsability to update something - IRAY is not NVDA anymore

     

    EDIT: I wrote to IRAY [email protected] and asked them for help ... I will update here after I get an answer.

    log
    log
    iray_server.log
    358K
    Post edited by MIH_BAD on
  • TomhipTomhip Posts: 446
    edited February 7

    They should really do a public annocement on this on main page and not hide it in some thread on forums. 

    We need transparency on things like that.

    The only reason this is not a major issue yet, is because 5000 series had efectively a paper launch and are only sold on Scalperbay.

    I have intended to get a 5000 card sometime this year, but afer reading this I need to find whats left of 4000 series stock which is rapidly dwindling now.

    Post edited by Tomhip on
  • LeanaLeana Posts: 11,830

    MIH_BAD said:

    Elor said:

    MIH_BAD said:

    which concludes Daz needs to update Daz3D Studio in order for the RTX 50xx to be usable. No timeline on when Daz5 will be out or any other solution. 
    crying

    If you already have the 5090 in your computer, you can try Iray Server and see if it's capable of rendering a scene using an RTX 50XX:

    https://www.irayplugins.com/iray-server/

    It's free and easy to set.

    One element to have in mind is by default, the alpha channel is hidden, so if you're doing a render with an HDRI as the background, it'll not be visible in the render, but the data are here and I read that Photoshop has a feature to make it visible (I don't have Photoshop and I used Imagemagick to solve the problem). I think there is a setting in Daz too, but it's been a while since I have used Iray Server.

    A video on the subject:

    Thank you for the message.

    It doesn't work, the Iray is using my CPU; Error = There is no CUDA-capable GPU available to the iray photoreal renderer

    I added the server log, in case someone can understand more... in the end it looks like it's IRAY responsability to update something - IRAY is not NVDA anymore

     

    EDIT: I wrote to IRAY [email protected] and asked them for help ... I will update here after I get an answer.

    Current version of Iray server likely doesn't support the 50xx cards yet. It might be an option worth checking again later though.

  • LeanaLeana Posts: 11,830

    crosswind said:

    Well, there might be still a chance to deploy the older 2024.0 iray version into DS 4.23+ if the bugs could be fixed or sth...

    Nvidia most likely would be the ones who need to fix those bugs though, as from what I understand they provide Iray as a compiled library rather than code that Daz could modify.

  • nonesuch00nonesuch00 Posts: 18,316
    edited February 7

    Never will DAZ Studio 4.x with RTX 5000 Series! Oh! Well that's OK, it will be more than a year before I can afford a RTX 5090 anyway.

    Post edited by nonesuch00 on
  • Richard HaseltineRichard Haseltine Posts: 102,701

    Leana said:

    crosswind said:

    Well, there might be still a chance to deploy the older 2024.0 iray version into DS 4.23+ if the bugs could be fixed or sth...

    Nvidia most likely would be the ones who need to fix those bugs though, as from what I understand they provide Iray as a compiled library rather than code that Daz could modify.

    As I understand it 2024.1 is the bug fix for 2024.0 (in addition to the other things it is).

  • bluejauntebluejaunte Posts: 1,923

    But then they thought, hey let's use a different compiler as well for this bug fix release? What the hell laugh

  • Richard HaseltineRichard Haseltine Posts: 102,701

    bluejaunte said:

    But then they thought, hey let's use a different compiler as well for this bug fix release? What the hell laugh

    Maybe their hands were forced by other factors (who knows, maybe it was needed to fix the bugs in .0).

  • bluejauntebluejaunte Posts: 1,923

    Yeah... the sad part is, we'll never know. But it sounds pretty damn strange. So strange that you might be right and they fixed a bug by using the new compiler. Or rather they fixed a bug with a new feature that required a new compiler. That would still be a very strange scenario though. I cannot quite wrap my head around that.

  • Silver DolphinSilver Dolphin Posts: 1,619

    Has anyone tried their new 5090's with Blender or other 3D software. I would like to see that data. I never buy new hardware untill the crazy dies down and the bugs have been sorted out. LOL

  • Silver Dolphin said:

    Has anyone tried their new 5090's with Blender or other 3D software. I would like to see that data. I never buy new hardware untill the crazy dies down and the bugs have been sorted out. LOL

    In Cycles, they're saying a 5090 is 36% faster than a 4090.

  • MIH_BADMIH_BAD Posts: 44

    TheMysteryIsThePoint said:

    Silver Dolphin said:

    Has anyone tried their new 5090's with Blender or other 3D software. I would like to see that data. I never buy new hardware untill the crazy dies down and the bugs have been sorted out. LOL

    In Cycles, they're saying a 5090 is 36% faster than a 4090.

    I tested a couple benchmarks, and all worked, including in-game benchmarks! V-Ray sounded very close to Iray and V-Ray worked wink

    I wrote to NVDA to update their IRAY devil (just opened an IT Ticket)

     

    To performance I need to say it's a huge improvement in Cyberpunk, it's hard to explain in numbers, but it's perfect ... with 4090 there was slow motion effect, that I hated ... 5090 is crazy fast and immediate... also no screen blurring (I have very cheap monitors from Lenovo 1080p).

    Cyberpunk on Raytracing Overdrive (?) with path tracing stable at 100 FPS (without DLSS / Frame Generation)... I prefer to add 2 frame generations (max 4) and it's super smooth ... V can ride her bike from one end to the other crazy smooth... also targeting and shooting it's all Headshots, if you want heart

  • MIH_BADMIH_BAD Posts: 44
    edited February 8

    Well, it might be no one owns IRAY anymore crying I opened a driver feedback ticket / support - but they MIGHT contact me... nothing sure.

     

    Hello,
    Thank you for contacting NVIDIA Customer Care.
    This is Prajin, assisting you with your query regarding IRAY, and I will be working with you to address your concerns as quickly as possible.
    The Iray plugin seems to be from Siemens and it is not from or belong to NVIDIA it may be a plugin used with NVIDIA Products. 
    I would suggest to reach out to the plug-in developers (Siemens / Daz 3D) directly to request for the plugin to work with the 50 series graphics card and also alternatively you may leave a driver feedback using the link below to request driver support for Iray.
    Please feel free to reach out to us for other queries or clarifications.
    Best Regards,
    Prajin P
    NVIDIA Customer Care
    Post edited by MIH_BAD on
  • MIH_BADMIH_BAD Posts: 44

    I still think Nvidia owns it, and IRAY+ is just and extension... I saw NVIDIA as the singer of the application ... they forgot about it probably laugh

     

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