Skull & Bones Shaders for Iray (Commercial)
Wicked Creations
Posts: 242
I had a lot of fun creating these unique shaders for Iray, you can turn simple subdivided 2m Daz planes into creepy sculpted floors, walls etc. with skulls and bones and create a catacombs like scene with just planes or cylinders easily, check out a few renders below! They rely on 16 Bit height maps for the means to sculpt the geometry but I have included Ambient Occlusion versions that use no height maps for a more responsive viewport if preveiwing with Iray, let me know if you guys want other shaders like these made in the future, cheers!
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1920 x 1080 - 2M
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1920 x 1080 - 2M
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1300 x 1000 - 1M
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1300 x 1000 - 1M
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1300 x 1000 - 2M
Post edited by Wicked Creations on